Similar authors to follow
Manage your follows
About Glynn Stewart
Glynn Stewart is the author of Starship’s Mage, a bestselling science fiction and fantasy series where faster-than-light travel is possible–but only because of magic. His other works include science fiction series Duchy of Terra, Castle Federation and Vigilante, as well as the urban fantasy series ONSET and Changeling Blood.
Writing managed to liberate Glynn from a bleak future as an accountant. With his personality and hope for a high-tech future intact, he lives in Southern Ontario with his partner, their cats, and an unstoppable writing habit.
Customers Also Bought Items By
Titles By Glynn Stewart
A rising threat armed by an old foe
A call to arms she can’t ignore…
Admiral Kira Demirci lost the coin toss with her second-in-command and was supposed to be taking a holiday. That meant waiting in the Redward System while Memorial Force’s new carrier Huntress was commissioned and turned over to the mercenary space fleet.
But when a stranger arrives looking to hire Memorial Force to protect her homeworld, Kira finds money, boredom and altruism combining to bring her into action. The majority of her fleet is elsewhere, but she has two heavy warships, including Huntress. More than enough to protect the pacifist system of Samuels from their neighbors.
Those neighbors were armed by Kira’s old foes in the Brisingr System, and she smells the hand of the Equilibrium Institute behind the scheme. A chance to protect the innocent and frustrate two old foes at once is hard to turn down—and even if things go wrong, the rest of her fleet is on their way.
She’s planned for everything. Hasn’t she?
Beyond the eyes of the Royal Martian Navy
Beyond the reach of the Mage-Queen
Innocents cry out for help—and Mars will answer!
When the Royal Martian Navy moved against reports of piracy in the Fringe Systems, the last thing Mage-Commander Roslyn Chambers expected was to find was a malignant remnant of the defeated Republic of Faith and Reason.
Now the Royal Martian Navy knows their enemy and their Mage-Queen has charged them to bring the First Legion, conquerors of the hidden colonies beyond the Fringe, to justice. The Legion knows the RMN’s tricks, though, and has cleverly concealed their tracks.
As Chambers and the spy Kelly Lamonte sweep distant stars for the trail of their enemies, the fleets of Mars gather behind them—but the fate of millions may lie in the hands of a woman none of them have ever met.
A woman the Republic already killed.
Erik Tarverro is a skilled blacksmith, a better swordsman—and hated for his mixed aeradi parentage. Denied mastery of his craft in the human city he grew up in, he accepts a risky contract from a dangerous stranger.
With new enemies at his heels, he leaps at the chance to join his father's people in the sky city of Newport. Despite his human blood, he finds his place among the aeradi: heir to an ancient noble family.
His duty leads him to sailing the skies and learning what it means to lead soldiers. But Erik's enemies will have blood, and the peace between his people and the Draconan dragon riders is like a powder keg. All it would take is one spark—and dragons will fly on his newfound city in the sky.
Hunted by friends and enemies alike
With one final hope for a new beginning
The last reward Kira Demirci expected for heroism in a time of war was to spend the rest of her life dodging assassins—but when her government betrays her as part of their surrender, she and her comrades flee the star system of Apollo to the edge of civilized space.
The Syntactic Cluster is disorganized, disunified, and in desperate need of the nova fighters Kira smuggled out of Apollo with her. With an entire squadron supposed to follow in her wake, it falls to her to build a new home for her comrades.
But their enemy’s reach may be longer than her worst nightmares—and even her new friends may not be all that they appear…
A mission that no one else could achieve
An enemy only a few know they share…
Commodore Kira Demirci is now the commander of a small but powerful mercenary force—one of the most dangerous in the cluster of stars she now calls home. Her own actions have brought peace to the Syntactic Cluster, though, and a mercenary is in limited demand.
A mutual interest brings her into the circle of the heir to the Royal Crest, a wealthy kingdom dozens of light-years away. Jade Panosyan has a nightmare brewing—and a plan to deal with it.
In the Crest, a powerful political party beholden to Kira’s own enemies is maneuvering to remove Jade’s father before he can free a dozen star systems from the clutches of the Equilibrium Institute. If they are to fail and the Institute’s plans be thwarted once more, Jade Panosyan needs someone to complete an impossible mission.
The payment? The fleet carrier Fortitude, unmatched by any ship within a hundred light-years.
The catch? Kira Demirci has to capture the carrier—from the elite forces of her employer’s nation!
Lies forged in the heart of mankind
A legend rises to the final challenge
Exile to the Syntactic Cluster has been good for Kira Demirci and her friends. Once elite pilots of the Apollo System Defense Force, they now own the most powerful mercenary warship in the entire star cluster. Working with the carrier-for-hire Conviction and her Captain John Estanza, they have helped the King of Redward usher in a new era of hope for the entire Cluster.
That hope is nearly shattered when Estanza’s old enemies in the Equilibrium Institute strike directly at Redward’s king. Revenge and money bring the mercenaries into an allied fleet—one intended to neutralize the last threats to the peace.
But the Institute’s plans for the Syntactic Cluster are intricate and deep. Even as the mercenaries and their employers move against the enemies they see, shadows gather in the Cluster, bearing whispers of a forgotten name: Cobra Squadron.
A new hope for a peaceful future
An old enemy that won’t let go
Kira Demirci left her homeworld of Apollo pursued by assassins seeking revenge for her victories in the war against the Brisingr Kaiserreich. Now she has a new home and a new role: as the nova fighter wing commander aboard the mercenary carrier Conviction under Captain John Estanza.
Conviction is on retainer with the royal family of Redward, who encourage Kira and her pilots to make themselves a new home on the frontier planet. But there is a reason they want to tie the mercenary carrier’s crew more tightly to themselves and stormclouds are brewing on the horizon.
Those clouds break when a Redward warship goes missing on a standard patrol. Conviction and her fighters are sent out to find the destroyer—but instead they find a deadly plot by old enemies that will bring down the Syntactic Cluster in fire and war.
Unless Kira Demirci can do the impossible.
Others are the fanatics of their cause
And for them…no war is ever truly over!
Tempered on the anvil of the war against the secessionist UnArcana Worlds and tested against the evil of Project Orpheus, Mage-Commander Roslyn Chambers has risen through the ranks of the Royal Martian Navy to serve as second-in-command of one of their most prestigious battlecruisers, Duke of Magnificence.
A desperate call for help sends Roslyn and her new ship deep into the frontiers of Protectorate space, where they discover that hold-outs of the UnArcana Worlds’ fleets have returned to plunder innocent ships across the Fringe.
To protect the innocent and serve her Queen, Roslyn Chambers must rise to the task before her. She must learn to command—both herself and a warship of the Mage-Queen of Mars!
And the shield of Martian magic guards the stars
Two centuries of spell and steel to ward all humanity
Two years ago, Lieutenant Commander Roslyn Chambers stood witness to the surrender of the last remnants of the Republic. Fueled by atrocity against Mage and mundane alike, the secessionists who waged war against the Protectorate of Mars are finally defeated.
Now, a special commission from the Mage-Queen of Mars takes Roslyn deep into the former Republic to hunt the architects of that atrocity. Mages who betrayed their own, the creators of Project Prometheus must be brought to justice.
But hidden from even the Republic, Prometheus has woven magic and technology together once more. Here, hidden from all prying eyes, they have created a monster…one that even a Protectorate forged by the spell must call black magic.
The Protectorate’s shield cracked by treason
Their only hope: a rogue mage turned royal envoy
Three years ago, as Ship’s Mage of the starship Blue Jay, Damien Montgomery was pursued to the edge of human space by both the agents and enemies of the Mage-King of Mars — before being brought in from the cold.
Now, trained in new skills by the Mage-King himself, Damien has been sent to the planet Ardennes alongside Alaura Stealey, Hand of the King. A rebel movement there has destroyed cities fighting a Governor seemingly lost to corruption.
But not all on Ardennes is as it seems. As allies become enemies and an entire world comes apart in chaos around him, Damien will find both his skills and integrity tested to the utter limit.
Worlds have fallen
A Mage-King has died
But the war rages on!
Secrets and warships combined to turn the tide of the Siege of Legatus, delivering the capital of the Republic of Faith and Reason into the hands of their enemies. With Damien Montgomery called away to lead the entire Protectorate of Mars, fighting the war falls to Mage-Admiral Jane Alexander and Mage-Lieutenant Roslyn Chambers.
As the Martian Second Fleet moves against the remaining Republic worlds, Captain Kelly LaMonte’s covert stealth ship sweeps the worlds away from the conflict, searching for the Republic’s government-in-hiding and a chance to end the bloody conflict.
But this war began in the shadows, and the secrets hidden in those shadows threaten to turn the tide of the war once more—and bring it to the heart of the Protectorate!
When accusations of piracy and mass murder are laid against his homeworld, Damien Montgomery is sent to resolve the crisis.
As counter-accusations fly and an old flame re-enters his life, the newest Hand of the Mage-King of Mars finds himself in the midst of a bloody interstellar shadow war. With the death toll mounting, Damien must decide whether he should trust the world he came from – or the world that asked for his help.
The wrong choice will trigger a civil war that could shatter human civilization.
Voice of Mars is book 3 of the Starship's Mage series.