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About David Estes
Get a FREE short story from David Estes' #1 Amazon bestselling epic fantasy series, Fatemarked, when you sign up for his mailing list: https://www.subscribepage.com/b2v6v3
David Estes is an Amazon #1 bestselling author who has written more than 30 science fiction and fantasy books, his most famous of which are Fatemarked, Slip, and The Moon Dwellers. David lives in Hawaii with his beautiful Aussie wife, Adele, his naughty cats, Bailey and Luna, and his rambunctious sons, Beau and Brody.
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Fans of A Game of Thrones, The Stormlight Archives, Legends of the First Empire and The Fatemarked Epic will enjoy The Kingfall Histories. Start your 5,000+ page epic adventure today.
In Travail, Dane and Peony face usurpers and a scheme by those seeking to overthrow the dragon throne, forcing Peony to flee to Solarii with Daneus to request help from the Dead King. In Teravainen, Jarrod must face his demons and learn how to rule in the wake of his father’s murder. When the darkblades are stolen, he is forced to ride south seeking retribution, while a newly graduated mage named Quill is sent by Aeromand to investigate.
Meanwhile, as Amari begins her search for Sampson, her path crosses that of another lost soul in the unlikeliest of places. And when Ando leads his hardy band of misfit soldiers into Solarii, an unexpected enemy is there waiting for him. Looming in the darkness is a growing evil that threatens the entire continent, whether innocent or otherwise.
The secrets of Kingfall's mage prison, Lockspell, have been buried for far too long. When mages Quill and Rondo are sentenced to a lifetime of hallucinations in Lockspell, only their mettle, desire for justice, and a chance encounter can help them escape. But what they discover in doing so may leave them wishing they'd stayed.
In the north, King Jarrod Gaard faces an unexpected threat from the mages at Aeromand. Meanwhile, his counterpart in Solarii, Queen Rose Ontarii, must combat an even graver danger--one living within the bounds of her palace. To the east, Prince Sampson must adapt to the realities of losing his shadowblade and returning to the darkness, while his lifelong guardian, Roman, seeks to destroy the blade before it can destroy his ward. On the Lost Plains, Grym fights to maintain unity amongst the Grizari's Scattered Tribes as war brews with Avadon.
To the south, Dragonmaster Dane is reunited with someone from his past, someone from his present, and someone from his future, each of whom may shed light on the shadows that have clouded his mind ever since his bonding day. Unbeknownst to Dane, his bondmate, Dragonmistress Peony launches a rebellion to retake the dragon throne and tear down the dragon-human crossbreeds responsible for the destruction of Chrysallis. Finally, Ando seeks a new life for him and his men only to crash headlong into his worst enemy yet. Lurking in the shadows are the Thousands and their Unforgiven overseers. If the creatures that once plagued Kingfall find the light, none are likely to survive.
While Annise Gäric and her forces march on Castle Hill to retake the northern throne, her cousin, Rhea Loren, wages a naval war against Blackstone. Meanwhile, Roan Loren and Gwendolyn Storm struggle to breach the gnarled, vine-choked undergrowth of the Tangle in their quest to reach Knight's End and learn more of the true purpose of the fatemarked.
In the south, a Calypsian empress is murdered, and her daughters fight to claim the empire and wage a civil war against their estranged father's armies. In Phanes, slavery runs rampant while a rebel group fights to free the oppressed people. A master named Jai Jiroux looks to help the rebel cause, an act of treason punishable by death.
Surrounding the Four Kingdoms is the pall cast by the Kings’ Bane, who continues his quest to kill eight rulers and thus fulfill the Western Oracle’s ancient prophecy, which he believes will pave to way to peace across the realms.
To the north, Annise Gäric ventures into the Hinterlands to discover the truth of the Sleeping Knights, who may be the only hope for her kingdom. Meanwhile, Tarin Sheary travels to Darrin in a desperate bid to repel the eastern forces amassing at Crow’s Nest. Unbeknownst to either of them, a new threat rises in Blackstone.
In the west, Rhea Loren seeks to ransom her prisoners, Gareth Ironclad and Gwendolyn Storm, which will bring her one step closer to her goal of controlling the fatemarked. Relying on her ability to summon the ancient sea creature, Wrathos, she seeks to unify her people while persuading them that the child growing inside her was placed there directly by Wrath.
With his fatemarked sister in tow, Grey Arris sails toward Pirate’s Peril in search of the truth about Shae’s marking and the cause of her recurring dream of a pirate.
In the southern empire of Phanes, a slave rebellion is brewing, with Jai Jiroux and Shanti Parthena Laude at its core. But the Hoza brothers will not relinquish their power without a fight.
Finally, in Calyp, Raven Sandes’ dragonia are growing, and she must decide whether to use them against the east, who continue to attack her desert borders. Simultaneously, Roan Loren shows up at her palace with an offer she cannot refuse, as he strives to learn the truth of the Western Oracle’s prophecies and the origins of the fatemarked.
As always, Bane is lurking in the shadows with his new partner, Chavos the plaguemarked, plotting how to destroy those who would stand in the path of peace.
In Phanes, Roan Loren, the Peacemaker, has high hopes for a united response to the threat from the Horde, but swiftly realizes the only true ally he has is his arch nemesis, Bane. Meanwhile, Rhea Loren, a new mother with a secret must decide whether to protect her child or share what she knows with the fatemarked...
To the north, Annise Gäric, Tarin Sheary and their allies are hunted mercilessly by the army of barbarians known as the Horde, led by her long-lost uncle Helmuth, now known as Klar-Ggra. While she seeks refuge in the east, Tarin once more struggles with his own demons...
In the west, Ennis Loren and his brothers, including self-proclaimed king of the west, Sai, return to Knight's End against the advice of the fatemarked, who they despise. Secretly, they plot another attack on the south...
In the east, Gareth Ironclad returns to Ferria hoping to find a unified people with a common enemy, but instead faces a fractured kingdom uncertain of its future. But when he makes a drastic decision, everything begins to unravel...
In Calyp, Raven Sandes returns with the most unlikeliest of friends: Gwendolyn Storm. But when tragedy strikes at the heart of the empire, the survivors are left behind and forced to pick up the pieces...
The fate of the Four Kingdoms hangs in the balance in the epic finale to the Amazon #1 bestselling series!
To the north, Annise Gäric seek to rescue Lady Zelda and retake Castle Hill from the sellswords known as the Brotherhood. In the back of her mind is a growing fear, something she can’t quite explain. Meanwhile, Lisbeth Lorne tries to regain control of the ancient army of Sleeping Knights before they become the horde of death her soulmark has shown to her in visions.
In the west, Rhea Loren find herself at a crossroads. Continue down the path of destruction or seek another way, another life. But when the truth she’s buried from her own people comes to light, she loses the control she so desperately clings to.
In the east, newly crowned King Gareth Ironclad must decide whether to pursue peace or follow in his father’s and brother’s footsteps. After all, he now has a dragon…
In Calyp, Raven Sandes is forced to fight in the pits of Zune. She wants nothing more than to give up, to die, until she discovers her sister, Whisper, is a prisoner too. What she doesn’t know is that Gwendolyn Storm is closing in on her, seeking her own vengeance for the latest attack on Ferria.
Roan Loren, on the other hand, continues to seek knowledge, clinging to the Western Oracle’s prophecy of peace. His journey takes him southward, to Teragon, where a truth has been hidden for more than a decade.
Grey Arris, with his new pirate allies, sails for the southern continent, but he doesn’t know what monsters lurk beneath the waters of the Burning Sea.
In the southern empire of Phanes, Jai Jiroux and the Black Tears fight to maintain order as the newly released slaves cry for the blood of their previous masters. At the same time, he must control the slave army to defend against the Phanecians warriors to the north, who have a new leader: Bane. The kingslayer still wants peace, but he’s finally realized that he might have to destroy everything to achieve it.
As sea levels rise and livable landmasses shrink, the Reorganized United States of America has instituted population control measures to ensure there are sufficient resources and food to sustain the growing population. Birth authorization must be paid for and obtained prior to having a child. Someone must die before another can be born, keeping the country in a population neutral position at what experts consider to be the optimal population. The new laws are enforced by a ruthless government organization known as Pop Con, responsible for terminating any children resulting from unauthorized births, and any illegals who manage to survive past their second birthday, at which point they are designated a national security threat and given the name Slip.
But what if one orphan slipped through the cracks? What if someone knew all the loopholes and how to exploit them? Would it change anything? Would the delicate resource balance be thrown into a tailspin, threatening the lives of everyone?
And how far would the government go to find and terminate the Slip?
In a gripping story of a family torn apart by a single choice, Slip is a reminder of the sanctity of a single life and the value of the lives we so often take for granted.
Meanwhile, Sadie, destined to be a Rider in the Stormer army, seeks to avenge her brother's death at the hands of the Soakers. Trained hard by her mother, an experienced Rider, Sadie knows strength and determination more than most. Her father, a Man of Wisdom, has shown his cowardice more times than she can count. As her world and family fall apart, she must cast aside her anger and focus on the wisdom she's always brushed off as foolishness.
Amidst everything, a Plague ravages all, discriminating against no one.
When four worlds collide, lines will be drawn, sides will be chosen, victory will be sought. Death will be wrought. The mysteries of the Cure for the deadly Plague will be uncovered. Who will survive? And what will those who do learn about themselves and the ones they love?
When his seven-year-old sister is abducted in the dark of night, Dazz pledges to do whatever it takes to get her back, embarking on a quest that threatens to rip apart the very fabric that's barely holding his shattered family together.
Along the way he meets a group of unlikely allies in the form of a travelling group of fire country natives. Can Dazz, when joined with his best friend, Buff, and new tan-skinned friends, defeat the King and his guards before it's too late for his sister?
Your favorite Dwellers and Country Saga characters come together in this epic seventh book!
As President Borg Lecter threatens to annihilate the Country tribes in order to expand his glass-domed empire, Adele ventures into the belly of the beast. Her only hope of survival is the consolidation of Dwellers and Country power before it’s too late.
Former demagogue President Nailin is eliminated, yet civil unrest infects every alliance. To save Adele, President Tristan faces his greatest challenge yet: unifying unfriendly Dwellers in the Tri-Realms to raise a government army against Lecter. Meanwhile, Dazz must convince the Ice Country leaders to march with Siena and the Tri-Tribes on the gates of the Glass City.
The world sits on the edge of a knife. Will Adele, Tristan, Dazz, and Siena defeat Lecter and his army of killers before the Glassies wipe them off the face of the Earth?