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About BR Kingsolver
BR Kingsolver, author of Urban Fantasy and Science Fiction, grew up surrounded by writers, artists, myths, and folklore in Santa Fe, The City Different, in the Land of Enchantment.
After living all over the US and exploring the world--from Amsterdam to the Romanian Alps, and Russia to the Rocky Mountains--Kingsolver, a passionate lifetime skier, currently spends time writing and enjoying the view in Albuquerque. With an education in nursing and biology and a Master's degree in business, Kingsolver has done everything from construction to newspaper editor and silversmith to computers.
All my books are exclusively with Amazon, so Kindle Prime and Kindle Unlimited customers can read as many as they wish. If you would like to receive early review copies of my books, plus hear the latest news on my work and other great book deals and competitions, join my newsletter. No spam, I promise.
You can learn more about the imaginary worlds of BR Kingsolver at http://brkingsolver.com/
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At least for now, I’ve dodged the Illuminati’s Hunters, but life is still a little too challenging. Rival vampire lords want to use me against each other, and the mysterious members of the Columbia Club are offering bounties for vampires and werewolves.
I'm lucky that the gang at Rosie's has my back, because I'm going to need them.
I damned my soul long ago. What I do from this point forward is about redemption. If I burn in Hell because of fighting for others, for shouldering their sins, so be it.
The Knights are powerful, and they have taken control of the Universal Church. All across the world, the Knights find themselves in conflict with other paranormals and supernaturals. Human governments scramble to cope with the new reality of magic. Cities become battlegrounds.
And in Westport, Rosie O'Grady's Bar and Grill becomes a center for organizing the Resistance.
Then the Fae decide it’s time to act.
A new demon lord has crossed the Rift, and says his queen wants her statue back, the one I took from the previous demon lord. Then he proposes a trade. You can’t trust demons. They lie, they cheat, they steal. They prey on humans. But unless I'm willing to walk away, it’s the only game in town.
The exciting conclusion to The Rift Chronicles trilogy.
When the ley lines—the orderly rivers of magical energy that circle the globe—went wild, chaos ensued.
Magic hid in the shadows for hundreds of years, but then a secret order took control of one of the world's largest religions. Their goal is to rule the world, and the first step is to control the ley lines and magic users.
I didn’t escape the Illuminati just to become a slave to the Knights Magica. If they want me, they’re going to have a fight on their hands.
Rudolf Heine has sent Hunters flooding into Westport, wreaking carnage on vampires, shifters, and mages. Normal humans are taking notice, and the shadow world teeters on the verge of being revealed.
The Hunters also may be hunting me. Do I stay and fight for my new life and my friends, or run again?
My job is to protect humanity from monsters - whether they be human or creatures from the Rift. It beats sitting in a factory cubical all day, which is where magiteks usually work.
Most of humanity hates the magic users who rule the world, but the Magi stand between humans and the creatures who came across the Rift. For a hundred years, the Magi have kept the demons, vampires, and other monsters in check. But now one Magi Family has allied itself with the demons in a bid for world domination. It was ugly before, but now it's getting worse.
Most mages have the ability to manipulate the elements - fire, water, air, earth, electricity. My magic only works on machines and electrical devices. They call me a magitek. That doesn't help much with demons and vampires, let alone criminals with lethal magikal powers.
But Savanna discovered a possible connection with the murder of a broker of rare arcane books. Were there really spells that could change your luck? When her own life is threatened, and the murders begin to pile up, she knows she can’t leave the mystery unsolved.
An urban fantasy mystery to delight those who enjoy both genres.
When the Lords of the Icelandic Elves summon me to use my talents to find a lost Dragon's egg, I find it hard to say no. I've seen what a Dragon can do, and a young, just-hatched Dragon is a being of pure destruction.
But word of the egg gets out, and the race to find it begins. Mages from many realms are in the hunt—including a Dragon—and they don’t always play well together. Unless I want to join the casualties, I need to find that egg and return it to where it belongs. Luckily, I have help, but I wish that damned golden-winged Nephilim would keep his shirt on.
Even a chameleon can be a target.
Libby makes her money as a thief and an assassin, but a girl has to have a cover. To her surprise, her business installing security systems in 23rd century Toronto is taking off, as is her romance with Wil—North America’s top cop.
Then an insurance company hires her to recover a fortune in stolen art and jewelry. Bring them the stolen goods and they'll pay an outrageous fee, no questions asked.
The Vancouver art scene is hot, in more ways than one. Billionaires compete for bragging rights, and they aren't picky who they deal with.
With big money and reputations on the line, Libby is on a collision course with the super-rich. When too many questions make the art thieves uncomfortable, one of the world’s top assassins is hired to eliminate those who know too much—including Libby.
Warring witch covens. Werewolf packs fighting for territory. Rumors of Human sacrifice. Minor problems leading up to Beltane, when the portents say the veils between worlds will shred. Did I mention the blood mage conspiracy using Troll shock troops to take over the world?
With a jaguar shifter, a handsome Nephilim, and a nest of feisty Fairies watching my back, things should be fine. Right?