Max Gladstone

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About Max Gladstone
MAX GLADSTONE is a fencer, a fiddler, and Hugo Award Finalist. He has taught English in China, wrecked a bicycle in Angkor Wat, and been thrown from a horse in Mongolia. Max lives and writes in Somerville, Massachusetts, near Boston. He is the author of the Craft Sequence (Three Parts Dead, Two Serpents Rise, Full Fathom Five, Last First Snow, Four Roads Cross, and Ruin of Angels).
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Blog postHi friends. Been a while. Last year was, well, it was 2017. That means different things for different people; for me it meant that some of the energy I’d directed at this blog was redirected into political action and my local community, to varying degrees of efficiency. Also, 2017 followed in the footsteps of 2016 […]
The post This Year (An Eligibility Post, of Sorts) appeared first on max gladstone.
4 years ago Read more -
Blog postI am amazed. Agog. Thrilled.
My weird law wizard religion justice books are finalists for the first ever Hugo Award for Best Series. The Craft Sequence has, thanks to your sharing it, reading it, shouting about it, gaming in it, drawing fan art of it, and shoving it in the hands of your friends and relations, been nominated for a Hugo. Thank you all. I wouldn’t be here without your efforts, your joy, your enthusiasm. Books ar5 years ago Read more -
Blog postTwenty sixteen! Neighbors. Probably the less said about that at this point, the better.
But now that we’re all safely ensconced in a postapocalyptic Billy Joel song, let me take a moment to talk about awards. You still have a few days to register for Helsinki Worldcon and nominate for the Hugo Awards! Here’s my eligible work for this year, and I’d be honored if you’d consider nominating.
Short Fiction
Big Thrull and the Askin’ Man, Uncanny Magazine – Tro5 years ago Read more -
Blog postHappy 2017, y’all! Today we’re going to talk about Rogue One, editing, and least effort fixes. If you haven’t seen Rogue One yet, I’m sorry, but I’m about to spoil a good chunk of the film. Feel free to check back next week, when we’ll talk about something else presumably!
It’s time for some game theory. (Sorry/not sorry.)
I’ve seen Rogue One twice now, the first time at a midnight showing, and the second while recovering from a New Year’s hangover. This is where you want me t5 years ago Read more -
Blog postHi, friends. Been a while.
Those of you in America: we’ve had a rough week. I’m scared for my friends. I’m scouting options. I’m trying, as Al Giordano has suggested, to clean my house.
Part of that includes starting up this blog again.
I’ve been heartened by the instinctive response I’ve seen from my communities: friends reach out to friends, not only to reaffirm connection and seek warmth, but to pool resources, and advice, and options. We’re all of us better than an5 years ago Read more -
Blog postI’m writing after a bit of a silence to say, thank you.
On October 2, 2012, I walked to my friendly neighborhood book store and saw a copy of Three Parts Dead on the shelves for the first time.
Then I took a long walk on a bright autumn morning down the bike path under leaves just starting to change. Friends texted congratulations, and screenshots of the book on their phones and e-readers. I checked Amazon, which I’d never do these days, and saw a ranking number higher than th6 years ago Read more -
Blog postFour Roads Cross nears.
This week, Tor’s posting sample chapters! You can read them here. Advance warning—these chapters, especially the first one, contain pretty substantial spoilers for Three Parts Dead. If that matters to you, then perhaps pick up Three Parts Dead while it’s on sale!
Sample chapters over on Tor.com:
Chapter One, in which Tara confronts certain responsibilities of her new position, and hides a body.
Chapter Two, in which old6 years ago Read more -
Blog postWelcome, one and all, to the new website! Jer and the team at Clockpunk Studios have been fantastic as they assemble my new home on the internet. I love it! The new space is powerful and efficient—lots of stuff that used to take me a half-day on the old site is automatic here. This means, among other things, that my events page will stay up to date, and that you’re more likely to see my books where they should be.
Which brings us to Four Roads Cr6 years ago Read more -
Blog postContent warning: Orlando.
So. Here we are.
First, some links:
https://www.gofundme.com/PulseVictimsFund
https://www.gofundme.com/29bubytq
The Pulse shooting happened as we flew back into the US. Being so far from media and friends, from the US context in that moment, seemed wrong. Surreal. We felt corners of the tragedy from push notifications on cell phone lock screens, from headlines glimpsed on airport CNN, from friends checke6 years ago Read more -
Blog postThe big news: it’s almost my birthday, and all the Craft Sequence Ebooks are on sale (in the US, at least—still trying to extend to international markets)! Three Parts Dead, Two Serpents Rise, Full Fathom Five, and Last First Snow are all available for just under $5 each!
Here’s an Amazon link, and here’s one for Barnes & Noble!
This means that you and your friends can pick up all the gentrification conflicts, bankruptcy, zombie dragons, and lich-king u6 years ago Read more
Titles By Max Gladstone
NEBULA AND LOCUS AWARDS WINNER: BEST NOVELLA
“[An] exquisitely crafted tale...Part epistolary romance, part mind-blowing science fiction adventure, this dazzling story unfolds bit by bit, revealing layers of meaning as it plays with cause and effect, wildly imaginative technologies, and increasingly intricate wordplay...This short novel warrants multiple readings to fully unlock its complexities.” —Publishers Weekly (starred review).
From award-winning authors Amal El-Mohtar and Max Gladstone comes an enthralling, romantic novel spanning time and space about two time-traveling rivals who fall in love and must change the past to ensure their future.
Among the ashes of a dying world, an agent of the Commandment finds a letter. It reads: Burn before reading.
Thus begins an unlikely correspondence between two rival agents hellbent on securing the best possible future for their warring factions. Now, what began as a taunt, a battlefield boast, becomes something more. Something epic. Something romantic. Something that could change the past and the future.
Except the discovery of their bond would mean the death of each of them. There’s still a war going on, after all. And someone has to win. That’s how war works, right?
Cowritten by two beloved and award-winning sci-fi writers, This Is How You Lose the Time War is an epic love story spanning time and space.
Fresh from winning the Hugo and Nebula Awards, Max Gladstone weaves elements of American myth—the muscle car, the open road, the white-hatted cowboy—into Last Exit, a deeply emotional tale where his characters must find their own truths if they are to survive.
Ten years ago, Zelda led a band of merry adventurers whose knacks let them travel to alternate realities and battle the black rot that threatened to unmake each world. Zelda was the warrior; Ish could locate people anywhere; Ramon always knew what path to take; Sarah could turn catastrophe aside. Keeping them all connected: Sal, Zelda’s lover and the group's heart.
Until their final, failed mission, when Sal was lost. When they all fell apart.
Ten years on, Ish, Ramon, and Sarah are happy and successful. Zelda is alone, always traveling, destroying rot throughout the US.
When it boils through the crack in the Liberty Bell, the rot gives Zelda proof that Sal is alive, trapped somewhere in the alts.
Zelda’s getting the band back together—plus Sal’s young cousin June, who has a knack none of them have ever seen before.
As relationships rekindle, the friends begin to believe they can find Sal and heal all the worlds. It’s not going to be easy, but they’ve faced worse before.
But things have changed, out there in the alts. And in everyone's hearts.
At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
"Stunningly good. Stupefyingly good." —Patrick Rothfuss
Max Gladstone's Craft Sequence chronicles the epic struggle to build a just society in a modern fantasy world.
A god has died, and it's up to Tara, first-year associate in the international necromantic firm of Kelethres, Albrecht, and Ao, to bring Him back to life before His city falls apart.
Her client is Kos, recently deceased fire god of the city of Alt Coulumb. Without Him, the metropolis's steam generators will shut down, its trains will cease running, and its four million citizens will riot.
Tara's job: resurrect Kos before chaos sets in. Her only help: Abelard, a chain-smoking priest of the dead god, who's having an understandable crisis of faith.
When Tara and Abelard discover that Kos was murdered, they have to make a case in Alt Coulumb's courts?and their quest for the truth endangers their partnership, their lives, and Alt Coulumb's slim hope of survival.
Set in a phenomenally built world in which lawyers ride lightning bolts, souls are currency, and cities are powered by the remains of fallen gods, Max Gladstone's Craft Sequence introduces readers to a modern fantasy landscape and an epic struggle to build a just society.
For more from Max Gladstone, check out:
The Craft Sequence
Three Parts Dead
Two Serpents Rise
Full Fathom Five
Last First Snow
Four Roads Cross
At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
This discounted ebundle of The Craft Sequence includes: Three Parts Dead, Two Serpents Rise, Full Fathom Five, Last First Snow, Four Roads Cross
“Stunningly good. Stupefyingly good.” —Patrick Rothfuss
Set in a phenomenally-built world in which lawyers ride lightning bolts, souls are currency, and cities are powered by the remains of fallen gods, MAX GLADSTONE's Craft Sequence introduces readers to a modern fantasy landscape and an epic struggle to build a just society.
Three Parts Dead — A god has died, and it's up to Tara, first-year associate in the international necromantic firm of Kelethres, Albrecht, and Ao, to bring Him back to life before His city falls apart.
Two Serpents Rise — Caleb Altemoc—casual gambler and professional risk manager—is sent by Red King Consolidated to cleanse shadow demons from the Dresediel Lex city water supply, and uncovers a scheme to forever alter the balance of power in the city.
Full Fathom Five — On the island of Kavekana, Kai nearly loses her life trying to save one of her creations, a god built to order. But when Kai starts digging into the reasons her creations die, she uncovers a conspiracy of silence and fear—which will crush her, if Kai can't stop it first.
Last First Snow — Craft lawyer Elayne Kevarian and warrior-priest Temoc must fight dark magic, secret agendas, and their own demons to save the peace between the citizens and rulers of Dresediel Lex, before hell opens to swallow the city whole.
Four Roads Cross — Protests rock the city of Alt Coulumb, Kos Everburning's creditors attempt a hostile takeover of the fire god's church, and Craftswoman Tara Abernathy must defend the church against the world's fiercest necromantic firm.
Tor books by Max Gladstone
The Craft Sequence
Three Parts Dead
Two Serpents Rise
Full Fathom Five
Last First Snow
Four Roads Cross
The Ruin of Angels
Other Books
The Highway Kind
At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
"[A] taut and unique blend of legal drama, fantasy, and noir." —Publishers Weekly, starred review
Max Gladstone's Craft Sequence chronicles the epic struggle to build a just society in a modern fantasy world.
Shadow demons plague the city reservoir, and Red King Consolidated has sent in Caleb Altemoc—casual gambler and professional risk manager—to cleanse the water for the sixteen million people of Dresediel Lex. At the scene of the crime, Caleb finds an alluring and clever cliff runner, Crazy Mal, who easily outpaces him.
But Caleb has more than the demon infestation, Mal, or job security to worry about when he discovers that his father—the last priest of the old gods and leader of the True Quechal terrorists—has broken into his home and is wanted in connection to the attacks on the water supply.
From the beginning, Caleb and Mal are bound by lust, Craft, and chance, as both play a dangerous game where gods and people are pawns. They sleep on water, they dance in fire...and all the while the Twin Serpents slumbering beneath the earth are stirring, and they are hungry.
Set in a phenomenally built world in which lawyers ride lightning bolts, souls are currency, and cities are powered by the remains of fallen gods, Max Gladstone's Craft Sequence introduces readers to a modern fantasy landscape and an epic struggle to build a just society.
For more from Max Gladstone, check out:
The Craft Sequence
Three Parts Dead
Two Serpents Rise
Full Fathom Five
Last First Snow
Four Roads Cross
At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Max Gladstone returns with The Ruin of Angels, the sixth novel in the Hugo-nominated Craft Sequence, which The Washington Post calls "the best kind of urban fantasy" and NPR calls "sharp, original, and passionate"
The God Wars destroyed the city of Alikand. Now, a century and a half and a great many construction contracts later, Agdel Lex rises in its place. Dead deities litter the surrounding desert, streets shift when people aren’t looking, a squidlike tower dominates the skyline, and the foreign Iskari Rectification Authority keeps strict order in this once-independent city—while treasure seekers, criminals, combat librarians, nightmare artists, angels, demons, dispossessed knights, grad students, and other fools gather in its ever-changing alleys, hungry for the next big score.
Priestess/investment banker Kai Pohala (last seen in Full Fathom Five) hits town to corner Agdel Lex’s burgeoning nightmare startup scene, and to visit her estranged sister Ley. But Kai finds Ley desperate at the center of a shadowy, and rapidly unravelling, business deal. When Ley ends up on the run, wanted for a crime she most definitely committed, Kai races to track her sister down before the Authority finds her first. But Ley has her own plans, involving her ex-girlfriend, a daring heist into the god-haunted desert, and, perhaps, freedom for an occupied city. Because Alikand might not be completely dead—and some people want to finish the job.
At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
“Brilliant, elegant, epic, astonishing, smart, gritty…. another wondrous visit to the fantastic world of the Craft Sequence.” —Ken Liu, author of The Grace of Kings
Max Gladstone's Craft Sequence chronicles the epic struggle to build a just society in a modern fantasy world.
Forty years after the God Wars, Dresediel Lex bears the scars of liberation-especially in the Skittersill, a poor district still bound by the fallen gods' decaying edicts. As long as the gods' wards last, they strangle development; when they fail, demons will be loosed upon the city. The King in Red hires Elayne Kevarian of the Craft firm Kelethres, Albrecht, and Ao to fix the wards, but the Skittersill's people have their own ideas. A protest rises against Elayne's work, led by Temoc, a warrior-priest turned community organizer who wants to build a peaceful future for his city, his wife, and his young son.
As Elayne drags Temoc and the King in Red to the bargaining table, old wounds reopen, old gods stir in their graves, civil blood breaks to new mutiny, and profiteers circle in the desert sky. Elayne and Temoc must fight conspiracy, dark magic, and their own demons to save the peace-or failing that, to save as many people as they can.
Set in a phenomenally built world in which lawyers ride lightning bolts, souls are currency, and cities are powered by the remains of fallen gods, Max Gladstone's Craft Sequence introduces readers to a modern fantasy landscape and an epic struggle to build a just society.
For more from Max Gladstone, check out:
The Craft Sequence
Three Parts Dead
Two Serpents Rise
Full Fathom Five
Last First Snow
Four Roads Cross
At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
"Sharp, original, passionate." —NPR
Max Gladstone's Craft Sequence chronicles the epic struggle to build a just society in a modern fantasy world.
The great city of Alt Coulumb is in crisis. The moon goddess Seril, long thought dead, is back--and the people of Alt Coulumb aren't happy. Protests rock the city, and Kos Everburning's creditors attempt a hostile takeover of the fire god's church. Tara Abernathy, the god's in-house Craftswoman, must defend the church against the world's fiercest necromantic firm--and against her old classmate, a rising star in the Craftwork world.
As if that weren't enough, Cat and Raz, supporting characters from Three Parts Dead, are back too, fighting monster pirates; skeleton kings drink frozen cocktails, defying several principles of anatomy; jails, hospitals, and temples are broken into and out of; choirs of flame sing over Alt Coulumb; demons pose significant problems; a farmers' market proves more important to world affairs than seems likely; doctors of theology strike back; Monk-Technician Abelard performs several miracles; The Rats! play Walsh's Place; and dragons give almost-helpful counsel.
Set in a phenomenally built world in which lawyers ride lightning bolts, souls are currency, and cities are powered by the remains of fallen gods, Max Gladstone's Craft Sequence introduces readers to a modern fantasy landscape and an epic struggle to build a just society.
For more from Max Gladstone, check out:
The Craft Sequence
Three Parts Dead
Two Serpents Rise
Full Fathom Five
Last First Snow
Four Roads Cross
At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
“This is the best kind of urban fantasy, filled with diverse characters and thought-provoking philosophies.” —The Washington Post
Max Gladstone's Craft Sequence chronicles the epic struggle to build a just society in a modern fantasy world.
On the island of Kavekana, Priestess Kai builds gods to order—sort of. Kai's creations are perfect vehicles for Craftsmen and Craftswomen operating in the Old World. For beyond the ocean, true deities still thrive, untouched by the God Wars that stransformed the city-states of Alt Coulumb and Dresediel Lex.
When Kai tries to save a friend's dying idol, she's graveley injured—then sidelined from the business, her near-suicidal rescue attempt offered up as proof of her instability. But when Kai gets tired of hearing her boss, her coworkers, and her ex-boyfriend call her crazy, and digs into the cause of the idol's death, she uncovers a conspiracy of silence and fear that will break her if she can't break it first.
Set in a phenomenally built world in which lawyers ride lightning bolts, souls are currency, and cities are powered by the remains of fallen gods, Max Gladstone's Craft Sequence introduces readers to a modern fantasy landscape and an epic struggle to build a just society.
For more from Max Gladstone, check out:
The Craft Sequence
Three Parts Dead
Two Serpents Rise
Full Fathom Five
Last First Snow
Four Roads Cross
At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Tanya Morozova is a KGB officer and the latest in a long of Ice sorceresses; Gabe Pritchard is a CIA officer and reluctant Ice recruit. Enemies at one turn, but forced into alliances at the next, their relationship is as explosive as the Cold War itself.
Praise for The Witch Who Came in from the Cold:
"Those who like to mix magic, spycraft, and secret history should enjoy this—it may please fans of Stross’s Laundry series." —Locus Magazine
"Full of fast-paced, high-intensity action paired with magic at a level that has not been seen until now, with a cliff-hanger that lets readers know that the game is not over and has only just begun." —The San Francisco Book Review
"The Witch Who Came in from the Cold is a chilly evocation of a different kind of Cold War." —Charles Stross, author of the Laundry Files series
“Take a double shot of Le Carré, a dash of Deighton, a twist of Quiller, a splash of Al Stewart’s The Year of the Cat, throw in a jigger full of elemental magic, mix well … and voilà! The Witch Who Came In From The Cold.” —Victor Milán, author of The Dinosaur Lords
"The occult love child of John le Carre and The Sandbaggers." —Marie Brennan, author of A Natural History of Dragons
"As soon as I saw that, I was instantly hooked, and the pilot jacked the intrigue to the max. Two female Soviet spy witches, an American spy with something weird drilling magical holes in his head, and a world of secrets within secrets in a locale where old-world myth and the Cold War face off, pedal to the metal . . . it’s awesome. Or as we said in 1970, Far out. " —Sherwood Smith, author of Crown Duel
"The installments are easy to read one at a time, but the tangles of alliances, secrets, and shocking double-crosses will have readers up all night mumbling, “Just one more.” —Publishers Weekly, starred review
A stranger claiming knowledge of realms beyond the known world attempts to stop a war... in Max Gladstone's The Scholast in the Low Waters Kingdom, a Tor.com Original.
At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
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