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About Gojko Adzic
Gojko Adzic is a partner at Neuri Consulting LLP. He one of the 2019 AWS Serverless Heroes, the winner of the 2016 European Software Testing Outstanding Achievement Award, and the 2011 Most Influential Agile Testing Professional Award. Gojko’s book Specification by Example won the Jolt Award for the best book of 2012, and his blog won the UK Agile Award for the best online publication in 2010.
Gojko is a frequent speaker at software development conferences and one of the authors of MindMup and Claudia.js.
As a consultant, Gojko has helped companies around the world improve their software delivery, from some of the largest financial institutions to small innovative startups. Gojko specialises in are agile and lean quality improvement, in particular impact mapping, agile testing, specification by example and behaviour driven development.
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Titles By Gojko Adzic
Who is this book for?
This is a book for anyone working in an iterative delivery environment, doing planning with user stories. The ideas in this book are useful both to people relatively new to user stories and those who have been working with them for years. People who work in software delivery, regardless of their role, will find plenty of tips for engaging stakeholders better and structuring iterative plans more effectively. Business stakeholders working with software teams will discover how to provide better information to their delivery groups, how to set better priorities and how to outrun the competition by achieving more with less software.
Who is this book not for?
This book doesn't cover the basics of stories. We assume that readers know what Card-Conversation-Confirmation means, what INVEST is and how to apply the basic strategies for splitting user stories. This isn't the first book you should read about user stories, if those terms are unfamiliar. There are plenty of good basic books out there, so read them first and then come back. Please don't hate us because we skipped the basics, but there is only so much space in the book and other people cover the basics already well enough.
Unsurprisingly, the book contains exactly fifty ideas. They are grouped into five major parts:
- Creating stories: This part deals with capturing information about stories before they get accepted into the delivery pipeline. You'll find ideas about what kind of information to note down on story cards and how to quickly spot potential problems.
- Planning with stories: This part contains ideas that will help you manage the big-picture view, set milestones and organise long-term work.
- Discussing stories: User stories are all about effective conversations, and this part contains ideas to improve discussions between delivery teams and business stakeholders. You'll find out how to discover hidden assumptions and how to facilitate effective conversations to ensure shared understanding.
- Splitting stories: The ideas in this part will help you deal with large and difficult stories, offering several strategies for dividing them into smaller chunks that will help you learn fast and deliver value quickly.
- Managing iterative delivery: This part contains ideas that will help you work with user stories in the short and mid term, manage capacity, prioritise and reduce scope to achieve the most with the least software.
Each part contains ideas that we've used with teams over the last five or six years to help them manage user stories better and get more value out of iterative delivery. These ideas come from many different contexts, from large investment banks working on internal IT initiatives to small web start-ups shipping consumer software.
This handbook is a practical guide to impact mapping, a simple yet incredibly effective method for collaborative strategic planning that helps organisations make an impact with software. Impact mapping helps to create better plans and roadmaps that ensure alignment of business and delivery, and are easily adaptable to change. Impact mapping fits nicely into several current trends in software product management and release planning, including goal-oriented requirements engineering, frequent iterative delivery, agile and lean software methods, lean startup product development cycles, and design thinking.
Who is this book for?
The primary audience of this book are senior people involved in building software products or delivering software projects, from both business and delivery sides. This includes business sponsors and those whose responsibilities include product ownership, project oversight or portfolio management, architecture, business analysis, quality improvement and assurance and delivery.
- Business people assigned to software projects will learn how to communicate their ideas better.
- Senior product or project sponsors will learn how to communicate their assumptions more effectively to delivery teams, how to engage delivery teams to make better strategic decisions, and how to manage their project portfolio more effectively.
- Delivery teams that are already working under the umbrella of agile or lean delivery methods, and more recently lean startup ideas, will learn how to better focus deliverables and engage business sponsors and users.
- Delivery teams moving to agile or lean delivery methods will get ideas on how to address some common issues with scaling these practices, such as creating a big picture view, splitting work into small chunks that still have business value and reporting progress more meaningfully.
About the author
Gojko Adzic is a strategic software delivery consultant who works with ambitious teams to improve the quality of their software products and processes. Gojko won the 2012 Jolt Award for the best book, was voted by peers as the most influential agile testing professional in 2011, and his blog won the UK Agile Award for the best online publication in 2010.
Specification by Example is an emerging practice for creating software based on realistic examples, bridging the communication gap between business stakeholders and the dev teams building the software. In this book, author Gojko Adzic distills interviews with successful teams worldwide, sharing how they specify, develop, and deliver software, without defects, in short iterative delivery cycles.
About the Technology
Specification by Example is a collaborative method for specifying requirements and tests. Seven patterns, fully explored in this book, are key to making the method effective. The method has four main benefits: it produces living, reliable documentation; it defines expectations clearly and makes validation efficient; it reduces rework; and, above all, it assures delivery teams and business stakeholders that the software that's built is right for its purpose.
About the Book
This book distills from the experience of leading teams worldwide effective ways to specify, test, and deliver software in short, iterative delivery cycles. Case studies in this book range from small web startups to large financial institutions, working in many processes including XP, Scrum, and Kanban.
This book is written for developers, testers, analysts, and business people working together to build great software.
Purchase of the print book comes with an offer of a free PDF, ePub, and Kindle eBook from Manning. Also available is all code from the book.
- Common process patterns
- How to avoid bad practices
- Fitting SBE in your process
- 50+ case studies
Table of Contents
Part 1 Getting started
Part 2 Key process patterns
Part 3 Case studies
- Key benefits
- Key process patterns
- Living documentation
- Initiating the changes
- Deriving scope from goals
- Specifying collaboratively
- Illustrating using examples
- Refining the specification
- Automating validation without changing specifications
- Validating frequently
- Evolving a documentation system
- Iowa Student Loan
- Sabre Airline Solutions
- ePlan Services
- Concluding thoughts
Running Serverless is a technical tutorial book. It will be useful for two groups of software developers and architects: people who have no previous experience working with serverless applications and are interested in learning about emerging cloud architectural patterns, and people who already work with Lambda using other deployment frameworks and want to learn about AWS SAM, the Serverless Application Model.
The contents of this book are based on author's experiences with MindMup, a collaborative mind-mapping system that was one of the early adopters of AWS Lambda. MindMup moved to a serverless model from an application hosting service throughout 2016, in order to benefit from on-demand scaling. We reduced operational costs by about two-thirds while significantly increasing application capacity, speeding up development and reducing time to market for new features.
This book is structured as a walk-through for building a practical application. We start from a simple static API and gradually grow it into an online image-resizing service, ready for millions of users, with all the supporting operational and infrastructural capabilities. The application closely resembles real-world systems that many of you will develop in your jobs. This will give you a good structure for your own work, and you will be able to almost copy parts to get a head start. As you discover how to create and deploy different parts of the application, you will also learn about key aspects of Lambda and related services, important tips, techniques and tools for running serverless.
The tutorial evolved from dozens of conference workshops and code camps. Gojko and his colleagues have used the exercises from this book to teach hundreds of developers about serverless architectures, improving the examples through feedback into a great way to gradually introduce important concepts.
Our lives are increasingly tracked, monitored and categorised by software, driving a flood of information into the vast sea of big data. In this brave new world, humans can't cope with information overload. Governments and companies alike rely on computers to automatically detect fraud, predict behaviour and enforce laws. Inflexible automatons, barely smarter than a fridge, now make life-changing decisions. Clever marketing tricks us into believing that phones, TV sets and even cars are somehow smart. Yet all those computer systems were created by people - people who are well-meaning but fallible and biased, clever but forgetful, and who have grand plans but are pressed for time. Digitising a piece of work doesn't mean there will be no mistakes, but instead guarantees that when mistakes happen, they'll run at a massive scale.
The next time you bang your head against a digital wall, the stories in this book will help you understand better what's going on and show you where to look for problems. If nothing else, when it seems as if you're under a black-magic spell, these stories will at least allow you to see the lighter side of the binary chaos.
For people involved in software delivery, this book will help you find more empathy for people suffering from our mistakes, and discover heuristics to use during analysis, development or testing to make your software less error prone.
About the author
Gojko Adzic is a partner at Neuri Consulting LLP, winner of the 2016 European Software Testing Outstanding Achievement Award, and the 2011 Most Influential Agile Testing Professional Award. Gojko's book Specification by Example won the Jolt Award for the best book of 2012, and his blog won the UK Agile Award for the best online publication in 2010.
Gojko is a frequent keynote speaker at leading software development conferences and one of the authors of MindMup and Claudia.js. As a consultant, Gojko has helped companies around the world improve their software delivery, from some of the largest financial institutions to small innovative startups.