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About Brian Herbert
SCIENCE FICTION/FANTASY NOVELS
Ocean (with Jan Herbert)
The Little Green Book of Chairman Rahma
Sidney's Comet
The Garbage Chronicles
Sudanna, Sudanna
Man of Two Worlds (with Frank Herbert)
Prisoners of Arionn
The Race For God
Memorymakers (with Marie Landis)
Blood on the Sun (with Marie Landis)
Stormworld (novella, with Bruce Taylor)
THE TIMEWEB SERIES
Timeweb
The Web and the Stars
Webdancers
THE STOLEN GOSPELS SERIES
The Stolen Gospels
The Lost Apostles
THE DUNE SERIES (with Kevin J. Anderson)
Dune: House Atreides
Dune: House Harkonnen
Dune: House Corrino
Dune: The Butlerian Jihad
Dune: The Machine Crusade
Dune: The Battle of Corrin
The Road To Dune
Hunters of Dune
Sandworms of Dune
Paul of Dune
The Winds of Dune
Sisterhood of Dune
Mentats of Dune
Navigators of Dune (forthcoming)
THE HELLHOLE SERIES (with Kevin J. Anderson)
Hellhole
Hellhole Awakening
Hellhole Inferno
NON-FICTION BOOKS
Dreamer of Dune (biography of Frank Herbert)
The Forgotten Heroes (story of the U.S. Merchant Marine)
HUMOR BOOKS
Classic Comebacks
Incredible Insurance Claims
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Dune, Frank Herbert’s epic science-fiction masterpiece set in the far future amidst a sprawling feudal interstellar society, tells the story of Paul Atreides as he and his family accept control of the desert planet Arrakis. A stunning blend of adventure and mysticism, environmentalism, and politics, Dune is a powerful, fantastical tale that takes an unprecedented look into our universe, and is transformed by the graphic novel format. In the first volume of a three-book trilogy encompassing the original novel, Brian Herbert and Kevin J. Anderson’s adaptation retains the story's integrity, and Raúl Allén and Patricia Martín’s magnificent illustrations, along with cover art by Bill Sienkiewicz, bring the book to life for a new generation of readers.
Book One in the classic conclusion to Frank Herbert's worldwide bestselling Dune Chronicles
Hunters of Dune and the concluding volume, Sandworms of Dune, bring together the great story lines and beloved characters in Frank Herbert's classic Dune universe, ranging from the time of the Butlerian Jihad to the original Dune series and beyond. Based directly on Frank Herbert's final outline, which lay hidden in a safe-deposit box for a decade, these two volumes will finally answer the urgent questions Dune fans have been debating for two decades.
At the end of Chapterhouse: Dune--Frank Herbert's final novel--a ship carrying the ghola of Duncan Idaho, Sheeana (a young woman who can control sandworms), and a crew of various refugees escapes into the uncharted galaxy, fleeing from the monstrous Honored Matres, dark counterparts to the Bene Gesserit Sisterhood. The nearly invincible Honored Matres have swarmed into the known universe, driven from their home by a terrifying, mysterious Enemy.
As designed by the creative genius of Frank Herbert, the primary story of Hunters and Sandworms is the exotic odyssey of Duncan's no-ship as it is forced to elude the diabolical traps set by the ferocious, unknown Enemy. To strengthen their forces, the fugitives have used genetic technology from Scytale, the last Tleilaxu Master, to revive key figures from Dune's past—including Paul Muad'Dib and his beloved Chani, Lady Jessica, Stilgar, Thufir Hawat, and even Dr. Wellington Yueh. Each of these characters will use their special talents to meet the challenges thrown at them.
Failure is unthinkable--not only is their survival at stake, but they hold the fate of the entire human race in their hands.
At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Brian Herbert and Kevin J. Anderson's Navigators of Dune is the climactic finale of the Great Schools of Dune trilogy, set 10,000 years before Frank Herbert's classic Dune.
The story line tells the origins of the Bene Gesserit Sisterhood and its breeding program, the human-computer Mentats, and the Navigators (the Spacing Guild), as well as a crucial battle for the future of the human race, in which reason faces off against fanaticism. These events have far-reaching consequences that will set the stage for Dune, millennia later.
At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Frank Herbert's Dune series is one of the grandest epics in the annals of imaginative literature. Selling millions of copies worldwide, it is science fiction's answer to The Lord of the Rings, a brilliantly imaginative epic of high adventure, unforgettable characters, and immense scope.
Decades after Herbert's original novels, the Dune saga was continued by Frank Herbert's son, Brian Herbert, an acclaimed SF novelist in his own right, in collaboration with Kevin J. Anderson. Their New York Times bestselling trilogy, Dune: House Atreides, Dune: House Harkonnen, and Dune: House Corrino, formed a prequel to the classic Herbert series that was acclaimed by reviewers and readers alike. Now Herbert and Anderson, working from Frank Herbert's own notes, reveal a pivotal epoch in the history of the Dune universe, the chapter of the saga most eagerly anticipated by readers: The Butlerian Jihad.
Throughout the Dune novels, Frank Herbert frequently referred to the long-ago war in which humans wrested their freedom from "thinking machines." Now, in Dune: Butlerian Jihad, Brian Herbert and Kevin J. Anderson bring to life the story of that war, a tale previously seen only in tantalizing hints and clues. Finally, we see how Serena Butler's passionate grief ignites the war that will liberate humans from their machine masters. We learn the circumstances of the betrayal that made mortal enemies of House Atreides and House Harkonnen; and we experience the Battle of Corrin that created a galactic empire that lasted until the reign of Emperor Shaddam IV.
Herein are the foundations of the Bene Gesserit Sisterhood, the Suk Doctors, the Order of Mentats, and the mysteriously altered Navigators of the Spacing Guild. Here is the amazing tale of the Zensunni Wanderers, who escape bondage to flee to the desert world where they will declare themselves the Free Men of Dune. And here is the backward, nearly forgotten planet of Arrakis, where traders have discovered the remarkable properties of the spice melange . . . .
Ten thousand years before the events of Dune, humans have managed to battle the remorseless Machines to a standstill . . . but victory may be short-lived. Yet amid shortsighted squabbling between nobles, new leaders have begun to emerge. Among them are Xavier Harkonnen, military leader of the Planet of Salusa Secundus; Xavier's fiancée, Serena Butler, an activist who will become the unwilling leader of millions; and Tio Holtzman, the scientist struggling to devise a weapon that will help the human cause. Against the brute efficiency of their adversaries, these leaders and the human race have only imagination, compassion, and the capacity for love. It will have to be enough.
At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
A legend begins in Dune: The Duke of Caladan, first in The Caladan Trilogy by New York Times bestselling authors Brian Herbert and Kevin J. Anderson.
Leto Atreides, Duke of Caladan and father of the Muad’Dib. While all know of his fall and the rise of his son, little is known about the quiet ruler of Caladan and his partner Jessica. Or how a Duke of an inconsequential planet earned an emperor’s favor, the ire of House Harkonnen, and set himself on a collision course with his own death. This is the story.
Through patience and loyalty, Leto serves the Golden Lion Throne. Where others scheme, the Duke of Caladan acts. But Leto’s powerful enemies are starting to feel that he is rising beyond his station, and House Atreides rises too high. With unseen enemies circling, Leto must decide if the twin burdens of duty and honor are worth the price of his life, family, and love.
At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Book Two in the stunning conclusion to Frank Herbert's worldwide bestselling Dune Chronicles
At the end of Frank Herbert's final novel, Chapterhouse: Dune, a ship carrying a crew of refugees escapes into the uncharted galaxy, fleeing from a terrifying, mysterious Enemy. The fugitives used genetic technology to revive key figures from Dune's past--including Paul Muad'Dib and Lady Jessica--to use their special talents to meet the challenges thrown at them.
Based directly on Frank Herbert's final outline, which lay hidden in two safe-deposit boxes for a decade, Sandworms of Dune will answer the urgent questions Dune fans have been debating for two decades: the origin of the Honored Matres, the tantalizing future of the planet Arrakis, the final revelation of the Kwisatz Haderach, and the resolution to the war between Man and Machine.
This breathtaking new novel in Frank Herbert's Dune series has enough surprises and plot twists to please even the most demanding reader.
At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
In Brian Herbert and Kevin J. Anderson's Mentats of Dune, the thinking machines have been defeated but the struggle for humanity's future continues.
Gilbertus Albans has founded the Mentat School, a place where humans can learn the efficient techniques of thinking machines. But Gilbertus walks an uneasy line between his own convictions and compromises in order to survive the Butlerian fanatics, led by the madman Manford Torondo and his Swordmaster Anari Idaho. Mother Superior Raquella attempts to rebuild her Sisterhood School on Wallach IX, with her most talented and ambitious student, Valya Harkonnen, who also has another goal—to exact revenge on Vorian Atreides, the legendary hero of the Jihad, whom she blames for her family's downfall.
Meanwhile, Josef Venport conducts his own war against the Butlerians. VenHold Spacing Fleet controls nearly all commerce thanks to the superior mutated Navigators that Venport has created, and he places a ruthless embargo on any planet that accepts Manford Torondo's anti-technology pledge, hoping to starve them into submission. But fanatics rarely surrender easily . . .
The Mentats, the Navigators, and the Sisterhood all strive to improve the human race, but each group knows that as Butlerian fanaticism grows stronger, the battle will be to choose the path of humanity's future—whether to embrace civilization, or to plunge into an endless dark age.
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It is eighty-three years after the last of the thinking machines were destroyed in the Battle of Corrin, after Faykan Butler took the name of Corrino and established himself as the first Emperor of a new Imperium. Great changes are brewing that will shape and twist all of humankind.
The war hero Vorian Atreides has turned his back on politics and Salusa Secundus. The descendants of Abulurd Harkonnen Griffen and Valya have sworn vengeance against Vor, blaming him for the downfall of their fortunes. Raquella Berto-Anirul has formed the Bene Gesserit School on the jungle planet Rossak as the first Reverend Mother. The descendants of Aurelius Venport and Norma Cenva have built Venport Holdings, using mutated, spice-saturated Navigators who fly precursors of Heighliners. Gilbertus Albans, the ward of the hated Erasmus, is teaching humans to become Mentats…and hiding an unbelievable secret.
The Butlerian movement, rabidly opposed to all forms of "dangerous technology," is led by Manford Torondo and his devoted Swordmaster, Anari Idaho. And it is this group, so many decades after the defeat of the thinking machines, which begins to sweep across the known universe in mobs, millions strong, destroying everything in its path.
Every one of these characters, and all of these groups, will become enmeshed in the contest between Reason and Faith. All of them will be forced to choose sides in the inevitable crusade that could destroy humankind forever….
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With their usual skill, Brian Herbert and Kevin Anderson have taken ideas left behind by Frank Herbert and filled them with living characters and a true sense of wonder. Where Paul of Dune picked up the saga directly after the events of Dune, The Winds of Dune begins after the events of Dune Messiah.
Paul has walked off into the sand, blind, and is presumed dead. Jessica and Gurney are on Caladan; Alia is trying to hold the Imperial government together with Duncan; Mohiam dead at the hands of Stilgar; Irulan imprisoned. Paul's former friend, Bronso of Ix, now seems to be leading opposition to the House of Atreides. Herbert and Anderson's newest book in this landmark series will concentrate on these characters as well the growing battle between Jessica, and her daughter, Alia.
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Paul of Dune is a sci-fi adventure novel everyone will want to read and no one will be able to forget.
Frank Herbert's Dune ended with Paul Muad'Dib in control of the planet Dune. Herbert's next Dune book, Dune Messiah, picked up the story several years later after Paul's armies had conquered the galaxy. But what happened between Dune and Dune Messiah? How did Paul create his empire and become the Messiah? Following in the footsteps of Frank Herbert, New York Times bestselling authors Brian Herbert and Kevin J. Anderson are answering these questions in Paul of Dune.
The Muad'Dib's jihad is in full swing. His warrior legions march from victory to victory. But beneath the joy of victory there are dangerous undercurrents. Paul, like nearly every great conqueror, has enemies--those who would betray him to steal the awesome power he commands. . . .
And Paul himself begins to have doubts: Is the jihad getting out of his control? Has he created anarchy? Has he been betrayed by those he loves and trusts the most? And most of all, he wonders: Am I going mad?
At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
The breathtaking vision and incomparable storytelling of Brian Herbert and Kevin Anderson's Dune: The Butlerian Jihad, a prequel to Frank Herbert's classic Dune, propelled it to the ranks of speculative fiction's classics in its own right. Now, with all the color, scope, and fascination of the prior novel, comes Dune: The Machine Crusade.
More than two decades have passed since the events chronicled in The Butlerian Jihad. The crusade against thinking robots has ground on for years, but the forces led by Serena Butler and Irbis Ginjo have made only slight gains; the human worlds grow weary of war, of the bloody, inconclusive swing from victory to defeat.
The fearsome cymeks, led by Agamemnon, hatch new plots to regain their lost power from Omnius--as their numbers dwindle and time begins to run out. The fighters of Ginaz, led by Jool Noret, forge themselves into an elite warrior class, a weapon against the machine-dominated worlds. Aurelius Venport and Norma Cenva are on the verge of the most important discovery in human history-a way to "fold" space and travel instantaneously to any place in the galaxy.
And on the faraway, nearly worthless planet of Arrakis, Selim Wormrider and his band of outlaws take the first steps to making themselves the feared fighters who will change the course of history: the Fremen.
Here is the unrivaled imaginative power that has put Brian Herbert and Kevin Anderson on bestseller lists everywhere and earned them the high regard of readers around the globe. The fantastic saga of Dune continues in Dune: The Machine Crusade.
At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
The grand finale of the complex epic trilogy of the generation before Frank Herbert’s masterwork Dune.
Shaddam Corrino IV, Emperor of the Known Universe, has risked everything to create a substitute for the spice melange . . .
The substance that makes space travel possible . . .
That prolongs life . . .
That allows prescience . . .
A substance that is found only on the desert planet Arrakis, a harsh world of storms and monstrous sandworms.
Shaddam has used the noble houses as chess pieces for his scheme, causing the overthrow of powerful families, raising other houses to power.
The Bene Gesserit Sisterhood works their own plans, manipulating bloodlines, trying to create their long-awaited messiah, the Kwisatz Haderach.
Duke Leto Atreides battles his mortal enemy, Baron Vladimir Harkonnen, while his love for the beautiful and wise Jessica grows even in the face of bloodshed and betrayal.
But are they all just pawns of an inevitable future centered around the planet Dune?
Look for the entire prequel series
DUNE: HOUSE ATREIDES • DUNE: HOUSE HARKONNEN • DUNE: HOUSE CORRINO
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