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Getting sucked into a video game is not as much fun as you'd think. Sure, there are jetpacks, hover tanks, and infinite lives, but what happens when the game starts to turn on you? In this best-selling series, 12-year-old Jesse Rigsby finds out just how dangerous video games-and the people making those games - can be.
Book One: Trapped in a Video Game
Jesse hates video games - and for good reason. You see, a video game character is trying to kill him. After getting sucked into the new game Full Blast with his best friend, Eric, Jesse quickly discovers that he's being followed by a mysterious figure. If he doesn't figure out what's going on fast, he'll be trapped for good!
Book Two: The Invisible Invasion
Jesse's rescue mission has led him into the world of Go Wild, a Pokemon Go-style mobile game full of hidden danger and invisible monsters. Can Jesse stay alive long enough to sneak into the shady video game company and uncover what they're hiding?
Book Three: Robots Revolt
The robot villains from Super Bot World 3 have been released into the real world, and it's up to Jesse to get them back. This is Jesse's most dangerous mission yet, because this time, the video game is real. And in the real world, there are no extra lives.
Book Four: Return to Doom Island
In this retro adventure, Jesse will need to outsmart a superintelligent android, outlast a tireless drone, and outswim an eight-bit shark. If he can somehow pull all that off, Jesse will discover that he hasn't even gotten to the scary part yet.
Book Five: The Final Boss
Jesse and Eric have 10 minutes to save the world. In those 10 minutes, they're supposed to dive into a massive video game universe, track down an all-powerful madman, and stop his evil plan before it's too late. Sound impossible? It's super impossible. The clock is ticking.
Kids who love video games will love this first installment of the new 5-book series about 12-year old Jesse Rigsby and his wild adventures inside different video games.
Jesse Rigsby hates video games - and for good reason. You see, a video game character is trying to kill him. After getting sucked in the new game Full Blast with his friend Eric, Jesse starts to see the appeal of vaporizing man-size praying mantis while cruising around by jet pack. But pretty soon, a mysterious figure begins following Eric and Jesse, and they discover they can't leave the game. If they don't figure out what's going on fast, they'll be trapped for good!
Fun, relevant, and action-packed Trapped in a Video Game is the perfect book to get kids off screens and into books! Included in this edition is a bonus More to Explore section that teaches computer programming concepts through a fun game.
To find Eric, Jesse will have to survive rickety mine carts, sewer piranhas, mysterious men in suits, and a 100-foot-tall robot named Goliatron. This is Jesse's most dangerous adventure yet because this time the video game is real. And in the real world, there are no extra lives.
Cooper Hawke and the Secret of Phantom Island is the greatest video game nobody has ever played. The treasure-hunting adventure was supposed to set a new standard for gaming. Then, just one month before its release date, it fell off the face of the earth.
Now, for the first time, you get a chance to play the mysterious game—from the inside. As you outsmart enemies, solve puzzles, and explore the island’s hidden areas, you’ll discover that there’s more to this game than the world realized.
Escape from a Video Game is an innovative pick-your-plot story that promises two adventures for the price of one! The main adventure builds critical thinking skills by rewarding young readers for solving puzzles and making sound choices with non-stop action and huge plot twists. Once readers beat the video game within the book, they’ll get a chance to hunt for every possible ending. Finding all the book’s endings reveals a code that readers can use to unlock a secret story online.
Fans of the best-selling Trapped in a Video Game series, as well as new readers, will quickly come to appreciate the page-turning action to uncover more secrets about the mysterious video game company Bionosoft.
Jared Foreman just found a magic eight ball that has all the answers. Not just answers to "yes-or-no" questions, but all the answers. Answers to important questions like, "How can I embarrass the school bully?" "What should I do to impress the coolest girl in sixth grade?" and "How do I win that impossible carnival ring toss game?" Jared is having the time of his life with his newfound superpower. Unfortunately, he's also attracting the attention of some very bad people - people who will stop at nothing to get what they want. Can Jared save the day before time runs out?
Superhero for a Day is the latest book from Dustin Brady, author of the popular Trapped in a Video Game series. Like that series, Superhero for a Day uses action and humor to get kids into reading.
This is one book that will super-power the interest of any "I'd rather be gaming" kid. In this pick-your-path adventure, you join eight strangers inside a video game for a chance to win a million dollars. The challenge is simple: survive to the end, and you're rich. There's just one problem: A traitor is hiding among your group. One-by-one, crew members of the spaceship start disappearing. Can you "suss" out the traitor before it's too late?
For fans of Nancy Drew and Nate the Great, Who Stole Mr. T? introduces a new brand detective duo – Leila and Nugget! Third-grader Leila Beal and her dog, Nugget, are all set to enjoy their snow day – that is until a neighborhood pet goes missing. Now they’ve got to solve the mystery before the turtlenapper strikes again. Could it be Weirdy Beardy, the construction worker? Maybe it’s the crabby, old neighbor lady. Or maybe, just maybe, it was an inside job. Who Stole Mr. T? will keep young readers guessing until the last page.
Leila and Nugget Mysteries are funny, action-packed chapter books that get even reluctant readers to beg for one more chapter before bed. They’re perfect for 6- to 10-year-old girls who love spunky heroes, cute dogs and exciting mysteries.
Leila and Nugget Mysteries are funny, action-packed chapter books that get even reluctant readers to beg for one more chapter before bed. They’re perfect for 6- to 10-year-old girls who love spunky heroes, cute dogs and exciting mysteries.
Who Stole Mr. T?
Leila and Nugget are all set to enjoy their snow day - that is until a neighborhood pet goes missing. Now they've got to solve the mystery before the turtlenapper strikes again. Could it be Weirdy Beardy, the construction worker? Maybe it's the crabby, old neighbor lady. Or maybe, just maybe, it was an inside job. Who Stole Mr. T? will keep young readers guessing until the last page.
The Case With No Clues
In 1947, Englewood Elementary principal Mr. McGee created a massive treasure hunt for his students. There was just one problem -- he disappeared before he could give the first clue. Seventy years later, Leila and Nugget are on the case. Can they dig up enough old clues to find the mysterious treasure before it's gone for good?
Bark at the Park
This year's Bark at the Park event at the Middleburg Red Dogs baseball stadium could not have gotten off to a worse start. The first pitch hasn't even been thrown yet, and there's already been a furry intruder, a dog stampede and a kidnapped mascot. Now it's up to Leila and Kait, along with their dogs Nugget and Baxter, to rescue Red Dogs' mascot and save Bark at the Park. It's a race to solve the mystery before the final out!
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