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About Glynn Stewart
Glynn Stewart is the author of Starship’s Mage, a bestselling science fiction and fantasy series where faster-than-light travel is possible–but only because of magic. His other works include science fiction series Duchy of Terra, Castle Federation and Vigilante, as well as the urban fantasy series ONSET and Changeling Blood.
Writing managed to liberate Glynn from a bleak future as an accountant. With his personality and hope for a high-tech future intact, he lives in Kitchener, Ontario with his partner, their cats, and an unstoppable writing habit.
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An empire broken by hubris
An officer raised by chance
Oaths that must be honored
Oaths that must be betrayed
Rear Admiral James Tecumseh barely survived his last mission against the Alliance of Free Stars with his reputation and life intact. Under a cloud of suspicion, he has been assigned to a quiet sector far from the front of the Terran Commonwealth’s war with the Castle Federation and its allies.
But when the Federation’s Operation Medusa cripples his nation’s communications and plummets an interstellar empire into silence, Admiral Tecumseh finds himself thrust into command of an entire fleet—and responsible for the safety of billions of innocent souls.
Enemies internal and external alike challenge the nation he is sworn to serve. Duty and honor call him to action to protect the innocent, and the Admiral and his new fleet are called to war once more.
But the darkest treason lurks where no one expects it…
A girl on the run from the trap of her present
A ship that will bring them together
Captain Evridiki “EB” Bardacki was once a nova fighter pilot for a nation he truly believed in. Betrayal and failure sent him into exile and flight. Now owner-operator of the freelance star freighter Evasion, he treks the edge of human space, taking cargos that lead him ever onward—but there are lines he will not cross.
When those lines are challenged, EB makes enemies of the most powerful crime syndicate for a hundred light-years. When one of their victims stows away on his ship, he finds himself pursued by an enemy with assets everywhere he turns.
Caught between the devil and the deep dark void, EB has run out of places to run—but in a child looking to him for salvation, he may have found something to fight for!
CONTENT WARNING: This novel deals with themes and details of human trafficking and sexual exploitation.
Others are the fanatics of their cause
And for them…no war is ever truly over!
Tempered on the anvil of the war against the secessionist UnArcana Worlds and tested against the evil of Project Orpheus, Mage-Commander Roslyn Chambers has risen through the ranks of the Royal Martian Navy to serve as second-in-command of one of their most prestigious battlecruisers, Duke of Magnificence.
A desperate call for help sends Roslyn and her new ship deep into the frontiers of Protectorate space, where they discover that hold-outs of the UnArcana Worlds’ fleets have returned to plunder innocent ships across the Fringe.
To protect the innocent and serve her Queen, Roslyn Chambers must rise to the task before her. She must learn to command—both herself and a warship of the Mage-Queen of Mars!
The Protectorate’s shield cracked by treason
Their only hope: a rogue mage turned royal envoy
Three years ago, as Ship’s Mage of the starship Blue Jay, Damien Montgomery was pursued to the edge of human space by both the agents and enemies of the Mage-King of Mars — before being brought in from the cold.
Now, trained in new skills by the Mage-King himself, Damien has been sent to the planet Ardennes alongside Alaura Stealey, Hand of the King. A rebel movement there has destroyed cities fighting a Governor seemingly lost to corruption.
But not all on Ardennes is as it seems. As allies become enemies and an entire world comes apart in chaos around him, Damien will find both his skills and integrity tested to the utter limit.
A Mage that will not stay
A meeting of desperations
In a galaxy tied together by the magic of the elite Jump Mages, Damien Montgomery graduates into their numbers—only to discover that without connections, he can't find a ship and is stuck in the Sherwood system.
Pirates attacked David Rice's jump freighter, leaving him with a dead Mage and a damaged ship—stuck in Sherwood, where a grieving father has blacklisted him from hiring a replacement Jump Mage.
When their desperate needs meet, Damien Montgomery is drawn into a conflict with the most powerful criminal organization in the galaxy—and to the attention of the Mage-King of Mars himself!
A murdered archeologist
An ancient secret—and a conspiracy that will kill to keep it!
When a scientist is murdered after finding signs of alien magic in an archeological dig, Mage Damien Montgomery, Hand of the Mage-King of Mars, is sent to investigate both the murder and the alien runes.
His investigation is interrupted when a mysterious ship attacks the ruins with weapons only available to the Martian Navy. Despite saving the dig site, Montgomery is left with more questions than answers.
His investigations reveal questions about the origin of his magic and his nation—and lead him back to the one place that should be safe: the court of the Mage-King of Mars.
And the shield of Martian magic guards the stars
Two centuries of spell and steel to ward all humanity
Two years ago, Lieutenant Commander Roslyn Chambers stood witness to the surrender of the last remnants of the Republic. Fueled by atrocity against Mage and mundane alike, the secessionists who waged war against the Protectorate of Mars are finally defeated.
Now, a special commission from the Mage-Queen of Mars takes Roslyn deep into the former Republic to hunt the architects of that atrocity. Mages who betrayed their own, the creators of Project Prometheus must be brought to justice.
But hidden from even the Republic, Prometheus has woven magic and technology together once more. Here, hidden from all prying eyes, they have created a monster…one that even a Protectorate forged by the spell must call black magic.
When accusations of piracy and mass murder are laid against his homeworld, Damien Montgomery is sent to resolve the crisis.
As counter-accusations fly and an old flame re-enters his life, the newest Hand of the Mage-King of Mars finds himself in the midst of a bloody interstellar shadow war. With the death toll mounting, Damien must decide whether he should trust the world he came from – or the world that asked for his help.
The wrong choice will trigger a civil war that could shatter human civilization.
Voice of Mars is book 3 of the Starship's Mage series.
A mission that no one else could achieve
An enemy only a few know they share…
Commodore Kira Demirci is now the commander of a small but powerful mercenary force—one of the most dangerous in the cluster of stars she now calls home. Her own actions have brought peace to the Syntactic Cluster, though, and a mercenary is in limited demand.
A mutual interest brings her into the circle of the heir to the Royal Crest, a wealthy kingdom dozens of light-years away. Jade Panosyan has a nightmare brewing—and a plan to deal with it.
In the Crest, a powerful political party beholden to Kira’s own enemies is maneuvering to remove Jade’s father before he can free a dozen star systems from the clutches of the Equilibrium Institute. If they are to fail and the Institute’s plans be thwarted once more, Jade Panosyan needs someone to complete an impossible mission.
The payment? The fleet carrier Fortitude, unmatched by any ship within a hundred light-years.
The catch? Kira Demirci has to capture the carrier—from the elite forces of her employer’s nation!
Worlds have fallen
A Mage-King has died
But the war rages on!
Secrets and warships combined to turn the tide of the Siege of Legatus, delivering the capital of the Republic of Faith and Reason into the hands of their enemies. With Damien Montgomery called away to lead the entire Protectorate of Mars, fighting the war falls to Mage-Admiral Jane Alexander and Mage-Lieutenant Roslyn Chambers.
As the Martian Second Fleet moves against the remaining Republic worlds, Captain Kelly LaMonte’s covert stealth ship sweeps the worlds away from the conflict, searching for the Republic’s government-in-hiding and a chance to end the bloody conflict.
But this war began in the shadows, and the secrets hidden in those shadows threaten to turn the tide of the war once more—and bring it to the heart of the Protectorate!
Captain Kyle Roberts delivered one of the Castle Federation's few victories in the early days of the war. Even losing his ship in the process didn't prevent him being elevated as the hero the Stellar Fox his country desperately needed.
His status with the public demands a worthy command, and he finds himself on the bridge of the Federation's latest supercarrier and headed to the front lines of the war.
But the Navy sees his promotion as a public relations stunt. His subordinates and superiors alike question his lack of experience and enemies at the highest level of his own government manoeuvre to destroy him.
As the war heats up around him, the Commonwealth may not be the greatest threat to Kyle Roberts or Avalon.
A crack team gathered for one last tour
A cold war that has simmered to its final hour
When the Castle Federation deployed the first starfighters, they revolutionized war and drove the Terran Commonwealth from their space. The first of the carriers for those deadly strike craft was Avalon, a legend that turned the tide of a dozen battles.
That was decades ago. Now Avalon is obsolete, a backwater posting—but still a legend to the Federation and her allies and enemies alike. Wing Commander Kyle Roberts and a cadre of officers are sent aboard the old carrier to take her on a final tour along the frontier.
Aboard, Roberts finds outdated fighters, broken pilots…and key subordinates who just might be traitors. He and the others will get Avalon ready for war once more regardless. Show tour or not, the old enemy has been seen near the border and no matter what, when the call comes, Avalon will answer!