John Walker

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About John Walker
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Titles By John Walker
Too Old To Die
Apr 30, 2022
by
John Walker
$0.99
Gareth Weston feels old. After a lifetime as a soldier, he’s retired to a quiet part of Earth where he expects to live out the rest of his days in quiet tranquility. With the universe at peace, he experiences a sense of uselessness. Long hikes in the woods only go so far in keeping him busy and active.
Sometimes, fate isn’t content to allow obscurity to set in. When a mysterious force descends upon Earth, Gareth learns how battered his body has become. What starts off as a threat to his small community swiftly escalates as the invaders obliterate major cities. With few chances for survival, and only a rogue doctor as an ally, Gareth must find a way to escape his home. Or die trying.
Sometimes, fate isn’t content to allow obscurity to set in. When a mysterious force descends upon Earth, Gareth learns how battered his body has become. What starts off as a threat to his small community swiftly escalates as the invaders obliterate major cities. With few chances for survival, and only a rogue doctor as an ally, Gareth must find a way to escape his home. Or die trying.
Other Formats:
Paperback
by
John Walker
$0.99
A massive sphere appears near Earth, defying all attempts to communicate or understand its purpose. Power outages plague key cities and military bases, causing wide spread panic and chaos. Only the Space Agency seems to have a grasp on the situation but with all their combined resources, they’re baffled.
Captain Warren Miller races to join his colleagues in the Agency headquarters, hoping to convince his superiors to launch their latest space craft, the battlecruiser Leviathan, which may be able to defy this intruder. In the absence of communication, he hopes a little intimidation might bring about a conversation.
But then smaller objects descend upon the Earth, grabbing up people from all over the globe. Captain Miller never makes it back to base, forcing the Agency to scramble for a response. With the weight of an expectant world beating down on them and the alien threat looming above, they have no choice but to engage the enemy or simply witness history in the making.
Captain Warren Miller races to join his colleagues in the Agency headquarters, hoping to convince his superiors to launch their latest space craft, the battlecruiser Leviathan, which may be able to defy this intruder. In the absence of communication, he hopes a little intimidation might bring about a conversation.
But then smaller objects descend upon the Earth, grabbing up people from all over the globe. Captain Miller never makes it back to base, forcing the Agency to scramble for a response. With the weight of an expectant world beating down on them and the alien threat looming above, they have no choice but to engage the enemy or simply witness history in the making.
by
John Walker
$0.99
On the eve of Humanity’s first great journey beyond our solar system, tragedy strikes. Hostile ships arrive, attacking the fledgling fleet and decimating it with ease. Only the intervention of strangers, benevolent aliens prevents the total annihilation of not only the starships, but the planet itself.
Offering the means to defend themselves in the form of shared technology and a liaison, humanity prepares to fight back. They refit the Behemoth, the only surviving ship from the initial attack and embark on a quest to join their saviors. A war is brewing against a zealous enemy, one with a single minded notion to destroy every colony, every world, all civilizations.
As humanity works to prove themselves to their highly advanced allies, they travel to the far reaches of the galaxy. Every test pushes them toward their ultimate confrontation, a final match with those who attacked them in the very beginning. But will their preparation be enough to defeat a culture literally designed for war?
Box set includes:
Behemoth: Rise Of Mankind Book 1
Warfare: Rise Of Mankind Book 2
Raid: Rise Of Mankind Book 3
Conflict: Rise Of Mankind Book 4
Pursuit: Rise Of Mankind Book 5
Artifact: Rise Of Mankind Book 6
Rebellion: Rise Of Mankind Book 7
Extinction: Rise Of Mankind Book 8
Offensive: Rise Of Mankind Book 9
Showdown: Rise Of Mankind Book 10
Offering the means to defend themselves in the form of shared technology and a liaison, humanity prepares to fight back. They refit the Behemoth, the only surviving ship from the initial attack and embark on a quest to join their saviors. A war is brewing against a zealous enemy, one with a single minded notion to destroy every colony, every world, all civilizations.
As humanity works to prove themselves to their highly advanced allies, they travel to the far reaches of the galaxy. Every test pushes them toward their ultimate confrontation, a final match with those who attacked them in the very beginning. But will their preparation be enough to defeat a culture literally designed for war?
Box set includes:
Behemoth: Rise Of Mankind Book 1
Warfare: Rise Of Mankind Book 2
Raid: Rise Of Mankind Book 3
Conflict: Rise Of Mankind Book 4
Pursuit: Rise Of Mankind Book 5
Artifact: Rise Of Mankind Book 6
Rebellion: Rise Of Mankind Book 7
Extinction: Rise Of Mankind Book 8
Offensive: Rise Of Mankind Book 9
Showdown: Rise Of Mankind Book 10
Swarm: Alpha Colony Book 9
Mar 15, 2022
by
John Walker
$3.99
Death has come to visit the last intelligent cultures of the galaxy. With only a few short months to prepare for their opponents, humanity and their allies must race against time to prepare a defense. Their desperate efforts may be for nought as they struggle against the last of the Ghrell, intent on leaving the universe defenseless.
Meanwhile, a lone starship returns to a dying world in search of much needed data to defend themselves from the monsters breathing down their necks. As they commence with their mission, they find some things do not die so easily and the defenses of an ancient race may be enough to end their lives.
Meanwhile, a lone starship returns to a dying world in search of much needed data to defend themselves from the monsters breathing down their necks. As they commence with their mission, they find some things do not die so easily and the defenses of an ancient race may be enough to end their lives.
Other Formats:
Paperback
by
John Walker
$0.99
Humanity has long explored mysteries of their past. From the theories of Atlantis to the fabled stories of Greek Gods, most had been dismissed as fantasy and legend. When humanity discovered ‘the Orb’, such fairy tales came a little closer to having some potential truth. Even scratching the surface of the knowledge contained within this ancient technology granted an understanding of faster than light travel and a wild number of other luxuries.
Employing this newfound knowledge, humanity built the Gnosis, a highly advanced starship capable of long range travel and self-sufficient exploration. They would visit other solar systems, departing as pioneers into the unknown. But as excitement built with the people of Earth and the journey drew near, an alien race arrived in Sol, intent on stealing the Orb.
Now, with a hostile first contact initiated, humanity is thrust into universal conflict, one where other beings vie for powerful artifacts spread throughout the galaxy. As they conduct their first interstellar battle, they find themselves drawn into an intrigue they do not understand but must engage for if they do not, they may well face an opponent they cannot defeat.
The box set includes:
Gnosis: Legacy War Book 1
Lost Systems: Legacy War Book 2
Alliance: Legacy War Book 3
Marooned: Legacy War Book 4
Deep Dive: Legacy War Book 5
Reclamation: Legacy War Book 6
Anomaly: Legacy War Book 7
Gamma Strike: Legacy War Book 8
Golden Age: Legacy War Book 9
Employing this newfound knowledge, humanity built the Gnosis, a highly advanced starship capable of long range travel and self-sufficient exploration. They would visit other solar systems, departing as pioneers into the unknown. But as excitement built with the people of Earth and the journey drew near, an alien race arrived in Sol, intent on stealing the Orb.
Now, with a hostile first contact initiated, humanity is thrust into universal conflict, one where other beings vie for powerful artifacts spread throughout the galaxy. As they conduct their first interstellar battle, they find themselves drawn into an intrigue they do not understand but must engage for if they do not, they may well face an opponent they cannot defeat.
The box set includes:
Gnosis: Legacy War Book 1
Lost Systems: Legacy War Book 2
Alliance: Legacy War Book 3
Marooned: Legacy War Book 4
Deep Dive: Legacy War Book 5
Reclamation: Legacy War Book 6
Anomaly: Legacy War Book 7
Gamma Strike: Legacy War Book 8
Golden Age: Legacy War Book 9
Treachery: Alpha Colony Book 8
Feb 11, 2022
by
John Walker
$3.99
Plans escalate. The time to act has come as a full-on insurrection threatens the fledgling human colony. Those opposed rush to a point of safety, narrowly escaping a violent group with no qualms about killing civilians. With no resources and a long way to go, these soldiers must keep away or risk a battle they are not equipped to fight.
Madness reigns aboard the hub as a rogue dreadnought captain steps out to subjugate the colony. An ambitious young woman finds herself in the middle of two strong personalities. With her back against the wall, she has the choice of two kinds of death. But with tension escalating on all fronts, the dreadnoughts might start shooting, giving her a chance to escape.
Madness reigns aboard the hub as a rogue dreadnought captain steps out to subjugate the colony. An ambitious young woman finds herself in the middle of two strong personalities. With her back against the wall, she has the choice of two kinds of death. But with tension escalating on all fronts, the dreadnoughts might start shooting, giving her a chance to escape.
Other Formats:
Paperback
Contact: Alpha Colony Book 2
Aug 17, 2021
by
John Walker
$3.99
A strange signal beckons to the newly arrived humans. As they struggle to make a new home, they send the dreadnought Daedalus to investigate. They believe they are about to engage in first contact with an alien race. What they find may well endanger the colonization effort as well as the future of the human race.
Meanwhile, research teams and scouts scour the planet in an effort to ensure the safety of civilian workers. One such group uncovers a shocking discovery, one which might answer many questions about their new home. If they live to tell the tale.
Meanwhile, research teams and scouts scour the planet in an effort to ensure the safety of civilian workers. One such group uncovers a shocking discovery, one which might answer many questions about their new home. If they live to tell the tale.
Other Formats:
Paperback
Portents: Alpha Colony Book 6
Dec 14, 2021
by
John Walker
$3.99
The titanic battle between the Ghrell and the unified fleet of humans, Torlas and Bhalas rages on. After a devastating explosion nearly destroys the Daedalus, David Warwick is faced with an uphill fight to repel boarders and restore power to his vessel. If they succeed, they may well get home but failure means the loss of not only their lives, but the fragile alliances they have recently formed.
The Ulysses continues their journey, fighting to restore all systems so they might return home. A duel between juggernauts intensifies the danger and when they are discovered, it seems like only a matter of time before they are captured or destroyed.
Criminals on the hub intensify their game, putting investigators at risk along with conspirators on the wrong side of their activities. A young security officer finds himself in the difficult situation of having to trust someone he barely knows, a potential criminal in her own right with a shady past.
All these things culminate in a dark portent discovered on Gaia, one that may spell doom for all sapient life in the universe.
The Ulysses continues their journey, fighting to restore all systems so they might return home. A duel between juggernauts intensifies the danger and when they are discovered, it seems like only a matter of time before they are captured or destroyed.
Criminals on the hub intensify their game, putting investigators at risk along with conspirators on the wrong side of their activities. A young security officer finds himself in the difficult situation of having to trust someone he barely knows, a potential criminal in her own right with a shady past.
All these things culminate in a dark portent discovered on Gaia, one that may spell doom for all sapient life in the universe.
Other Formats:
Paperback
Ultimatum: Alpha Colony Book 5
Nov 14, 2021
by
John Walker
$3.99
Humanity stands on the brink of finally claiming their new world for themselves. A final push will see them through, but what lies beyond is anyone’s guess. As they pit their armies against the last desperate beasts holding their ground, it looks as if they may be the new masters of the world. Though it may cost them in blood.
But intrigues abound. Crime on the hub may be the start of a festering rot, something that could plague humanity’s fresh start before it even begins. Agents on either side push and pull, involving the highest echelons of their people in an effort to come out ahead. Which of these sides are together? Which will come out ahead? The answer will determine the course of life in that region of space.
And while all this goes on, the sinister Ghrell must be dealt with. Humanity commits two dreadnoughts to a fleet going after their enemies, a blow that should settle a score. With some major upgrades and plenty of allies, it seems like a sure thing. Yet if they have learned anything, it is that their opponents are crafty. And whatever they find may not be so simple to put down.
But intrigues abound. Crime on the hub may be the start of a festering rot, something that could plague humanity’s fresh start before it even begins. Agents on either side push and pull, involving the highest echelons of their people in an effort to come out ahead. Which of these sides are together? Which will come out ahead? The answer will determine the course of life in that region of space.
And while all this goes on, the sinister Ghrell must be dealt with. Humanity commits two dreadnoughts to a fleet going after their enemies, a blow that should settle a score. With some major upgrades and plenty of allies, it seems like a sure thing. Yet if they have learned anything, it is that their opponents are crafty. And whatever they find may not be so simple to put down.
Other Formats:
Paperback
Fuel Of War: Alpha Colony Book 7
Jan 15, 2022
by
John Walker
$3.99
Humanity and their Torlas allies have fended off the Ghrell. They lick their wounds, contending with the aftermath of a conflict that nearly claimed two of the human dreadnoughts. They face lingering intruders, near catastrophic damage, and a need to perform search and rescue throughout the battlefield. The battle may be over, but that’s only the beginning as they struggle to survive.
Back on Gaia, humanity seems to have prospered. Civilians establish the colony, building habitats and agricultural centers. The Cavers have been dispatched. It seems prosperity may have finally come. But underneath the serenity, a shadowy conflict rages between dreadnought captains. Soldiers and civilians alike find themselves in the middle of a skirmish which may lead to the extinction of mankind.
Back on Gaia, humanity seems to have prospered. Civilians establish the colony, building habitats and agricultural centers. The Cavers have been dispatched. It seems prosperity may have finally come. But underneath the serenity, a shadowy conflict rages between dreadnought captains. Soldiers and civilians alike find themselves in the middle of a skirmish which may lead to the extinction of mankind.
Other Formats:
Paperback
Expansion: Alpha Colony Book 3
Sep 16, 2021
by
John Walker
$3.99
Humanity has established a foothold on their new home, but they’re far from settled. The Cavers continue to be a massive problem, their numbers seem endless regardless of how much firepower they throw at them. A discovery may hold the key to taking care of them once and for all, a secret to their heritage hidden somewhere on the planet. If it can be found.
The colony is not the only problem. Captain David Warwick’s ship has been assigned to negotiate with the newly discovered Bhalas race. They hope to establish an alliance, friendship in that distant part of the galaxy. But when another culture’s outpost falls under attack, the Daedalus makes a detour to help.
Their success or failure may establish a friendship with a powerful culture in the region. Or they could wind up with another enemy even more powerful than the raiding Ghrell.
The colony is not the only problem. Captain David Warwick’s ship has been assigned to negotiate with the newly discovered Bhalas race. They hope to establish an alliance, friendship in that distant part of the galaxy. But when another culture’s outpost falls under attack, the Daedalus makes a detour to help.
Their success or failure may establish a friendship with a powerful culture in the region. Or they could wind up with another enemy even more powerful than the raiding Ghrell.
Other Formats:
Paperback
Divided: Alpha Colony Book 4
Oct 16, 2021
by
John Walker
$3.99
Violence brings three factions together in an attempt to build an alliance. These cultures, intent on banding together against the Ghrell threat, meet in human space. But treachery is afoot and the crew of the Daedalus discover their good intentions may not be enough to stop those opposed to a unified front.
Meanwhile, the battle to secure the planet’s surface continues. The military prepares to take out a massive lair of their enemies. They’re drawing closer to the source, though even as they do, they find an even more dangerous enemy, one capable of better tactics and coordination. The violence escalates to the point where the military may have bitten off more than they can chew.
The crew of the Ulysses have crash landed far from home, cut off from their alliance and with little hope. Ghrell forces surround them and they’ve only got a short time before they’re discovered and killed. Resources are scarce, and an alien force rushes toward them, putting their survival on a short timer.
Meanwhile, the battle to secure the planet’s surface continues. The military prepares to take out a massive lair of their enemies. They’re drawing closer to the source, though even as they do, they find an even more dangerous enemy, one capable of better tactics and coordination. The violence escalates to the point where the military may have bitten off more than they can chew.
The crew of the Ulysses have crash landed far from home, cut off from their alliance and with little hope. Ghrell forces surround them and they’ve only got a short time before they’re discovered and killed. Resources are scarce, and an alien force rushes toward them, putting their survival on a short timer.
Other Formats:
Paperback
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