Dylan Birtolo

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About Dylan Birtolo
Dylan Birtolo is a writer, a gamer, and a professional sword-swinger. He still works a day job to pay for his passions, but his evenings are filled with shape shifters, mythological demons, and epic battles. He writes primarily fantasy. Not content to just write about fantastical situations, he joined an acting troop that focuses on stage combat called the Seattle Knights and has been in live performances as well as video shoots. He has had the honor of jousting multiple times, and yes, the armor is real - it weighs over 120 pounds.
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Blog postWow, was this website out of date! It was long past time that I gave it a good overhaul. I had to add a few books that came out and talk a little bit about Lynnvander! I can't wait to add the games that we are coming up with. Some major names are going to be gracing this site soon... And I'm just itching to share! In the meantime, check out the Publications page. I'll keep on writing and making games, because it's what I know how to do and what I love.3 years ago Read more
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Blog post“You’re like a knight in a suit of armor and from far away it looks all shiny and perfect. But when you get close, you see that it’s filled with cracks.”
I remember those words from college. A friend of mine (Tom Rhyne) said them to me the summer after my Junior year. I’ve carried those words with me for 18 years and counting.
At the time I took it as a disappointment. As a reflection of the fact that I had flaws, which I shouldn’t have. That I should be better, t4 years ago Read more -
Blog postSo this officially is the first game of mine that you can buy or support! It's Henchman the Game and I'm very excited about it! It's a light card game where players each player is a minion struggling to become an evil overlord's new henchman! Check out the Kickstarter and spread the word! I'm looking forward to seeing this in the wild!5 years ago Read more
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Blog postI'm always looking for new opportunities to get stories out there to people who are interested in them, and I've known about Patreon for a while now. I finally decided that I would sign up for it as a creator and give it a shot. I think it is a wonderful platform where I can get some new fiction and game materials out in front of fans. After all, I love creating, or else why would I be doing this?
So without further ado, here is a link to my Patreon. I've also added a widget to the5 years ago Read more -
Blog postSomething big happened at Gen Con this year, which has necessitated a change to my website that you might notice above in the banner. I am officially a game designer now! Yes, it is true. My first sold game Shadowrun Sprawl Ops was announced at Gen Con and displayed in a case at the Catalyst Game Labs booth. I don't look proud at all, do I? So yes, I can officially say that I am a professional game designer now. I can't answer too many questions about it, but as you can see in the photos,5 years ago Read more
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Blog postHey folks! So, I updated my website, and one of the things is that it has a blog section. As a result, I will probably be posting future updates there and discontinuing using Live Journal. It makes more sense to update there and then it is only in one place. Just thought I would let you know!8 years ago Read more
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Blog postBook release day is always such an exciting day! And yes, I may have already published The Shadow Chaser, but this version is significantly improved. I rewrote it and went through the entire thing with the Apocalypse Ink editor. The story is stronger and the writing is improved. And it has a breathtaking cover by Larry Dixon! Check this out!
If you want to pick it up, you can do so from the Apocalypse Ink store. Check it out! Even if you have read it before, I think you’ll enjoy the8 years ago Read more -
Blog postHey folks. Just passing along the cover art for the next anthology that I am going to be published in, Bless Your Mechanical Heart. It is a collection of stories about the mixing of technology and emotions. Personally, I love the cover. Check it out!
I will of course post links when it is available for purchase.8 years ago Read more -
Blog postToday is book release day! The short story anthology Coins of Chaos released today. It is a collection of stories about coins which have a dark influence on their owners. All of the stories have a dark twist to them. Here are handy links for you on Amazon, B&N, and the publisher's website: EDGE SFF Publishing. It was edited by the very talented Jennifer Brozek. Check it out!
Also, I forgot to share this on my blog (though I did post it on my Facebook and Twitter). Tin Man Games9 years ago Read more -
Blog postI wrote a guest blog for Jennifer Brozek about one of my childhood heroes and how it affects what I do every day. You can read it here.9 years ago Read more
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Blog postI wrote a guest blog for Silence in the Library about writing short stories and why they are important. Click here to read it.9 years ago Read more
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Blog postSo GenCon is less than a week away, and I am very excited for it! I hope to see some of you there. But, before I get to my convention schedule, I have some important news.
For those of you who bought and enjoyed my previous novels, I am excited to let you know that this is your opportunity to make the third novel available. I have started a Kickstarter project to fund the third novel. If it is successful, I will be rewriting the first two novels and writing the third one. I did this9 years ago Read more -
Blog postIn summary – Origins was amazing and a wonderful experience. I cannot remember the last time that I had as much fun at a convention. Sales were not the best, but business overall went well. And as I said before, the fun factor was significantly through the roof.
The travel out there was not noteworthy. I arrived on Wednesday and promptly proceeded to set up my booth. Of course, when all of your set up involves unpacking books, it doesn’t take much time. R. T. Kaelin, another author9 years ago Read more -
Blog postIn case you missed a chance to get the Time Traveled Tales anthology from Origins Game Fair last year, there is a Kickstarter event to rerelease the anthology and make it available again. Not only that, but it is getting completely redesigned and packaged with new cover art and illustrations for every story. It is very exciting and I am hoping the anthology becomes available. You should definitely check it out! It really is a wonderful collection of stories.9 years ago Read more
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Blog postI am about to head out the door and take off for Origins Game Fair! I am quite excited. Last year was a ton of fun and it looks like this year will be as well. If you are going, you should definitely come by. I will be in the Library when I am not scheduled to be at another event. Speaking of that, here is my schedule:
• Thursday, 10 am: Stealing History
• Thursday, 11 am: Military Tactics
• Thursday, 1 pm: Those Pesky Humans! (gaming event)
• Friday, 10 am: How to9 years ago Read more -
Blog postSo first of all, since it turns out that my story for BattleTech - "Justifiable Cost" - has been published. I am very excited about this because it was a lot of fun to write in that universe. I believe you need to be a member to their BattleCorps site to be able to read the story, but here is a link.
I also heard that my choose your own adventure Gamebook with Tin Man Games is getting close to the finish line! More on that when I can share it of course.
Finall9 years ago Read more -
Blog postSo it is a little early to get hopes up too high, but it looks like the gaming manual that I co-authored could be coming close to publication! I am very excited. I am anxiously looking forward to being able to hold the finished piece in my hands. As a refresher, this was for the Shard gaming system.
If you want to read more, this is the latest I heard.10 years ago Read more -
Blog postThere is a new review for Human for a Day, and it is quite positive. You can read it here. It's always nice to hear that someone enjoyed your writing.10 years ago Read more
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Blog postjennifer_brozek recently posted the official TOC for the upcoming Coins of Chaos anthology. I am very much looking forward to seeing the final work! Although, it will require waiting about a year.
Here's the TOC.
Silver and Copper, Iron and Ash by Nathaniel Lee
The Price of Serenity by Kelly Swails
Vinegar Pie by Andrew Penn Romine
The Fall of Jolly Tannum by Brandie Tarvin
Spendthrift by Jay Lake
Incubus Nickel by Erik Scott de Bie
I10 years ago Read more -
Blog postSo I had a chance to play Titans of Industry (a kickstarter game) twice in prototype form, once at Origins and once at GenCon. And let me say, I am really looking forward to having it in my library!
General Information
Number of Players: 3 - 6
Length of Game: 60 - 120 minutes
Difficulty of Game: 2.5 / 10
Strategic Depth: 8 / 10
Fun Factor: 8 / 10
Popularity at Local Game Night: Not yet introduced
Overview
It is a time of change10 years ago Read more -
Blog postWith GenCon only a week away, I thought it would be time to post my schedule of events. As usual, I will have a table in Authors’ Avenue and will be there the entire time the dealer hall is open when I am not on a panel. Also as is customary, I drew the straw to have early morning panels. Actually, I request that because it maximizes my time in the dealer’s room, even if it makes the mornings a little rough.
Here is my schedule:
• Thursday, 9 AM: Characters with Charact10 years ago Read more -
Blog postThanks to jennifer_brozek for pointing me to this.
There is a new review for Human Tales available from The Billion Light-Year Bookshelf. I must admit, I smiled when I read that my story was very disturbing. It was meant to be, but hopefully in a way that makes people think.
PS - I just realized, GenCon is only two weeks away!10 years ago Read more -
Blog postI just got the notice yesterday. My application was approved and I am now officialy a member of SFWA. This has been a huge goal of mine for years, and I feel like I have definitely taken a huge step forward in my writing career! Of course, there are always more steps to take.10 years ago Read more
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Blog postA little over a week ago, I had the opportunity to try a brand new game that I had not heard of before called Shadowrift. I was at Origins Game Fair and was wandering back to my hotel room early in the morning as someone asked me if I wanted to try a new game. I said sure, why not. I might have been goaded on by someone shouting “Sleep is for the weak!” And man, am I glad I did. I tried Shadowrift and was impressed enough that I bought it that weekend. Since then I’ve had the chance to play it10 years ago Read more
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Blog postSo it has been a few days since I have left the land of Columbus, Ohio (of which I saw one whole city block) and returned from my venture to Origins Game Fair. This was the first time that I have attended Origins, and I have to say that it was a wonderful experience and one that I am definitely thinking about repeating next year. For reference, because of my knights schedule and all of my other activities I budget two conventions a year. One of them is always GenCon. This year, the other conven10 years ago Read more
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Blog postI am currently in my hotel in Columbus, waiting for tomorrow when Origins Game Fair 2012 will start. I am very much looking forward to it. I might even be able to get some gaming in when I am not selling books, talking on panels, or scrounging for a bit of food or sleep (probably food since sleep and conventions do not usually mix).
As a recap, here is my schedule:
Friday, 11-12: Building Your World
Friday, 12-1: The Sword is Mightier than the Pen
Friday, 7-7:30: R10 years ago Read more -
Blog postHey guys,
So if any of you are local, you should consider coming out to the University Book Store tomorrow at 7 pm. I will be doing a reading of part of one of my short stories. It is a collection of authors reading pieces of short stories from various anthologies.
I am excited because it is my first reading (not counting reading to friends in college or reading in classes). I am very much looking forward to it and admittedly a little nervous too. Good thing I don't get10 years ago Read more -
Blog postSo I can't include too many details, but I received a book contract! This definitely feels like a writer level-up, a huge point in my career. I will share more details as I can, but for now this tease will have to suffice.10 years ago Read more
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Blog postI lost count of the secret projects, so I am just going with a nice round number of N.
Seriously though - this is one of the secret projects that I was working on that I know am assuming it is safe to announce since this is on a public website. I am officially being published in the Pathfinder universe. Check out the link!10 years ago Read more -
Blog postI realize I have been quiet on here for a while, but I promise it is not because of a lack of work. I actually have four or five writing projects in the wings. I haven't posted anything about them because I am still waiting on contracts for most of them. I try to make it a point to not provide updates until I at least have a signed contract.
I can mention that I recently wrote an article for the SFWA newsletter. It was approved and I have gotten a contract for that article. I do not10 years ago Read more
Titles By Dylan Birtolo
Boundaries (Valdemar Book 15)
Dec 7, 2021
$12.99
This fifteenth anthology of short stories set in the beloved Valdemar universe features tales by debut and established authors and a brand-new story from Lackey herself.
The Heralds of Valdemar are the kingdom's ancient order of protectors. They are drawn from all across the land, from all walks of life, and at all ages--and all are Gifted with abilities beyond those of normal men and women. They are Mindspeakers, FarSeers, Empaths, ForeSeers, Firestarters, FarSpeakers, and more. These inborn talents--combined with training as emissaries, spies, judges, diplomats, scouts, counselors, warriors, and more--make them indispensable to their monarch and realm. Sought and Chosen by mysterious horse-like Companions, they are bonded for life to these telepathic, enigmatic creatures. The Heralds of Valdemar and their Companions ride circuit throughout the kingdom, protecting the peace and, when necessary, defending their land and monarch.
The Heralds of Valdemar are the kingdom's ancient order of protectors. They are drawn from all across the land, from all walks of life, and at all ages--and all are Gifted with abilities beyond those of normal men and women. They are Mindspeakers, FarSeers, Empaths, ForeSeers, Firestarters, FarSpeakers, and more. These inborn talents--combined with training as emissaries, spies, judges, diplomats, scouts, counselors, warriors, and more--make them indispensable to their monarch and realm. Sought and Chosen by mysterious horse-like Companions, they are bonded for life to these telepathic, enigmatic creatures. The Heralds of Valdemar and their Companions ride circuit throughout the kingdom, protecting the peace and, when necessary, defending their land and monarch.
Other Formats:
Paperback
Crucible (Valdemar)
Dec 1, 2015
$9.99
In March 1987, Mercedes Lackey, a young author from Oklahoma, published her first novel, Arrows of the Queen. No one could have envisioned that this modest book about a magical land called Valdemar would be the beginning of a fantasy masterwork series that would span decades and include more than two dozen titles.
Now the voices of other authors add their own special touches to the ancient land where Heralds “Chosen” from all walks of life by magical horse-like Companions patrol their ancient kingdom, dispensing justice, facing adversaries, and protecting their monarch and country from whatever threatens. Trained rigorously by the Herald’s Collegium, these special protectors each have extraordinary Gifts: Mindspeaking, FarSeeing, FarSpeaking, Empathy, Firestarting and ForeSeeing, and are bonded for life with their mysterious Companions. Travel with these astounding adventurers in these original stories.
Now the voices of other authors add their own special touches to the ancient land where Heralds “Chosen” from all walks of life by magical horse-like Companions patrol their ancient kingdom, dispensing justice, facing adversaries, and protecting their monarch and country from whatever threatens. Trained rigorously by the Herald’s Collegium, these special protectors each have extraordinary Gifts: Mindspeaking, FarSeeing, FarSpeaking, Empathy, Firestarting and ForeSeeing, and are bonded for life with their mysterious Companions. Travel with these astounding adventurers in these original stories.
Other Formats:
Mass Market Paperback
Pathways (Valdemar)
Dec 5, 2017
$9.99
The eleventh anthology of short stories set in Mercedes Lackey's beloved Valdemar universe features stories by debut and established authors and a brand-new story from Lackey herself
The Heralds of Valdemar are the kingdom’s ancient order of protectors. They are drawn from all across the land, from all walks of life, and at all ages—and all are Gifted with abilities beyond those of normal men and women. They are Mindspeakers, FarSeers, Empaths, ForeSeers, Firestarters, FarSpeakers, and more. These inborn talents—combined with training as emissaries, spies, judges, diplomats, scouts, counselors, warriors, and more—make them indispensable to their monarch and realm. Sought and Chosen by mysterious horse-like Companions, they are bonded for life to these telepathic, enigmatic creatures. The Heralds of Valdemar and their Companions ride circuit throughout the kingdom, protecting the peace and, when necessary, defending their land and monarch.
Now, twenty-three authors ride with Mercedes Lackey to her magical land of Valdemar, adding their own unique voices to the Heralds, Bards, Healers, and other heroes of this beloved fantasy realm.
Join Janny Wurts, Elisabeth Waters, Michele Lang, Fiona Patton, and others in twenty-four original stories, including a brand-new novella by Mercedes Lackey, all set in Valdemar, where:
A young woman without any of the Heralds’ Gifts must see a Companion safely delivered to Haven....
A Herald must revisit the mysteries of his childhood to save his own young family and combat a threat at the very heart of Valdemar....
A Hawkbrother flees for his life, trailed by a mysterious bird that prophesizes a dire future....
A mage must choose whether to steal a priceless artifact and be branded a thief and traitor, or let his country fall to magic that could prove far more deadly....
The Heralds of Valdemar are the kingdom’s ancient order of protectors. They are drawn from all across the land, from all walks of life, and at all ages—and all are Gifted with abilities beyond those of normal men and women. They are Mindspeakers, FarSeers, Empaths, ForeSeers, Firestarters, FarSpeakers, and more. These inborn talents—combined with training as emissaries, spies, judges, diplomats, scouts, counselors, warriors, and more—make them indispensable to their monarch and realm. Sought and Chosen by mysterious horse-like Companions, they are bonded for life to these telepathic, enigmatic creatures. The Heralds of Valdemar and their Companions ride circuit throughout the kingdom, protecting the peace and, when necessary, defending their land and monarch.
Now, twenty-three authors ride with Mercedes Lackey to her magical land of Valdemar, adding their own unique voices to the Heralds, Bards, Healers, and other heroes of this beloved fantasy realm.
Join Janny Wurts, Elisabeth Waters, Michele Lang, Fiona Patton, and others in twenty-four original stories, including a brand-new novella by Mercedes Lackey, all set in Valdemar, where:
A young woman without any of the Heralds’ Gifts must see a Companion safely delivered to Haven....
A Herald must revisit the mysteries of his childhood to save his own young family and combat a threat at the very heart of Valdemar....
A Hawkbrother flees for his life, trailed by a mysterious bird that prophesizes a dire future....
A mage must choose whether to steal a priceless artifact and be branded a thief and traitor, or let his country fall to magic that could prove far more deadly....
Other Formats:
Mass Market Paperback
Tempest (Valdemar)
Dec 6, 2016
$7.99
The Heralds of Valdemar are the kingdom’s ancient order of protectors. They are drawn from all across the land, from all walks of life, and at all ages—and all are Gifted with abilities beyond those of normal men and women. They are Mindspeakers, FarSeers, Empaths, ForeSeers, Firestarters, FarSpeakers, and more. These inborn talents—combined with training as emissaries, spies, judges, diplomats, scouts, counselors, warriors, and more—make them indispensable to their monarch and realm. Sought and Chosen by mysterious horse-like Companions, they are bonded for life to these telepathic, enigmatic creatures. The Heralds of Valdemar and their Companions ride circuit throughout the kingdom, protecting the peace and, when necessary, defending their land and monarch.
Now, twenty-three authors ride with Mercedes Lackey to her magical land of Valdemar, adding their own unique voices to the Heralds, Bards, Healers, and other heroes of this beloved fantasy realm.
Join Elizabeth Vaughan, Fiona Patton, Jennifer Brozek, Brenda Cooper, Rosemary Edghill, and others in twenty-two original stories, including a brand-new novella by Mercedes Lackey, to Valdemar, where:
A Herald must crack an ancient code in a historic tapestry in order to arbitrate a dispute over land and lineage…
A Healer’s daughter flees the noble family that has trapped and enslaved her mother, and must seek help to free her mother…
A young woman who hides her clairvoyant powers from her town’s Karsite priests ForeSees a threat, and must risk revealing her Gift to save her community…
A Herald finds his assistant has been abducted by a man upon whom he had levied a heavy fine, and must foil the kidnapper’s plans to save his charge…
Now, twenty-three authors ride with Mercedes Lackey to her magical land of Valdemar, adding their own unique voices to the Heralds, Bards, Healers, and other heroes of this beloved fantasy realm.
Join Elizabeth Vaughan, Fiona Patton, Jennifer Brozek, Brenda Cooper, Rosemary Edghill, and others in twenty-two original stories, including a brand-new novella by Mercedes Lackey, to Valdemar, where:
A Herald must crack an ancient code in a historic tapestry in order to arbitrate a dispute over land and lineage…
A Healer’s daughter flees the noble family that has trapped and enslaved her mother, and must seek help to free her mother…
A young woman who hides her clairvoyant powers from her town’s Karsite priests ForeSees a threat, and must risk revealing her Gift to save her community…
A Herald finds his assistant has been abducted by a man upon whom he had levied a heavy fine, and must foil the kidnapper’s plans to save his charge…
Other Formats:
Mass Market Paperback
Seasons: All-New Tales of Valdemar
Nov 26, 2019
$7.99
This thirteenth anthology of short stories set in the beloved Valdemar universe features tales by debut and established authors and a brand-new story from Lackey herself.
The Heralds of Valdemar are the kingdom's ancient order of protectors. They are drawn from all across the land, from all walks of life, and at all ages--and all are Gifted with abilities beyond those of normal men and women. They are Mindspeakers, FarSeers, Empaths, ForeSeers, Firestarters, FarSpeakers, and more. These inborn talents--combined with training as emissaries, spies, judges, diplomats, scouts, counselors, warriors, and more--make them indispensable to their monarch and realm. Sought and Chosen by mysterious horse-like Companions, they are bonded for life to these telepathic, enigmatic creatures. The Heralds of Valdemar and their Companions ride circuit throughout the kingdom, protecting the peace and, when necessary, defending their land and monarch.
Now, twenty-three authors ride with Mercedes Lackey to her magical land of Valdemar, adding their own unique voices to the Heralds, Bards, Healers, and other heroes of this beloved fantasy realm.
The Heralds of Valdemar are the kingdom's ancient order of protectors. They are drawn from all across the land, from all walks of life, and at all ages--and all are Gifted with abilities beyond those of normal men and women. They are Mindspeakers, FarSeers, Empaths, ForeSeers, Firestarters, FarSpeakers, and more. These inborn talents--combined with training as emissaries, spies, judges, diplomats, scouts, counselors, warriors, and more--make them indispensable to their monarch and realm. Sought and Chosen by mysterious horse-like Companions, they are bonded for life to these telepathic, enigmatic creatures. The Heralds of Valdemar and their Companions ride circuit throughout the kingdom, protecting the peace and, when necessary, defending their land and monarch.
Now, twenty-three authors ride with Mercedes Lackey to her magical land of Valdemar, adding their own unique voices to the Heralds, Bards, Healers, and other heroes of this beloved fantasy realm.
Other Formats:
Mass Market Paperback
Choices (Valdemar)
Nov 27, 2018
$7.99
The twelfth anthology of short stories set in the beloved Valdemar universe, featuring stories by debut and established authors and a brand-new story from Lackey herself.
The Heralds of Valdemar are the kingdom's ancient order of protectors. They are drawn from all across the land, from all walks of life, and at all ages--and all are Gifted with abilities beyond those of normal men and women. They are Mindspeakers, FarSeers, Empaths, ForeSeers, Firestarters, FarSpeakers, and more. These inborn talents--combined with training as emissaries, spies, judges, diplomats, scouts, counselors, warriors, and more--make them indispensable to their monarch and realm. Sought and Chosen by mysterious horse-like Companions, they are bonded for life to these telepathic, enigmatic creatures. The Heralds of Valdemar and their Companions ride circuit throughout the kingdom, protecting the peace and, when necessary, defending their land and monarch.
Now, twenty-three authors ride with Mercedes Lackey to her magical land of Valdemar, adding their own unique voices to the Heralds, Bards, Healers, and other heroes of this beloved fantasy realm.
The Heralds of Valdemar are the kingdom's ancient order of protectors. They are drawn from all across the land, from all walks of life, and at all ages--and all are Gifted with abilities beyond those of normal men and women. They are Mindspeakers, FarSeers, Empaths, ForeSeers, Firestarters, FarSpeakers, and more. These inborn talents--combined with training as emissaries, spies, judges, diplomats, scouts, counselors, warriors, and more--make them indispensable to their monarch and realm. Sought and Chosen by mysterious horse-like Companions, they are bonded for life to these telepathic, enigmatic creatures. The Heralds of Valdemar and their Companions ride circuit throughout the kingdom, protecting the peace and, when necessary, defending their land and monarch.
Now, twenty-three authors ride with Mercedes Lackey to her magical land of Valdemar, adding their own unique voices to the Heralds, Bards, Healers, and other heroes of this beloved fantasy realm.
Other Formats:
Mass Market Paperback
$7.99
In March 1987, Mercedes Lackey, a young author from Oklahoma, published her first novel, Arrows of the Queen. No one could have envisioned that this modest book about a magical land called Valdemar would be the beginning of a fantasy masterwork series that would span decades and include more than two dozen titles.
Now the voices of other authors add their own special touches to the ancient land where Heralds “Chosen” from all walks of life by magical horse-like Companions patrol their ancient kingdom, dispensing justice, facing adversaries, and protecting their monarch and country from whatever threatens. Trained rigorously by the Herald’s Collegium, these special protectors each have extraordinary Gifts: Mindspeaking, FarSeeing, FarSpeaking, Empathy, Firestarting and ForeSeeing, and are bonded for life with their mysterious Companions. Travel with these astounding adventurers in sixteen original stories.
Now the voices of other authors add their own special touches to the ancient land where Heralds “Chosen” from all walks of life by magical horse-like Companions patrol their ancient kingdom, dispensing justice, facing adversaries, and protecting their monarch and country from whatever threatens. Trained rigorously by the Herald’s Collegium, these special protectors each have extraordinary Gifts: Mindspeaking, FarSeeing, FarSpeaking, Empathy, Firestarting and ForeSeeing, and are bonded for life with their mysterious Companions. Travel with these astounding adventurers in sixteen original stories.
Other Formats:
Mass Market Paperback
Shadowrun: Clean Record: (A Shadowrun Novella)
Feb 28, 2022
$2.99
CAUGHT IN A TANGLED WEB…
Maria Price is good at her job. Very good. As a corporate operative, she carries out sensitive missions for Ares Macrotechnology, one of the premier megacorporations in the Sixth World. But megacorps are infamous for demanding absolute loyalty from their employees, and equally infamous for not reciprocating. And when Maria encounters an assassin in her own home, she must question everything she holds dear.
Her quest for answers leads her to the glittering city of Neo-Tokyo, and a mission for Ares also holds the bonus of being against the corp she thinks tried to kill her. But when she encounters a competing ops team onsite, Maria quickly realizes the scope of this mission is bigger—much bigger—than she expected.
And when she finally tracks down her target, the information he shares goes far beyond anything Maria ever expected, and draws her further into corporate machination than she ever planned to go…assuming she can survive.
Maria Price is good at her job. Very good. As a corporate operative, she carries out sensitive missions for Ares Macrotechnology, one of the premier megacorporations in the Sixth World. But megacorps are infamous for demanding absolute loyalty from their employees, and equally infamous for not reciprocating. And when Maria encounters an assassin in her own home, she must question everything she holds dear.
Her quest for answers leads her to the glittering city of Neo-Tokyo, and a mission for Ares also holds the bonus of being against the corp she thinks tried to kill her. But when she encounters a competing ops team onsite, Maria quickly realizes the scope of this mission is bigger—much bigger—than she expected.
And when she finally tracks down her target, the information he shares goes far beyond anything Maria ever expected, and draws her further into corporate machination than she ever planned to go…assuming she can survive.
Shadowrun: Sprawl Stories: Volume One
Jan 25, 2019
$4.99
MEAN STREETS? YOU HAVE NO IDEA…
The Sixth World is a dangerous place, and nowhere is that more obvious than in Seattle, the so-called Emerald City. Surrounding its neon-drenched heart is kilometer after kilometer of Sprawl, where millions of people scratch out a living among hazardous, slowly decaying neighborhoods and even more dangerous neighbors.
Sprawl Stories contains four Shadowrun novellas that explore Seattle through the eyes of the people who live there every day. A burned-out mage detective tackles a missing person case that threatens to spiral beyond his control. A reporter goes on the ride-along of her life with a high-octane DocWagon team, and uncovers a conspiracy on live trideo. A young ex-wageslave is caught between powerful forces while investigating his uncle’s death. And a shaman must deal with a serious injury that threatens his very way of life—but not before taking vengeance on those who double-crossed him.
So take a walk on the true wild side of the Seattle Sprawl. If you’re good—and lucky—you might even come back out in one piece…
Sprawl Stories contains the following Shadowrun novellas:
“Neat” by Russell Zimmerman
“DocWagon 19” by Jennifer Brozek
“Big Dreams” by R. L. King
"Blind Magic” by Dylan Birtolo
The Sixth World is a dangerous place, and nowhere is that more obvious than in Seattle, the so-called Emerald City. Surrounding its neon-drenched heart is kilometer after kilometer of Sprawl, where millions of people scratch out a living among hazardous, slowly decaying neighborhoods and even more dangerous neighbors.
Sprawl Stories contains four Shadowrun novellas that explore Seattle through the eyes of the people who live there every day. A burned-out mage detective tackles a missing person case that threatens to spiral beyond his control. A reporter goes on the ride-along of her life with a high-octane DocWagon team, and uncovers a conspiracy on live trideo. A young ex-wageslave is caught between powerful forces while investigating his uncle’s death. And a shaman must deal with a serious injury that threatens his very way of life—but not before taking vengeance on those who double-crossed him.
So take a walk on the true wild side of the Seattle Sprawl. If you’re good—and lucky—you might even come back out in one piece…
Sprawl Stories contains the following Shadowrun novellas:
“Neat” by Russell Zimmerman
“DocWagon 19” by Jennifer Brozek
“Big Dreams” by R. L. King
"Blind Magic” by Dylan Birtolo
Other Formats:
Paperback
$2.99
THE FIRST SHADOWRUN FICTION SET IN THE SIXTH WORLD EDITION OF THE GAME!
FIVE RUNNERS. ONE JOB. AND A WHOLE LOT OF TROUBLE...
It should have been a simple walk in the corp. Stroll into a mid-level corporation disguised as a nameless mid-level manager in a suit, deliver an unknown data package to an isolated network, and stroll out again.
But nothing is ever simple in the shadows.
Now five shadowrunners are on the run themselves. Framed by their employer, the mysterious Mr. Johnson, and marked for termination by every hired cop, corp security man, and shadowrunner in Seattle, the team must find out who set them up, why they did it, and figure out how to deliver payback—without getting killed in the process.
The Frame Job, Part 1 is the first in a brand-new, six-novella story set in the gritty, dark future, magic-and-machine world of Shadowrun. This file contains both the Kindle (.mobi) and the ebook versions of the story.
FIVE RUNNERS. ONE JOB. AND A WHOLE LOT OF TROUBLE...
It should have been a simple walk in the corp. Stroll into a mid-level corporation disguised as a nameless mid-level manager in a suit, deliver an unknown data package to an isolated network, and stroll out again.
But nothing is ever simple in the shadows.
Now five shadowrunners are on the run themselves. Framed by their employer, the mysterious Mr. Johnson, and marked for termination by every hired cop, corp security man, and shadowrunner in Seattle, the team must find out who set them up, why they did it, and figure out how to deliver payback—without getting killed in the process.
The Frame Job, Part 1 is the first in a brand-new, six-novella story set in the gritty, dark future, magic-and-machine world of Shadowrun. This file contains both the Kindle (.mobi) and the ebook versions of the story.
by
John Helfers
$4.99
THE TAROT HAS AWAKENED…
The Tarot, a powerful divination artifact, has appeared in the Sixth World. It works its will on anyone who finds one of its mystical cards, from runners surviving on the street to corp executives battling in the boardroom. And not just people’s lives will be changed, for the Awakened Tarot deck is more than just a formidable magic item, it has an agenda all its own, and will use those it comes in contact with to set its plans in motion…
Drawing Destiny is the latest original Shadowrun anthology, featuring twenty-three original stories about this brand-new artifact introduced into the game universe. Featuring stories from Michael A. Stackpole, Jennifer Brozek, Chris A. Jackson, Lucy A. Snyder, Aaron Rosenberg, R.L. King, Russell Zimmerman, Josh Vogt, Jason M. Hardy, and 14 more authors, these stories reveal how the Awakened Tarot will impact the Sixth World for better, and sometimes, for much worse…
The Tarot, a powerful divination artifact, has appeared in the Sixth World. It works its will on anyone who finds one of its mystical cards, from runners surviving on the street to corp executives battling in the boardroom. And not just people’s lives will be changed, for the Awakened Tarot deck is more than just a formidable magic item, it has an agenda all its own, and will use those it comes in contact with to set its plans in motion…
Drawing Destiny is the latest original Shadowrun anthology, featuring twenty-three original stories about this brand-new artifact introduced into the game universe. Featuring stories from Michael A. Stackpole, Jennifer Brozek, Chris A. Jackson, Lucy A. Snyder, Aaron Rosenberg, R.L. King, Russell Zimmerman, Josh Vogt, Jason M. Hardy, and 14 more authors, these stories reveal how the Awakened Tarot will impact the Sixth World for better, and sometimes, for much worse…
Coins of Chaos
Nov 30, 2013
$5.99
17 Horror Stories... that follow the money!
During and after the great depression they were traded for food, sex, shelter, and power. Twenty of the seemingly ordinary nickles carved with dark representations of world evils and imbued with magical powers that transformed the deliciously macabre bits of lost art into carriers of death, destruction, and ill luck.
Where these coins go, so does the Carver's will. Each coin is filled with his malice and a desire for destruction.
And with each life ruined... the Carver's life goes on.
Seventeen stories that tell the tale of the Carver's legacy; of the coins designed for beauty now morphed into catalysts of pain.
Authors include: Nathaniel Lee, Kelly Swails, Andrew Penn Romine, Brandie Tarvin, Jay Lake, Erik Scott De Bie, Martin Livings, Nathan Crowder, Seanan McGuire, Glenn Rolfe, Dylan Birtolo, Kelly Lagor, Jason Andrew, Mae Empson, Richard Dansky, Peter M. Ball, Gary A. Braunbeck.
Table of Contents:
Prelude
Silver and Copper, Iron and Ash by Nathaniel Lee
The Price of Serenity by Kelly Swails
Vinegar Pie by Andrew Penn Romine
The Fall of Jolly Tannum by Brandie Tarvin
Spendthrift by Jay Lake
Incubus Nickel by Erik Scott De Bie
In His Name by Martin Livings
Lies of the Flesh by Nathan Crowder
Train Yard Blues by Seanan McGuire
Skull of Snakes by Glenn Rolfe
Searching For A Hero by Dylan Birtolo
Something in the Blood by Kelly Lagor
The Value of a Year of Tears and Sorrow by Jason Andrew
Definitely Dvorak by Mae Empson
Justice In Five Cents by Richard Dansky
Tithes by Peter M. Ball
With One Coin For Fee: An Invocation of Sorts by Gary A. Braunbeck
Epilogue
During and after the great depression they were traded for food, sex, shelter, and power. Twenty of the seemingly ordinary nickles carved with dark representations of world evils and imbued with magical powers that transformed the deliciously macabre bits of lost art into carriers of death, destruction, and ill luck.
Where these coins go, so does the Carver's will. Each coin is filled with his malice and a desire for destruction.
And with each life ruined... the Carver's life goes on.
Seventeen stories that tell the tale of the Carver's legacy; of the coins designed for beauty now morphed into catalysts of pain.
Authors include: Nathaniel Lee, Kelly Swails, Andrew Penn Romine, Brandie Tarvin, Jay Lake, Erik Scott De Bie, Martin Livings, Nathan Crowder, Seanan McGuire, Glenn Rolfe, Dylan Birtolo, Kelly Lagor, Jason Andrew, Mae Empson, Richard Dansky, Peter M. Ball, Gary A. Braunbeck.
Table of Contents:
Prelude
Silver and Copper, Iron and Ash by Nathaniel Lee
The Price of Serenity by Kelly Swails
Vinegar Pie by Andrew Penn Romine
The Fall of Jolly Tannum by Brandie Tarvin
Spendthrift by Jay Lake
Incubus Nickel by Erik Scott De Bie
In His Name by Martin Livings
Lies of the Flesh by Nathan Crowder
Train Yard Blues by Seanan McGuire
Skull of Snakes by Glenn Rolfe
Searching For A Hero by Dylan Birtolo
Something in the Blood by Kelly Lagor
The Value of a Year of Tears and Sorrow by Jason Andrew
Definitely Dvorak by Mae Empson
Justice In Five Cents by Richard Dansky
Tithes by Peter M. Ball
With One Coin For Fee: An Invocation of Sorts by Gary A. Braunbeck
Epilogue
Other Formats:
Paperback
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