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About Keith R. A. Decandido
Keith R.A. DeCandido was born and raised in New York City to a family of librarians, which pretty much explains everything. He has written more than 50 novels, as well as short stories, nonfiction, eBooks, comic books, and blog entries, many of them in various media universes, among them Star Trek, Alien, Supernatural, World of Warcraft, StarCraft, Marvel Comics, Cars, Farscape, Buffy the Vampire Slayer, Stargate, Serenity, Resident Evil, Kung Fu Panda, Doctor Who, Sleepy Hollow, Leverage, Orphan Black, and more. Among his many works of original fiction are the fantasy police procedural series of novels and short stories that started with Dragon Precinct, as well as a series of urban fantasy short stories set in Key West, Florida, many of which are in Ragnarok & Roll: Tales of Cassie Zukav, Weirdness Magnet, fiction about cops in a city filled with super heroes, and an urban fantasy series about a nice Jewish boy from the Bronx who hunts monsters, starting with the novel A Furnace Sealed. Keith is also an editor (having supervised several book lines and put together dozens of anthologies), musician (percussionist for the Don't Quit Your Day Job Players, the Boogie Knights, and others), pop culture commentator (he writes for both Tor.com and his own Patreon at patreon.com/krad) and a third-degree black belt in Kenshikai karate (he both trains and teaches). He still lives in New York City with various humans and animals.
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Twenty-two years ago, Sam and Dean Winchester lost their mother to a mysterious and demonic supernatural force. In the years after, their father, John, taught them about the paranormal evil that lives in the dark corners and on the back roads of America...and he taught them how to kill it.
Sam and Dean have hit New York City to check out a local rocker's haunted house. But before they can figure out why a lovesick banshee in an '80s heavy-metal T-shirt is wailing in the bedroom, a far more macabre crime catches their attention. Not far from the house, two university students were beaten to death by a strange assailant. A murder that's bizarre even by New York City standards, it's the latest in a line of killings that the brothers soon suspect are based on the creepy stories of legendary writer Edgar Allan Poe.
Their investigation leads them to the center of one of Poe's horror classics, face-to-face with their most terrifying foe yet. And if Sam and Dean don't rewrite the ending of this chilling tale, a grisly serial killer will end their lives forevermore.
Twenty-two years ago, Sam and Dean Winchester lost their mother to a mysterious and demonic supernatural force. In the years after, their father, John, taught them about the paranormal evil that lives in the dark corners and on the back roads of America . . . and he taught them how to kill it.
Sam and Dean are headed for Key West, Florida, home to Hemingway, hurricanes, and a whole lot of demons. The tropical town has so many ghouls on the loose that one of its main moneymakers has long been a series of ghost tours. But the tours are no more, not since one of the guides was found dead of an apparent heart attack . . . his face frozen in mid-scream. No one knows what horrors he saw, but the Winchester brothers are about to find out.
Soon they'll be face-to-face with the ghosts of the island's most infamous residents, demons with a hidden agenda, and a mysterious ancient power looking for revenge. It's up to Sam and Dean to save the citizens of Key West . . . before the beautiful island is reduced to nothing more than a pile of bones.
THE OFFICIAL VIDEO GAME ADAPTATION--AND MUCH MORE!
From birth, Amanda Ripley's life is riddled with hardship. Her parents live on the edge of poverty, so her mother--Ellen Ripley--seeks off-world contracts that lead to a position aboard the commercial hauler Nostromo. Then when the deep-space vessel disappears, Amanda passes into adulthood focused on discovering one thing.
WHAT HAPPENED TO ELLEN RIPLEY?
Amanda's quest pulls her into the underbelly of society, where few can be trusted. On Luna she meets someone who seems the exception--Private Zula Hendricks of the Colonial Marines but their relationship is short-lived. Just as Amanda appears to hit rock bottom... a lead appears.
To follow it, she must travel to the remote Sevastopol Station. There she hopes to find the answers she seeks. But the station is in ruins, and death stalks the corridors in the form of a deadly alien the likes of which she never could have imagined.
THE DARKEST HOUR IS JUST BEFORE THE DAWN...
Collecting three fan-favorite Spider-Man novels in a brand-new omnibus featuring The Darkest Hours, Down These Mean Streets, and Drowned in Thunder.
In The Darkest Hours, Rhino’s rampage through the city is just a distraction. The real threat comes from a group of Ancients seeking revenge on Spider- Man. Spidey must rely on Black Cat if there’s any hope of stopping them from stealing his life force.
Down These Mean Streets sees Spider-Man team up with a police force that hates him to find the source behind a lethal new drug that gives users super-powers.
Drowned in Thunder takes J. Jonah Jameson’s vendetta against Spider-Man to a whole new level when JJJ exploits several mysterious attacks on Manhattan island in his propaganda war against the web-slinger.
When renegade angel Castiel alerts Sam and Dean to a series of particularly brutal killings in San Francisco's Chinatown, they realise the Heart of the Dragon, an ancient evil of unspeakable power, is back! John Winchester faced the terrifying spirit 20 years ago, and the Campbell family fought it 20 years before that - can the boys succeed where their parents and grandparents failed?
But something has gone fatally wrong. The Hive has lost containment of its most lethal and horrific creation: a virus that kills and reanimates human life, reducing the entire facility staff of five hundred men and women to mindless creatures with a single driving force -- hunger. And the key to stopping them rests with one young woman who cannot even remember who she is.
Following the surprise resignation of Federation President Min Zife after the disastrous Tezwa affair, Nan Bacco of Cestus III has won a hotly contested election to become the new chief executive of over one hundred fifty planetary civilizations and their colonies. But no sooner does she take office than the Romulan Star Empire falls into chaos. With tensions already high, a Reman refugee ship is sighted approaching a Federation outpost, its intentions unknown.
As the first year of the Bacco Administration unfolds, the Federation Council is slow to work with its new president, and not always supportive of her policies or her appointments to key council positions; a successful first contact suddenly becomes a diplomatic disaster; and the sins of President Zife prove difficult to lay to rest, as one celebrated Starfleet officer's career reaches a turning point.
Nearly two decades ago, Jean-Luc Picard took command of the U.S.S. Enterprise NCC-1701-D, knowing it was an honor without equal.
On her first mission, the Enterprise was sent to Farpoint Station for a simple, straightforward investigation. Perfect for a crew that had never served together. Then there was Q; an omnipotent lifeform that seemed bent on placing obstacle after obstacle in the ship’s—and in particular in Picard’s—way. And it hadn’t ended with that first mission. When he was least expected, Q would appear. Pushing, prodding, testing. At times needling captain and crew with seemingly silly, pointless, and maddening trifles. Then it would turn all too serious, and the survival of Picard's crew was in Q’s hands.
Why was it today that Picard was remembering the day he took command of the Enterprise-D? Now he commanded a new ship, the Enterprise-E, with a different crew. But Picard couldn’t shake the feeling that something all too familiar was going on. All too awful. All too Q.
On the cusp of their epic battle with Shinzon, many of Captain Jean-Luc Picard's long-time crew were heading for new assignments and new challenges. Among the changes were William Riker's promotion to captain and his new command, Riker's marriage to Counselor Deanna Troi, and Dr. Beverly Crusher's new career at Starfleet Medical. But the story of what set them on a path away from the Starship Enterprise™ has never been told.
Following the scandalous Tezwa affair, the Federation president's resignation forces an election, with the future of the United Federation of Planets to be determined by who emerges victorious from a hotly contested vote. But it is the fate of the entire galaxy that may actually be decided on Qo'noS, as the Federation embassy is seized by terrorists whose actions expose intrigue reaching the highest levels of Klingon government—and it will take all of Ambassador Worf's skills to keep the fragile Federation-Klingon alliance from collapsing. And while this potential intergalactic chaos looms, Commander Riker finds his plans for command and marriage soured by a brutal, high-level inspection of the ship from which the crew may not escape unscathed...
The epic miniseries comes to a shocking conclusion—one that will leave the Star Trek universe changed forever!
A world near Deep Space 9™, threatened with destruction from the distant Delta Quadrant, becomes the focus of a massive rescue effort as Colonel Kira Nerys, her crew, and some unexpected allies Þght to avert disaster on a planetary scale. Meanwhile, as Lieutenant Nog and Ensign Thirishar ch'Thane search for a way to shut down the spatial portals forever, Quark becomes involved in a dangerous game that could determine, once and for all, who will control the Gateways.
Jill Valentine of the RCPD and several others are determined to get out of Raccoon alive, but only if they can escape the city's hordes of undead, Umbrella's unleashed creatures, and the relentless pursuit of Nemesis itself. Their one chance is with one of the only survivors of the Hive -- a young woman named Alice, who learns a terrifying secret behind her connection to Umbrella.