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About Jerry Boyd
I’m a house husband. I keep things together while my wonderful wife makes our living. I’ve worked as a machinist, short order cook, electronics assembly tech, and several other jobs. My hobbies include vehicle maintenance, (I’ve had the transmission out of my truck. Twice) free flight airplanes, electronics, and shooting.
I was born and raised in the Ozarks, and now live in Mid-Missouri.
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Titles By Jerry Boyd
Come along as Bob and the crew of the Gene help the Boatmen get settled on a new planet. See what dangers they find, as they explore it together. Frank and Ernest save the day, and the planet.
The Walnut Cartel has one more try to get rid of BSR. See how the crew deals with it all.
Captain Sloan did something he shouldn’t have. Now he has to make amends. That turns out to be more of a job than anyone would have thought. Watch him and the crew of the Armstrong as they work to make things right.
Bob thought they had the Boatmen safe from the cats, and in places where they could live peacefully. Turns out the cats have a purpose, and the fleet made a mistake. Little Becky gets hurt finding that out.
Nikki took a job before she saw the equipment. Can she keep her passengers alive on a strange planet?
Are the natives friendly?"
John is doing well with his underground medical practice, when his sometime partner Bob calls him with a job. A job that changes everything.
Julie's boss wants to retire. Can she handle running the restaurant? Can Bob find her the help she needs?
Dee has come down with a terrible case of pedestrianism. Can Bob and the boys find the cure? Will she drive again?
Ever wonder what the other captains in BSR get up to? Follow along as Joshua, of the BS Rocket J, goes looking for love, and new trading partners.
Watch Dingus of the BS Armstrong make friends by doing a good deed.
Three stories for the price of one! What a deal!
Firestarter does her best to fit in on the Gene, but it’s a long jump from stone-tipped spears to starships. Janet and the other girls do their best to help her fit in. Eve and Aika have trouble getting to know a new AI, and Topper’s past brings a new problem for the crew to work on. Come along while they work it all out.
Bob and friends come back to Earth for a little well-deserved R and R. Take a few nice walks in the woods, play a little paintball. Too bad it can’t be that easy. Too many people want Commonwealth tech, for them to ever have any peace.
Andre runs into trouble, riding with Rachel, while he’s on leave. By the time he’s back on duty, Rachel has decided to join up with BSR. Her first job is a doozy, though. She has to keep the twins out of trouble. Slavers show up again, with hopes of getting the company out of the way. After the fleet explains the error in their ways, they head out to check on a new planet. A stowaway causes trouble for Topper, but it turns out for the best.
John is taken hostage by desperate deserters. Can Dee save him with the power of sideways?
The residents of Shady Oaks need exercise. Can Snitz get the whole place on their feet?
Get the answers to these and other burning questions on the next episode of 'As the Frisbee Turns'.
Bringing Amelia home should be a cause for celebration, right? This is BSR we’re talking about. Our shepherd is aboard, and stirring things up. Come see Bob try and make peace, and get a little time in the shade.
The fleet needs to check into a beacon they found, but Bob thinks it might be more than it seems. Either way, it’s a hazard to navigation that needs to be seen to. Ride with the BSR fleet, as they find new friends, and old heroes.