Chris Fox

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About Chris Fox
If you need to reach me I can be found at chris@chrisfoxwrites.com. I’d love to hear from you!
Once upon a time I was an iPhone developer architecting the app used to scope Stephen Colbert’s ear. These days I write stories about dragons tearing apart starships, and gods blowing up planets.
I’ve been writing since I was six years old and started inflicting my work on others at age 18. By age 24 people stopped running away when I approached them with a new story and shortly thereafter I published my first one in the Rifter.
Wait you’re still reading?
Ok, the facts I’m supposed to list in a bio. As of this writing I’m 42 years old and live just north of the Golden Gate Bridge in beautiful Marin County. If you’re unsure how to find it just follow the smell of self-entitlement. Once you see the teens driving Teslas you’ll know you’re in the right place.
I’ve published over 20 novels, and have a series of non-fiction books that teach writers how to duplicate my success. I’m far better known for the Write Faster, Write Smarter series, and have spoken all over the country about writing to market, making your writing a habit, and quitting your day job to become an author.
My true love though? Science fiction and fantasy. I love worldbuilding. I love storytelling. I’ve been playing D&D since I was six, and they’ll have to pry my d20 from my cold, dead hands =D
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Titles By Chris Fox
I have been sentenced to death for the crime of being born. Of winning the Hasran's war for them. But my death has purchased the freedom of my people, and so I go to it gladly, ready for whatever final torture they might have in mind.
The Imperator has decreed that I will be sacrificed in the Great Games, a sacred ritual that will magically empower the Gateway Arena. It requires five god-souled, the reincarnations of gods, divine shards that can be fed to the Arena, and used to increase its size.
It means my life has narrowed to one purpose. Live. Each day I train, and each week I fight. Harder, and harder challenges until I die. For there is no escape, no reprieve. Once the ritual begins it can only end with my death.
Shattered Gods is based on the Magitech Chronicles pen & paper RPG, and takes place in the same universe. If you're a gamer, litRPG fan, or just want to see the stats for the characters in the book come join us! Links in the book or check us out at magitechchronicles.com
My name is Xal and I live in the dims, a walled prison where my people are kept by our cruel masters, until we are needed to fight once more. One member of every family must answer The Call, for our blood bears the magic of a demonic god, and all the terrible power that brings.
We march to war against the Fomori, an unstoppable army of giants, and their behemoths. If we do not, then our families are put to death. The Hasrans use us as cannon fodder, and worse. They used up my father, and he never came home. Die resisting. Die fighting. My choice isn’t if it happens, but rather how I sell my life.
If by some miracle I survive I will be granted entrance to the Imperial Academy, where every noble house will vie to architect my end. They cannot allow the void-blooded to live. They cannot allow us to thrive, or to gain more magic from the bodies of other dead gods. They cannot allow us to win. They fear the rise of another dreadlord. And they are right to fear. I will pull down an empire, and that is just the beginning.
Shattered Gods is based on the Magitech Chronicles pen & paper RPG, and takes place in the same universe. If you're a gamer, litRPG fan, or just want to see the stats for the characters in the book come join us! Links in the book or check us out at magitechchronicles.com
They sent me into the blasted lands to die. I refused. I lived. And now...I return to the empire that discarded me. A god, rich with worship. I don't know what has become of Hasra, or the war with the Fomori. I don't know where Li is, or if her homeland is still dealing with the wyrm Khonsu.
My sister and mother were freed, the reward for my blood price, but I have no idea what has become of them. It is time to go home. Time to right old wrongs, and to find the legacy left behind by my former incarnation. Three tombs remain. Once I am certain my family is safe I will seek them.
The next lies in Olivantia, a land that has banned sorcery, and will kill me if they discover what I am.
If I survive, then I must return yet again to Hasra, this time to see the demonic kingdom that lies under the very city.
Prophecy says that I will survive, and find the last tomb in the Ashlands.
I tire of prophecy. I tire of what others require of me. It is time to make my own way, my own choices. They will find that I am neither boy, nor student any longer. I am the prince of demons, and I have returned.
Shattered Gods is based on the Magitech Chronicles pen & paper RPG, and takes place in the same universe. If you're a gamer, litRPG fan, or just want to see the stats for the characters in the book, come join us! Link is in the book or check us out at magitechchronicles.com.
I am the reincarnation of a dark god. I cannot escape that now. The prince of demons come again. And I am hunted. The Fomori have a prophecy about my return, and have been so kind as to dispatch the Morrigan herself to slay me. She's even forging a special divine sword.
Their armies of beastmen and giants march upon Hasra, and the ailing empire is in no shape to hold. They need new troops. They need us. My friends and I are being sent off to the other Catalysts we control to gain more magic so that we can resist the Fomori advance.
First we'll journey to Calmora, to gain air from the Breath of Shu. Then we will fly to Enestius to gain dream from the Hoard of Lakshmi. If we survive, then we'll move on to the strongest Catalyst on the continent, the legendary Hammer of Reevanthara.
Once we have secured our powers we'll return to the war, and break the Fomori...or die trying. I will find a way to drive them from our lands, for my family. For my people. For the darkness living inside me.
The fastest way to succeed as an author is to write more books. How do you do that with a day job, family, school or all your other time commitments? The secret is efficiency.
5K WPH will help you maximize your writing time by building effective habits that both measure and increase your writing speed.
- Create an effective writing habit
- Track and improve your Words Per Hour
- Stop the endless editing and tinkering so you can finish your draft
- Use voice dictation software to dramatically increase words per hour.
It’s time to shift your writing into high gear. Write Faster, Write Smarter!
"A lot of people talk about writing faster. Chris Fox takes action. His new book and the corresponding app will help you to train yourself up to finish your first draft copy in less time. It's such a helpful tool that could really change the game for authors. I just wish I'd thought of it first!"- Bryan Cohen, best-selling Author of Ted Saves the World, and co-host of the Sell More Books Show
Have you written a book that just isn’t selling? Would you like to write a book that readers eagerly devour?
Many authors write, then market. Successful authors write TO market. They start by figuring out how to give readers what they want, and that process begins before writing word one of your novel.
This book will teach you to analyze your favorite genre to discover what readers are buying, to mine reviews for reader expectations, and to nail the tropes your readers subconsciously crave.
Don’t leave the success of your novel up to chance. Deliver the kind of book that will have your fans hounding you for the next one.
It contains a simple to understand system, with actionable steps at the end of every chapter. You'll learn:
- How to install a permanent writing habit
- How to get organized
- How to set and achieve writing goals
- How to harness discipline and motivation
It’s time to make a permanent shift in your writing. Let’s get moving!
What separates great novels from mediocre ones? Story. Authors that master this vital skill keep their readers up at night, and suffer the deluge of 'when is the next book coming out' emails.
Whether you are a first time novelist, or a seasoned author, Plot Gardening will teach you the fundamentals of storytelling, delivered in a practical way. Through exercises at the end of each chapter you will build your own outline, and you'll do it without sacrificing the creativity that is so vital to telling great stories.
In this book you'll learn:
-The basics of story structure, and how it is used
-How and why worldbuilding is important, and how to do your own worldbuilding
-The components of great characters, and how you can bring yours to life
-How to create a living outline that will change and adapt as your characters come to life
Five years ago releasing a book as an indie author meant uploading it, then begging everyone you knew to buy it. That method simply doesn't work anymore. Fortunately, there's a better way.
Amazon has spent billions of dollars over the last decade building the world's best sales engine. They use machine learning to sell massive piles of books, and that engine is just waiting for you to tap into it. This is the book that will teach you how.
Ready to become a six figure author? You'll learn:
- Why a sale isn't just a sale. Who you sell to is more important than how many
- How to find your target audience
- How to train Amazon to sell for you
War on a scale not seen in this sun-cycle has begun. Nox and his demonic army were thwarted at the Proto-Ark, but not before forging the tool that will hasten the destruction of the world. The Grey Men have a Primary Access Key, and are ready to bring their masters home. The Builders are coming.
Millions of deathless surround Jordan in the broken Ark of the Mother. The only thing standing between Lima and destruction is the last god anyone wants to trust...Irakesh. Jordan follows Sobek to Australia in search of allies, but what lurks there predates humanity.
Blair and Trevor spearhead a desperate gambit to alter time and save the Mother from her death at The First Ark. To do that they need powerful allies. The time has come to wake Jes'ka, so that she can train Liz in the ways of the Ka-Ken. If Blair and Trevor succeed, then ensuring Set doesn't return to the present falls upon them.
But there is a spy in their midst. The Builders are far, far closer than anyone suspects.
Launch to Market provides a simple system to plan, track, and execute your book launch. It covers the basics of marketing in an easy to understand way, complete with exercises that will prepare you for your best launch ever.
You'll see real sales numbers from an author who just did exactly what you're trying to do, with take aways that will show you exactly how I did it.
Don’t leave the success of your novel up to chance. Launch your book to market.
"I bought it for the rocket alone. I mean, look at that thing." -- the Author's Totally Biased Friend.
This box set contains over 2,000 pages of Epic Space Fantasy, and tells the complete saga, with a real ending. Yes, we also have a roleplaying game, and a sequel series!
“If you grew up playing D&D, Rifts, Spelljammer, or Starcraft, and want to see magic in space done right, then get ready to lose the next sixty hours of your life.” — The Author’s Totally Biased Friend
Tech Mage (book 1)
Aran awakens in chains with no memory. He’s conscripted into the Confederate Marines as a Tech Mage, given a spellrifle, then hurled into the war with the draconic Krox and their Void Wyrm masters.
Void Wyrm (book 2)
Major Voria stands ready to accept the cost for her actions at Marid. Stripped of command and resources, Voria must find a ship and rally a crew. Somewhere within the Umbral Depths lays a hidden world, a world that the dead god Marid intended her to find.
Spellship (book 3)
Voria, Aran, and Nara survived their trip into the Umbral Depths. They retrieved the Talon, and are now searching for the First Spellship, the key to victory in their war against the Krox. Their search leads them to Virkonna, the home of the Last Dragonflight, a world where Dragons still rule. The world where Aran was born.
War Mage (book 4)
The Krox have finally reached their end game, and the sector will never be the same. Their relentless fleet darkens the skies of New Texas, home of the fabled Ternus shipyards. Their only hope lies with their sworn allies, the Shayans. But the Shayans refuse to help.
Krox Rises (book 5)
Nebiat has seized godhood, and now controls Krox, the most powerful elder god in the sector. Both Ternus and Shaya know she is coming, but their preparations cannot save them. She launches a strike at Ternus that cripples their home world, and shatters their fleets.
Nefarius (book 6)
Krox's assault on Shaya has been foiled, but the cost was bitter. Ternus lies in ruins, its gravity doubled by a god. Shaya is a paradise, but one populated by a mere handful of survivors. Only one power strong enough to oppose Krox remains... The Last Dragonflight.
Godswar (book 7)
Nefarius has risen. She is implacable. Unstoppable. God after god is fallen and consumed, and each time the terrible dragon-goddess grows stronger.
One possibility of victory remains. Aran, Nara, and Kazon discover their true purpose, left by the elder god Xal when he planned for his own demise. With this contingency they have one chance to oppose Nefarius. One chance to stop the goddess that will devour everything.
Want to make your own characters? The Magitech Chronicles RPG system allows you to be part of the action long after you finish the books. Learn more at magitechchronicles.com or by googling Magitech Chronicles World Anvil
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