Similar authors to follow
Manage your follows
About Davis Ashura
Davis Ashura is a bestselling author, a full-time practicing physician, and a one-time wordworker. His motto has generally been, ‘Try it. The worst you can do is fail.’ It usually works out—except when jumping out of airplanes. Davis is best known for his Castes and the OutCastes trilogy, which is part of the Anchored Worlds universe, a set of linked epic fantasy series.
His books are hopeful in nature. He likes to write about heroes who see themselves as servants first. Heroes who fall in love and become partners and make time for family, friendship, and fellowship. His characters are folk with whom it would be fun to have drinks and dinner, but who could also handle any trouble that might crop up.
Davis is married and shares a house with his wonderful wife who somehow overlooked his eccentricities and married him anyway. Living with them are their two teenage sons, both of whom have at various times helped turn Davis' once lustrous, raven-black hair prematurely white. And of course, there are the obligatory strange, stray cats (all authors have cats—it's required by the union). They are fluffy and black with terribly bad breath. Additionally, there is the rescue dog—gnarly-toothed, beady-eyed, and utterly sweet.
Visit him at www.DavisAshura.com and sign up for his newsletter to learn his latest information or simply follow him on Facebook, Instagram, or Twitter.
Customers Also Bought Items By
William Wilde is hunted. Dead things stalk him, and he has no idea why. He thought he was simply another high school student, but it turns out he’s much more. And the powers percolating through the world know it. They’ve already killed his family, and if tested, they’ll murder him as well.
It’s only the beginning of William’s troubles, especially when he’s drafted into a war stretching back thousands of years—one involving monsters, evil gods, and resurrected heroes.
His magic might be the key to victory for both sides. William is the most powerful mage born in generations, and while some might aid him, can he trust their motives? There is Serena Paradiso who holds secrets about his heritage. And the warriors, Rukh and Jessira Shektan, whose faces shine with ancient knowledge. Who are they really?
William doesn’t know. His only certainty is that if he doesn’t master his powers, he’ll only live long enough to see his world enslaved.
This is the complete five-volume omnibus of The Chronicles of William Wilde, a series full of epic adventure and pulse-pounding excitement mixed with a dash of romance.
Cinder Shade and his fellow cadets have survived a brutal mission in the vast wilds of the Dagger Mountains. Laying to rest many of their brother warriors, they return to the Third Directorate, battered, bruised, and weary of soul.
But the world turns, and new challenges press. Cinder must set aside his grief, especially when granted a task by Anya Aruyen, the elven princess with whom he shares an inexplicable bond. She urges him to further master his skills as a warrior and become worthy of fighting at her side.
Others have also taken note of Cinder. His name is spoken in the high halls of elven palaces. The empress watches him, wondering at his unmatched abilities. So, too, do the dwarves. They fear Cinder, worrying that he is the embodiment of their darkest prophecies.
And in the distant north, shadows gather. They whisper of their fallen god, Shet, dead three thousand years now. Whispering of his rebirth.
But when the prophecies speak conflicting portents and none can decipher the truth, what path can even a consummate warrior take?
Cinder Shade’s life begins on a fateful afternoon at the bottom of a well where he awakens, bruised, battered, and bereft of all memory. His only understanding is a driving imperative—to protect those who can’t defend themselves and become a warrior worthy of the name.
He discovers within himself a peculiar gift, one in which the codes of combat are made evident and the language of steel is made clear. When he earns a place at a prestigious elven warrior academy, Cinder fights to enhance his knowledge and perhaps even humble the proud elves who believe no human is their equal.
His hard-earned skills are put to the test when strange rumblings emanate from deep in the Dagger Mountains. Monsters out of myth emerge. And so does something far worse . . .
An ancient god. The world believes this deity long dead, but he is very much alive. And he remembers his enemies all too well. Even if they don’t remember themselves.
Rukh Shektan has lost everything: his home, his standing, and his future. He must journey with Jessira to reach her mountain home, the OutCaste city of Stronghold, before winter’s icy snow and winds bar all passages. Their travels test Rukh’s will and hope as Chimeras hound their footsteps, but the most difficult test proves to be Stronghold itself. The city is not as Jessira described.
Rector Bryce and Mira Terrell form a reluctant alliance. A secret from his family's past threatens Rector, forcing him to do the bidding of Dar’El Shektan, the ruling ‘El whom Rector had betrayed. Rector and Mira must seek the means to bring down House Shektan’s most bitter rival, Hal’El Wrestiva, the man responsible for Rukh’s banishment.
Meanwhile, Bree and Jaresh continue their search for the Sil Lor Kum. Their hunt brings them closer to the truth. Danger lurks, and the Withering Knife murders continue. And unbeknownst to them, Hal’El Wrestiva, the SuDin of the Sil Lor Kum, furthers his own intentions.
Above the clouds, watching the world is Suwraith. Her clouded mind is clear for the first time in millennia, and She makes Her own plans. The Sorrow Bringer has learned of Stronghold’s existence.
The riveting epic fantasy that readers are comparing to Brandon Sanderson’s The Stormlight Archive and Robert Jordan’s Wheel of Time continues with A Warrior’s Knowledge.
Two thousand years ago, the Sorrow Bringer destroyed the First World. She stirs once more.
Into this world is born Rukh Shektan, the finest warrior of his generation. Like all members of Caste Kumma, he has always understood duty, dedicating his life to the mastery of the sword. But defending his home against the Sorrow Bringer will require more than just peerless skill with the blade. It will require the hardest of sacrifices.
It is a lesson taught to him by Jessira Grey, a beautiful woman who Rukh knows to be an abomination. The holy texts warn against her kind: ghrinas, children of two Castes. They are to be executed whenever discovered, but for the first time in his life, Rukh defies duty. Jessira may be the key to the world's survival.
She offers Rukh the promise of terrifying Talents, abilities most name evil but which may also be the only means of saving his world.
For Rukh, the choice was always easy.
⭐Winner 2015 Beverly Hills Book Awards for Fantasy⭐
⭐Bronze Medal for General Fantasy in the 2015 Reader's Favorite Awards⭐
⭐Finalist 2015 International Book Awards for Fantasy⭐
⭐Finalist 2015 Indie Excellence Book Awards for Fantasy⭐
The Castes and the OutCastes:
Book 1: A Warrior's Path
Book 2: A Warrior's Knowledge
Book 3: A Warrior's Penance
Following Stronghold’s destruction, Rukh and Jessira lead the ragged remnants of the OutCastes on the long march to Ashoka. There, they seek sanctuary for her people, but in order to do so, they must overcome unyielding law that demands exile for all ghrinas.
Meanwhile, Hal’El Wrestiva—exposed and reviled as the Withering Knife murderer—escapes from Ashoka and hatches one final scheme to resuscitate his soiled reputation. The Virtuous, a newly formed organization full of certitude and strife, plots the destruction of House Shektan. And Li-Choke and the Baels launch a final, desperate plan to save their kind as well as all of Humanity.
But it is Rukh who must confront the harshest of choices. It is one that will cost him everything he loves but might also see to the salvation of his home. He cannot falter for Suwraith has once again turned Her ruinous intentions toward Ashoka.
But life isn't so simple for a potential magus, especially one who's overcome as dangerous an enemy as Kohl. Instead, William has unwittingly earned the raptor gaze of even greater foes. One is someone he thought he could implicitly trust while others are even more terrifying. And all are from the island of Sinskrill. They are mahavans, powerful magic-users bent on humanity's enslavement. They seek to capture William and bind him in perpetual servitude upon Sinskrill.
William finds himself trapped amongst people for whom deceit and pain are simple coins to be traded, and his best hope for survival might lie with those he thought to be his mortal enemies.
The riveting tale begun in William Wilde and the Necrosed continues as William finds himself beset on all sides by cruel foes and even crueler friends.
So does Kohl Obsidian. He murdered William's family and intends on doing the same to William.
All of them watch William, study him, wondering if he is the one for whom they've been searching.
William never wanted to be a football star. He never wanted to fear for his life. And he never wanted to be a hero. But those are the prices to pay for someone destined to master the magic in his veins.
The life of an 80s teenager has never been so deadly.
Both Arylyn and Sinskrill--magi and mahavans--prepare for the final battle. Warriors are trained, readied for the battle neither side truly wants. Indeed, peace might be a possibility, but not so long as the Servitor, Serena's father, rules Sinskrill. He brings Sapient Dormant, the dread Overward to the mahavan home island to serve at his side. Worse, he rouses Salachar Rakshasa, an ancient demon who no one can truly control. Every man, woman, and child of both Arylyn and Sinskrill might pay the price for the Servitor's zeal to survive.
Rukh and Jessira have their own troubles. Some of the magi no longer trust their leadership, but their wisdom and guidance is needed now more than ever, for on the far-off world of Seminal, Shet is awake and readying his armies. And he has his own vengeance in mind.
The finale to the Chronicles of William Wilde!
But closure will only come if he finds a means to reconcile himself to that terrible chapter of his life. Only then can he save the loved ones who remain on Sinskrill: the wise troll, Travail, and William's teacher and one-time tormentor, Fiona. Both remain trapped under the boot-heel of the Servitor, Sinskrill's terrifying ruler.
William has promised to return and free them, and while he's gained powerful allies, such as Rukh and Jessira, to aid in his quest, saving Travail and Fiona will only happen when he masters his own magic and summons his own courage.
But will courage alone be enough against the Servitor's terrible power?
Return to a world of adventure where one young man must summon the strength to fight for what he loves and forgive what he hates.
Reading group in an Indiana Middle School
The raid on Sinskrill was a success, but the battle is only just beginning. William realizes the stakes at hand. He still has to find a way to prevent Lord Shet, the god of the mahavans, from returning to Earth from the faraway world of Seminal. If he doesn’t, Arylyn will be destroyed.
But strange visions plague his mind: an albino monster who infects William with anger. It is Sapient Dormant, the Overward of the necrosed and tasked by Shet to recover a long lost talisman of power. The Servitor of Sinskrill also advances his own plans. He’s learned Arylyn’s location and will do whatever he can to bring a crippling blow to the magi.
Serena struggles with her own path, torn between loyalty and love for William and a desire to see her family safe. Rukh and Jessira seek to provide balance to the magi. Only they have the skill and training to keep Arylyn safe, but their memories of their shared past life on Arisa remain fragmented, and their greatest allies, their Kesarins—Aia and Shon—are nowhere to be found.
Forged from the unlikeliest of metals, a hero summons the depths of his courage.
The Baels of the Eastern Plague have fallen away from Hume’s teachings. It is Li-Dirge who finds leadership thrust upon him. He must challenge the SarpanKum and return his brothers to the path of fraternity.
The House of Fire and Mirrors. The Fort and the Sword. Both are Kumma military academies and fierce rivals in the city of Ashoka. The Wrath is the annual competition between the two schools, deciding bragging rights for the next year, but it is the Prank that dictates who laughs last and longest. This year, it is especially important for Rukh, Keemo, Farn, and Jaresh.
A Lesson Learned
Drin Port only wanted a long, tall drink. Many long, tall drinks. When chance brings him the opportunity of a lifetime, will he have the wisdom to take advantage of it?
The Missing Diamond
Rector Bryce is called upon to investigate a missing diamond. The thief is not at all who he would have expected
Also included are the prologue and chapter 1 of A Warrior’s Knowledge, Volume Two of The Castes and the OutCastes.