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About Donald J. Sobol
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A watermelon stabbing...
Missing roller skates...
A trapeze artist's inheritance...
And an eyewitness who's legally blind!
Theses are just some of the ten brain-twisting mysteries that Encyclopedia Brown must solve by using his famous computerlike brain. Try to crack the cases along with him--the answer to all the mysteries are found in the back!
Everyone's favorite fifth-grade gumshoe is back on the case! Following the classic Encyclopedia Brown formula, this installment presents ten mysteries, complete with answers at the end of the book that allow the reader to solve the cases along with the boy detective. Join Encyclopedia Brown as he takes on cases of giant diamonds, lazy lions, a country singer, and of course a trip to the carnival.
A huge footprint in the soft earth . . . counterfeit money in a bird's nest . . . threatening letter . . . an exploding toilet . . . a missing silver dollar . . . and a stolen newspaper clipping that could be valuable! These are the only traces left at the scene of ten brain-twisting crimes. But it's that Encyclopedia Brown, boy super sleuth, needs to solve them.
Answers are in the back, but can you solve the mysteries first?
A stolen bike wheel...
Two kidnapped pigs...
A boy with wings...
And a foot-warmer inventor who accidentally puts his own foot right in his mouth!
These are just some of the ten brain-twisting mysteries that Encyclopedia Brown must solve by using his famous computerlike brain. Try to crack the cases along with him--the answer to all the mysteries are found in the back!
Leroy Brown is back in the Encyclopedia Brown series. As Idaville's ten-year-old star detective, Encyclopedia has an uncanny knack for trivia. With his unconventional knowledge, he solves mysteries for the neighborhood kids through his own detective agency. But his dad also happens to be the chief of the Idaville police department, and every night around the dinner table, Encyclopedia helps him solve some of the most baffling crimes. With ten confounding mysteries, not only does Encyclopedia have a chance to solve them, but readers are given all the clues as well and can chime in with their own solutions. Interactive and fun, it's classic Encyclopedia Brown!
A guard dog that has a nervous breakdown...
A pickpocket with a pet kangaroo...
And a red-haired red herring!
These are just some of the ten brain-twisting mysteries that Encyclopedia Brown must solve by using his famous computerlike brain. Try to crack the cases along with him--the answers to all the mysteries are found in the back!
A holdup at the First City Bank...
A stolen tennis racket...
Gerbils who paint in pairs...
and fifty mosquitoes netted at the Oddball Olympics!
These are just some of the ten brain-twisting mysteries that Encyclopedia Brown must solve by using his famous computerlike brain. Try to crack the cases along with him--the answers to all the mysteries are found in the back!
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