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About Eric T Knight
At 18 he escaped to Tucson where he attended the University of Arizona. A number of fruitless attempts at productive majors followed, none of which stuck. Discovering he liked writing, the author tried journalism two separate times, but had to drop it when he realized that he had no intention of conducting interviews with actual people but preferred simply making them up.
After graduating with a degree in Creative Writing in 1989, he backpacked Europe with a friend and caught the travel bug. With no meaningful job prospects, he hitchhiked around the U.S. for a while then went back to school to learn to be a high school English teacher. He got a teaching job right out of school in the middle of the year. The job lasted exactly one semester, or until he received his summer pay and realized he actually had money to continue backpacking.
The next stop was Australia, where he hoped to spend six months, working wherever he could, then a few months in New Zealand and the South Pacific Islands. However, his plans changed irrevocably when he met a lovely Swiss woman, Claudia, in Alice Springs. Undoubtedly swept away by his lack of a job or real future, she agreed to allow him to follow her back to Switzerland where, a few months later, she gave up her job to continue traveling with him. Over the next couple years they backpacked the U.S., Eastern Europe and Australia/New Zealand, before marrying and settling in the mountains of Colorado, in a small town called Salida.
In Colorado they starved and froze, started their own electronics business, and had a couple of sons, Dylan and Daniel. In 2005 they shut the business down and moved back to Tucson. The author is currently writing madly and trying to avoid all forms of actual work.
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Welcome to the jungle…
Jarryd and Hamisi, the first recruit to the Knights of Dragonwatch, emerge from the underground river and find themselves in the brutal jungle kingdom of Droth’alin. When they unknowingly break the law, they are captured and sold as slaves.
Jarryd is sent to the gladiator pits, there to fight for the honor and standing of House Asfour. It is not long before he discovers his next recruit is also enslaved there, Kathor, a fierce warrior captured in the wars.
There is only one problem.
He and Kathor must fight to the death.
Get your copy of Gladiator Knight and continue the gripping epic fantasy series readers are calling "A must-read for 2020". And don't forget the two previous series in the Chaos Cycle, Immortality and Chaos and Chaos and Retribution, available now from Amazon.
Jarryd has been marked by the Dragon Queen and there is no escape…
Jarryd and his friends barely survive an ambush by an Imperial death squad. But they do not survive unscathed, for the leader of the assassins has left the Queen’s mark on Jarryd.
Now the Dragon Queen haunts Jarryd’s dreams and his body is starting to change. He fears that soon he will belong to her.
Desperate, Jarryd convinces his friends to journey to the blighted wasteland that was once the kingdom of Lethos, once ruled by the Thaumaturges.
Centuries ago, the Thaumaturges wielded unimaginable power, great enough that not even the Dragonwatch Knights could defeat them. But their power was evil and in their wars against each other they destroyed the land.
Is the power still there? Can Jarryd learn to wield it or will it destroy him as well?
Only the insane or the truly desperate sign up to fight in the Torashad War...
For Badger Company, a motley group of misfit mercenaries, there simply aren't any other choices. Not after the disaster at Fell's Keep made them outcasts that no one would hire. Now the men and women of Badger Company are marching to join a war that has been raging for centuries.
Long ago, Go'ath, the demon lord, created the Rift, allowing demons to enter the world. But the god Eremus was waiting for him. Eremus had created the Blade, a massive sword unlike anything the world had ever seen, and pierced Go'ath with it before he could pass through. Eremus then went through the Rift in pursuit of Go'ath and never returned.
The Blade stopped Go'ath, but the Rift remains open. The Torashad War--so named for the mighty fortress Eremus' followers, the Aegis Knights built on the demon side of the Rift--continues unceasing, an endless battle against a foe that never gives up.
The priests who prosecute the war pay in gold. They pay in redemption too. A stint in the Torashad War earns forgiveness for all crimes committed, both worldly and godly. And the gods know that Badger Company needs more forgiveness than most.
All they have to do is survive a war that leaves most of the soldiers who fight in it dead or driven mad.
Grab your copy of book one of this new Sword & Sorcery series today and join the adventure!
Jarryd begins his quest to resurrect the Knights of Dragonwatch…
Fleeing the white dragon, Shadar, Jarryd stumbles on a camp of nomadic Nagyar. There he meets an old woman who reveals to him the truth behind the visions that have haunted him his whole life, a truth that is both promising and terrifying.
For the first time, he realizes why the Emperor seeks to capture him alive.
When an Imperial death squad attacks, Jarryd is forced to run once again. He enters the kingdom of Polartis, built upon the remains of a vanished race of inhuman creatures. There, Jarryd finds his first recruit.
There is only one problem.
The recruit is to be executed for murdering the king. Jarryd will have to find a way to rescue the future Knight without revealing himself to the Emperor’s watchful gaze.
And all the while the dragon Shadar closes in…
Will Fen be able to join forces with Aislin and Karliss before he is cut down by the Devourers? Or will they manage to get their hands on the last piece of the key and free the Queen of Chaos?
The Dragon Queen returns. War engulfs the land.
Only the Dragonwatch Knights can stop her, but they are dead, betrayed by one of their own.
Jarryd is cursed. But his curse might be the key to resurrecting the Knights and defeating the Dragon Queen.
If he can control it before it kills him.
Grab your copy of The Knights of Dragonwatch and begin this gripping new epic fantasy series today.
And don't forget the two previous series in the Chaos Cycle, Immortality and Chaos and Chaos and Retribution, available now from Amazon.
Karliss and his clan face increased attacks by the Guardian Kasai. Karliss' power over the wind and the aranti, elemental creatures that live within the wind, is growing, but now he faces a threat from within his own clan. Henta, a clan elder, is convinced that the attacks are because he has angered the gods and she wants him exiled. Karliss hatches a bold, and perhaps reckless, plan to destroy Kasai for good.
Aislin's power has grown beyond all expectations. Now she must learn how to control it or risk endangering everyone she loves. Consumed by this, she is unprepared when the surprise attack comes.
And all the while Lowellin and the Ankharan sorcerers continue their efforts to open the Abyss and free the Devourers...
The three young heroes are defeated. The Devourers have the key. All is lost…
Except that something is missing. The key doesn’t work. The Dragon Queen is still trapped.
With help from an unlikely source, Fen, Karliss and Aislin escape. If they can get to the last piece before the Devourers do, they might still stop them. There’s just one problem…
Only Othen, a Shaper unlike any of the others, knows where it is, and he hasn’t been seen in centuries. Pursued relentlessly by demonic creatures summoned from the Abyss, the three heroes set out on a desperate quest to find the final piece and stop the Queen before she devours their world.
And meanwhile, the mark left on Jarryd by the Imperial assassin grows by the day. Jarryd has to find a way to remove the Dragon Queen's mark before he falls completely under her control.
“A fascinating plot, unforgettable characters, and a vast world ... if you like Game of Thrones or Lord of the Rings, you will love this novel.” -- We Said It Literary Reviews
The prison cracks. What emerges is something no one expected...
Wulf Rome clawed his way up from the gutter to become a general in the Qarathian army. But when he rebels against the king's mad plan for another senseless war, he is exiled to the frontier and sent on a suicide mission into the depths of a merciless desert.
But Wulf Rome is a hard man to kill. Instead of dying, he survives, and in an underground cavern he finds...something.
A vast, ancient wall with an unusual axe embedded in it. The axe gives him the power to topple the king and take the crown, but removing it cracks a prison built eons ago by the gods to contain Melekath and his Children.
Now Melekath's chief lieutenants, the dread Guardians, are free, spreading death and chaos across the land. Soon the prison will crumble completely and the land will be overrun. The future looks bleak.
Until a mysterious stranger appears. Claiming to be a god, he says he is humanity's only hope.
But the weapons he offers are dangerous and uncontrollable and Wulf Rome soon begins to suspect his motives.
As events escalate, Wulf Rome comes to see that the war is far more complex than it appears. The enemy is not who he thought it was and his allies have their own purposes that care nothing for the fate of humanity. On top of it all, there is another, larger danger, an enemy that even the gods cannot face.
Will Wulf Rome be able to navigate the treacherous paths to survival, or will life itself be devoured?
Grab your copy and start this unique medieval epic fantasy adventure today! And be sure to check out the sequel series, Chaos and Immortality, as well as the upcoming Dragon Queen of Chaos.
Their homeland destroyed when Kasai killed their god, the Takare survivors flee from the Landsend Plateau. The fiercest warriors Atria has ever known have once again taken up arms, killing Kasai’s soldiers wherever they find them. Only Shakre sees the trap closing on them, but they no longer heed her.
Netra saved Shorn’s life and now he is bound to her by a debt he can never repay. Over time, Netra’s fight to save her world becomes a cause he can believe in, and maybe a chance to redeem himself. But when Netra discovers the atrocity that the Guardian Tharn has committed, she spirals down into darkness, forcing Shorn to choose between honoring his vow and trying to save her from herself.
As the pivotal battle against Kasai’s army begins, Netra makes a fateful decision that could save the world…or destroy it.
Despite his efforts to suppress it, the power of Stone is awakening in Fen. The power is wild and implacable, and Fen knows it is only a matter of time before others learn his secret, and he loses everything. Unless his power kills him as it killed his father. Meanwhile, dark practitioners with unnatural powers have arrived in Samkara, and the Fist has fallen under their sway.
Aislin’s power is cold and remote like the Sea it comes from. The strange old man she meets in Qarath might be able to help Aislin discover her humanity, but if he can’t the whole city could be in danger. For Aislin has learned how to summon something huge and powerful from the depths of the sea.
When a ritual goes wrong Karliss learns how dangerous and deadly his power can be. Now Karliss has to learn to master his power without succumbing to the madness that afflicts those who get too close to the power of the Sky. And he has to do it before the Guardian Kasai destroys his clan.
Fans of The Kingfountain Series by Jeff Wheeler will love this series.