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About Kane Gilmour
Kane Gilmour is the international bestselling author of The Crypt of Dracula. He has co-authored several titles with Jeremy Robinson and also writes his own thriller novels. In addition to his work in novels, Kane has had short stories appear in several anthologies and magazines, and he worked on artist Scott P. Vaughn’s sci-fi noir webcomic, Warbirds of Mars as well as on Jeremy Robinson’s comic book adaptation of the novel Island 731. He lives with his significant other, his kids, her kids, and three dogs in Vermont. He’s thinking of buying a farm to house them all.
Visit him online at: kanegilmour.com.
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Titles By Kane Gilmour
120,000 words, with four original stories and eight best-of-SNAFU reprints.
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Some of the most important military missions have been medical evacuations – medivacs.
Soldiers don’t often fight for themselves. They fight for the guy next to them, their brother, their friend, their family.
And they fight hard.
In 2019, Cohesion author and friend… hell, more family, really… Jim Moore was suddenly in the struggle of his life. He overcame the Big C, but his fight is ongoing. A fight to pay for all the treatments in a country that has no free public health system, and a fight to claw his way back from the ravages of the very treatment that saved his life.
His fight is our fight, and if we don’t fight for our friends, is there anything really worth living for?
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All income from SNAFU: Medivac goes to Jim to help pay his bills and keep his household functional.
Once this is no longer necessary, the income will transfer to a cancer research or treatment charity.
Survival horror… with soldiers.
Straining to make that one clip of rounds last. Making sure not to waste a single bullet.
Lost in the shadows, low on ammo; only edged weapons; wounded, fighting to survive, the last remnants of the mission team trying to make sense of where they had gone wrong, and how to make it out alive with next-to-no resources.
Survival horror, where every bullet counts.
Featuring nearly 100,000 words of military fiction and sci-fi.
– Jeremy Robinson & Kane Gilmour (Callsign: Deep Blue, Ragnarok, and Omega, all part of the phenomenal Jack Sigler/Chess Team series)
– S.D. Perry (has written extensively in the universes of Star Trek, Aliens, and Resident Evil, among others)
– Matt Hilton (author of the high-octane Joe Hunter thriller series)
Plus another six established and emerging writers.
TABLE OF CONTENTS:
Badlands – S.D. Perry
Of Storms and Flame – Tim Marquitz & J. M. Martin
In Vaulted Halls Entombed – Alan Baxter
They Own the Night – B. Michael Radburn
Fallen Lion – Jack Hanson
Sucker of Souls – Kirsten Cross
After the Red Rain Fell – Matt Hilton
The Slog – Neal F. Litherland
Show of Force – Jeremy Robinson & Kane Gilmour
REVIEWS FOR SURVIVAL OF THE FITTEST:
“Of the four volumes thus far, Survival of the Fittest is arguably the
most cohesive, certainly the most enjoyable for me to read. Every story
was well-chosen; every author represented by solid, engaging storytelling,
and every conclusion (even to those stories that are part of
continuing narratives) inevitable and, at the same time, wonderfully
—Dr Michael R. Collings
“Very enjoyable and well worth reading.”
“This anthology takes what’s expected from the genre and turns it
into the strangest, most bad-ass mix of military horror stories in the
best way possible.”
REVIEWS FOR THE SNAFU SERIES:
“... a great taste of what military horror can achieve.”
—Horrortalk.com (SNAFU: Heroes)
“... every single story holds its own and it’s damn difficult to pick a
standout as they all leave a mark.”
—Horrortalk.com (SNAFU 1)
“... Geoff Brown and Amanda J. Spedding deserve immense credit for
both the consistent quality and extraordinary variety...”
—This Is Horror (UK) (SNAFU 1)
While the team is spread thin, an intruder walks past their secret headquarters’ defenses, sits himself down in the director’s chair and waits. When he’s discovered by Endgame’s coordinator, Tom Duncan, Callsign: Deep Blue, he’s easy to identify—Richard Ridley, the team’s oldest and most dangerous enemy, who is supposed to be dead.
But he isn’t Ridley. He is a clone in search of his master, the real Ridley, who yet lives and is being held captive by the same man holding King’s parents. Believing Ridley is the only one capable of stopping Alexander’s plans, a temporary and tenuous alliance is formed, and Alexander’s location is soon uncovered. The team, along with three clones, heads for a citadel buried beneath the ruins of ancient Carthage. Already in the area, King and Asya arrive first to find their parents and a staggering family secret that leads to the end of King’s life as he knows it. The rest of the team arrives to find Richard Ridley free to act, an army of high-tech mercenaries bearing down on their location and evidence of their leader’s demise.
King is dead. Long live King.
Omega is the fifth full-length novel in the Jack Sigler/Chess Team series, following Pulse, Instinct, Threshold, and Ragnarok, as well as the prequel novel Prime, and eight standalone novellas focusing on the individual characters in the series.
Refuge, New Hampshire, is a small town. The kind found on postcards. Their biggest concern is the rowdy summertime revelers making their way up from Massachusetts and New York. And with most of the town’s residents in neighboring Ashland, for the Fourth of July fireworks show, Refuge is quieter than usual. That is, until the Baptist church’s bell starts ringing—on its own.
The bell chimes faster and faster, reaching a frenetic pace, as though rung by the Devil himself. But the bell is just the beginning. The air shimmers. The night-time sky fills with a burning red aurora. The moon, previously a crescent, is now full. And just hours after dusk, the sun returns to the sky, revealing an endless desert where there was once a mountainous pine forest.
Led by ex-Army Ranger turned surrealist painter, Griffin Butler, Sheriff Rebecca Rule and her deputy, Helena Frost, the residents of Refuge must weather an ever changing onslaught of otherworldly dangers while trying to uncover how and why the landscape beyond town shifts every time the church bell tolls.
As a sequence of horrific events threaten to destroy the town, the residents must band together, search for answers and find a way to defend their homes, or Refuge will be lost.
The world is barely holding on. A century after a series of apocalyptic events, humanity is struggling to survive. In the frigid north of Scandinavia, people have returned to farming, fishing, and fighting amongst themselves, living as their ancient Viking ancestors once did. But their days in the world are numbered.
The last tattered remnants of humankind have become barren. No new live births have occurred in over a decade. When the remaining population dies, the human race will end.
When a call goes out to the greatest fighters in the North, men capable of surviving a long journey and crushing any obstacle in their path, a young female berserker named Val takes up the challenge. With her eyes hidden behind red-lens goggles, she violently proves her worth, seizes control of a small band of fellow berserkers, and heads south to claim her prize: the first glimmer of hope for a tomorrow.
Traveling deep into the wastes of Europe, surrounded by dangerous landscapes and the mutated creatures that populate them, they find themselves pursued by enemies determined to stop them at all costs. Attacked from without and betrayed from within, Val fights for the future, and if she fails, humanity fails along with her.
Security doors slam shut and lock, sealing Duncan and his assistants inside. As Matt Carrack, the leader of Duncan’s security team, attempts to gain access, Duncan discovers they are not alone inside the abandoned facility. High tech intruders have infiltrated the base, their goal unknown. But a far greater threat rises from the subterranean depths beneath Alpha—failed regenerative experiments from the days of Manifold, and they’re fast, hostile and hungry.
While the security team are beset by ingenious death traps, determined mercenaries and vicious creatures that defy their imaginations, Duncan and his personal bodyguard must battle the growing tide of creatures, stave off the incursion of enemy forces and prevent the violent intruders from releasing the horror currently contained inside Alpha, to an unsuspecting outside world. And as the battle rages, a bomb quietly counts down in the shadows.
Callsign: Deep Blue was the seventh in a series of Chess Team novellas released in 2011. Each of the eight books in the series—deemed the ‘Chesspocalypse’—follows a single member of the team and is co-authored by Jeremy Robinson and one of six other fantastic authors. The stories take place after the events of Threshold, the third Jack Sigler thriller, and before the events of Ragnarok, the fourth full-length novel in the series. The Chesspocalypse novellas are designed to introduce readers to the series. If you haven’t read the novels, no worries. Enjoy the ride!
Praise for Robinson
“Rocket-boosted action, brilliant speculation, and the recreation of a horror out of the mythologic past, all seamlessly blend into a rollercoaster ride of suspense and adventure.”
—James Rollins, New York Times bestselling author of The Eye of God
“With Threshold Jeremy Robinson goes pedal to the metal into very dark territory. Fast-paced, action-packed and wonderfully creepy! Highly recommended!”
—Jonathan Maberry, New York Times bestselling author of Rot & Ruin
“Jeremy Robinson is the next James Rollins”
—Chris Kuzneski, New York Times bestselling author of The Einstein Pursuit
“If you like thrillers original, unpredictable and chock-full of action, you are going to love Jeremy Robinson...”
—Stephen Coonts, New York Times bestselling author of Pirate Alley
“How do you find an original story idea in the crowded action-thriller genre? Two words: Jeremy Robinson.”
—Scott Sigler, New York Times bestselling author of Pandemic
“There’s nothing timid about Robinson as he drops his readers off the cliff without a parachute and somehow manages to catch us an inch or two from doom.”
—Jeff Long, New York Times bestselling author of The Descent
Praise for Gilmour
“Resurrect is high adventure in the grand tradition, with a brash hero, relentless villains, beautiful women, and breathtaking locales from the Himalaya to Hong Kong. It is as addictive as hot buttered popcorn—you’ll keep coming back for more.”
This second installment in the ongoing ATTACK OF THE KAIJU series has thirteen tales of giant monster mayhem brought to you by fourteen different authors, as well as three bonus essays by additional writers covering the world of kaiju. This includes such prominent kaiju authors as Matthew Dennion (publisher of ATTACK OF THE KAIJU Volume 1: AGE OF MONSTERS and creator of the series); Skip Peel (long-time scribe of kaiju fiction for G-FAN magazine); Zach Cole (creator of Marugrah, whose published saga began with KAIJU EPOCH); and Andres Perez (co-host of the popular KaijuNoir channel on YouTube and creator of the kaiju-fighting mech warrior Draco Azul, now in his own comic book). Also included is the work of Kane Gilmour, John LeMay, Christofer Nigro, D.G. Valdron, Christopher Conde, Alex Dumitru, Neil Reibe, Cody Bratsch, Andrew Nguyen, Nathan Marchland, Kevin Heim, and Dustin Dreyling.
Within these pages humanity desperately tries to fight their way back to the top spot as ruler of the world, but can their paltry military weaponry hope to prevail against the most powerful monsters in the genre of fantastic fiction? And where common soldiers may come up short, could super-heroic sentai and robotic mechs – both of whom can match the kaiju in size and power – possibly help turn the tide in favor of human civilization? Can even the gods themselves help preserve humanity’s reign, or are the titanic predators destined to transform their respective Earths into a kaiju kingdom?
The answers to these questions will be found in this very tome, so read if you dare! A lot of great excitement and horrifying nightmares await you inside.
And even though humankind has never really seen such monsters - we tremble at the thought of them and love to shiver as their screen versions make mayhem: the beast from twenty-thousand fathoms, Godzilla demolishing Tokyo, the massive creature in Cloverfield destroying New York, all of Earth warring with the colossal monsters in Pacific Rim.
Now, for the first time, a definitive anthology that gathers a wide range of larger-than-life short fiction with creatures that run a gargantuan gamut: the stealthy gabbleduck of Neal Asher’s Polity universe; Gary McMahon’s huge sea-born terror; An Owomoyela’s incredibly tall alien invaders; Frank Wu’s city-razing, eighty-foot-high, fire-breathing lizard; Lavie Tidhar’s titanic ship-devouring monstrosity; a really big Midwest US smackdown related by Jeremiah Tolbert . . . and many more mega-monster stories to feed your need for killer kaiju!
With an introduction by Robert Hood, co-editor of the groundbreaking, Ditmar Award-winning Daikaiju: Giant Monster Tales and host of Undead Backbrain, the premier website for matters relating to giant monsters.
THE CRYPT OF DRACULA
In 1899, master stone craftsman Andreas Wagner takes a job restoring an old castle in the rural mountains of Hungary. He and his mute young wife are hoping to find a new life, after the traumatic death of their infant daughter from a strange wasting disease in Munich. The eccentric Count who owns the castle, a suave but distant man, keeps strange hours. Still, Wagner settles in to the work nicely.
But then strange things start to happen in the remote castle on the cliff. The Count’s manservant is alternately elusive or confrontational. The locals are secretive and suspicious. Wagner is nearly killed by inexplicable falling masonry. A giant bat attacks his companions. Ghostly apparitions of women with claws and fangs prowl the halls of the gloomy castle late at night. When his friend falls ill from the same disease his daughter died of, Wagner decides it’s time to leave and look for a doctor, even if it means abandoning gainful employment.
But Count Dracula and his minions have other plans. For Wagner, what began as a simple job, soon becomes a frantic battle for survival and a race against the setting sun to rescue his wife and stop the spread of an ancient evil.
“All the hallmarks of a great 1970s classic creature flick are here: spooky castle, the gentleman creature of the night, and harried villagers poised to grab pitchforks and torches. Gilmour brings Dracula back, with a dash of 21st century adventure and a twist you won’t see coming.” —Jeremy Bishop, #1 bestselling horror author of Torment and The Sentinel
“THE CRYPT OF DRACULA is how a vampire novel should be written. It’s suspenseful, frightening, dark, and realistic. It harkens back to the day when ‘monster’ movies played at Saturday matinees and at midnight showings. Somewhere, Bram Stoker is smiling. He’s beaming from ear to ear because someone finally got it right, and that someone is Kane Gilmour.” —Mark Adduci, Suspense Magazine
“If you are a fan of the old-style Dracula stories, you will definitely enjoy reading THE CRYPT OF DRACULA by Kane Gilmour. Kane did an amazing job recreating the feel of Stoker while adding his own style. Travel to a magnificent castle perched dangerously on a cliff in Romania, with a very dark and dangerous secret. Within the walls hide your worst nightmares, blood-thirsty and evil. Finally, a vampire that makes you weak in the knees and afraid of the dark. There are definitely no emo, glittering vampires in this book! Be prepared to sleep with the lights on.” —Carol ‘Pixie’ Brearley, author of RISE OF THE DARK ANGEL
“Experience the Count again...for the first time! Gilmour’s version of Dracula is both homage to the classic Hammer films and a re-imagining that will have you peeking out your covers at night, while at the same time giggling like Renfield with each turn of the page. Don’t let the sun go down before getting this awesome book!” —J. Kent Holloway, author of DEVIL’S CHILD and THE CURSE OF ONE-EYED JACK
230 pages in print.
Instead, Earth was invaded by creatures from the stars!
One small group of resistance fighters has banded together to hold the line…at all costs!
WARBIRDS OF MARS: STORIES OF THE FIGHT!
Bomber pilot Jack Paris. Lounge singer Josie Taylor. Bandaged avenger Hunter Noir. Mysterious hybrid Mr. Mask. Together they will stop at nothing to undermine the Martian occupation of Earth. From daring action in the South China Sea to explosive chaos on the frozen glaciers of Greenland. Watch a man transformed into a vigilante hero, as the world he knows crumbles around him. See an alien-human abomination discover self-worth in the death of a man who extends him kindness. What are the resistance plans for combating the Martian threat? Discover an awakening as two young boys journey from distant farms to the big city, to get in on the life of battle. Just what are the creeping monsters threatening the small southwestern town of Adobe Wells?
Scott P. Vaughn’s vision of a world ruled by three-eyed invaders from the popular webcomic comes to life in this anthology, with fourteen tales of intrigue, horror, and desperate action. The stories run the gamut from the air war, to the horseback of the wild west and the nocturnal alleys of battle-torn 1940s urban America. Brought to you by some of the best names in the horror, action & adventure, supernatural thriller, and comics genres. Relive the glory of the Pulp era with these stories of the fight.
With illustrations by Mike DeBalfo, Bill Farmer, Robert Hack, John Lucas, Dan Parsons, Doc Vaughn & more!