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Dreams of Chaos: Official Fiction of Chaos Reborn (The Death of Gods Trilogy Book 1) Kindle Edition
-Twin girls, Galina and Katya, flee their Bogomil village for a new life in Vidin. Little do they know, the fate of the world rests of their shoulders.
-In Avignon, France, Piers Gaveston has been exiled from England and seeks the support of the Knights Templar to restore him to King Edward II’s side. The price he must pay for their aid is revealed in a blasphemous ritual, where they seek to converse with the Christian God.
-In Japan, Hino Suketomo is betrayed and imprisoned by the Emperor’s enemies. He escapes, but the cost is to abandon his old life and learn the true mysteries of the coming apocalypse.
Dreams of Chaos, book one of the Death of Gods trilogy, is an epic fantasy story of alternative history that tells how the world was broken and made anew. It is the official fiction of the computer game Chaos Reborn by Snapshot Games.
About the Author
- ASIN : B01GY41FS6
- Publisher : HWS Press; 1st edition (June 11, 2016)
- Publication date : June 11, 2016
- Language : English
- File size : 1240 KB
- Simultaneous device usage : Unlimited
- Text-to-Speech : Enabled
- Screen Reader : Supported
- Enhanced typesetting : Enabled
- X-Ray : Not Enabled
- Word Wise : Enabled
- Print length : 222 pages
- Page numbers source ISBN : 1910987085
- Lending : Enabled
- Best Sellers Rank: #1,683,718 in Kindle Store (See Top 100 in Kindle Store)
- Customer Reviews:
About the author
Top reviews from the United States
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This novel has it all. The only thing missing is the kitchen sink. The good thing is that it is so well written that everything works together. The characters, the wizards, the warriors, the dragons the magic as well as the religion. They all have a place in this novel.
As a reader this novel gives you the ability to find a character to follow to the end. Mr. Stroud has the very enviable ability to bring all of his actors or characters to life. This novel is a quick read. I had so much fun reading it I wish it were longer. Mr. Stroud brought his work to a suitable ending.
If Mr. Stroud was a painter he would be able to create masterpieces using every color of the rainbow. His writing is like watching a painter paint on a canvas. The world that Mr. Stroud has created is brought to life by his ability to take the reader into his world. It is as if we are walking down the lane. Mr. Stroud is just that good in creating his world. I can highly recommend this book to anyone. I look forward to reading the next novels in this trilogy.
In short, “I liked it and I didn’t like it.” (Hemingway quote)
Liked: The prose was very good. Stroud knows how to tell a story and weaves words skillfully to make an enjoyable read. The premise is fascinating, and the multicultural impact of the magic world on that alternate history, ranging from Japan, over the Aztecs, to medieval Europe is shown through the various plotlines. I find this is far too often not the case in epic fantasy, where most writers (myself included) stick to generic fantasy medieval Europe by default. It was great to see that differentiated here.
Didn’t like: The epic scope is also the novel’s kryptonite. Because there are so many people of interest, it’s hard to really get into the story. I have this same problem with GRRM’s A Song of Ice and Fire. It seems to be the thing today in fantasy to write from multiple viewpoints, with converging plotlines. I’m not sure I know why. Too many POV characters can be confusing (they’re not in this book, though), and you tend to enjoy one storyline with a certain character more than others, so that this one becomes the focal point. The problem with that is, you start impatiently skimming pages of the storylines that don’t matter as much to you, and so might miss important pieces of information.
Here I had few main characters I rooted for (Galina and Piers). However, my favourites ended up being the supporting cast: Eleanor of Aquitaine (totally geeked out over her inclusion as a powerful mage) and the mischief maker Faim who appears in several plotstrands as a twisted kind of mentor with an agenda of his own.
The problem with book to game or game to book adaptations is always the question of who you’re writing for: for the gamers who want to dig deeper into the lore and history of their game’s world (I think this is what Stroud is doing here), or to attract readers to the game. So I’m not sure who to recommend Dreams of Chaos to.
I'll try with this: if you like book series that have alternate fantastical histories as a premise, or you have played/are playing Chaos Reborn, this might be the book for you. It’s definitely well written and will make for an entertaining read.
*I received a copy of this book from the author himself in exchange for an honest review*