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About Nick Cole
Nick Cole is a former soldier and working actor living in Southern California. When he is not auditioning for commercials, going out for sitcoms or being shot, kicked, stabbed or beaten by the students of various film schools for their projects, he can be found writing books. Nick's Book The Old Man and the Wasteland was an Amazon Bestseller and #1 in Science Fiction. In 2016 Nick's book CTRL ALT Revolt won the Dragon Award for Best Apocalyptic novel.
GET A FREE BOOK: http://bit.ly/TheRedKing
Nick's website: http://www.nickcolebooks.com/
Chat with Nick about the end of the world, the rise of the robot overlords and everything else over at Facebook: https://www.facebook.com/nickcolebooks/
THE WASTELAND SAGA
Post Apocalyptic Fiction
• The Old Man and the Wasteland
• The Savage Boy
• The Road is a River (Available only in the Wasteland Saga in the US)
The SODA POP SOLDIER NOVELS
LitRPG science fiction
• CTRL ALT Revolt!
• Soda Pop Soldier
THE BOOKS OF WYRD
Weird Post Apocalyptic Horror
• Third Red King
• The Dark Knight (Book 2)
• The Pawn in the Portal (Book 3)
• The Lost Castle (Book 4)
• Fight the Rooster
• The End of the World as We Knew It
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Titles By Nick Cole
The Galaxy is a Dumpster Fire.
A hot, stinking, dumpster fire. And most days I don’t know if the legionnaires are putting out the flames, or fanning them into an inferno.
A hostile force ambushes Victory Company during a reconnaissance-in-force deep inside enemy territory. Stranded behind enemy lines, a sergeant must lead a band of survivors against merciless insurgents on a deadly alien world somewhere along the galaxy’s edge. With no room for error, the Republic’s elite fighting force must struggle to survive under siege while waiting on a rescue that might never come.
Join Victory Company as they fight for their lives. When you think you’ve surrounded the Legion... you’ve just made your last mistake.
Available in audiobook format performed by R.C. Bray as Galaxy's Edge Part I: https://www.amazon.com/Galaxys-Edge-audiobook/dp/B079LPHNDZ/
Tolkien meets Shock and Awe
Orcs. Trolls. Wraith riders. Dark wizards. Together, they form an unstoppable force. Or so they thought.
Dark Army… meet the U.S. Army Rangers.
When a Joint Task Force of elite Rangers are transported to a strange and fantastic future where science and evolution have incarnated the evils of myth and legend, they find themselves surrounded, pinned down, and in a desperate fight for their very survival—against nightmares of flesh and blood made real. Which means only one thing.
It’s time to Ranger Up and stack bodies.
The forces of evil have no idea how dangerous a Ranger has been trained to be, and once the action starts, it won’t let up in this no-holds-barred, full-auto, epic battle for survival in the Forgotten Ruin.
From the creators of Galaxy's Edge...
Buy in, and jock up for this thrilling WarGate adventure. A battle unlike any other is calling.
Surrender is not a Ranger Word
History records massive ancient battles at Carthage, Megiddo, and Cannae. Soon it will record an even greater one... at Sustugul.
Surrounded in the desert port of Sustugul, the Rangers and their new allies must fight a desperate defense. The legions of the Lich Pharaoh, led by a fierce and brutal warrior queen medusa from the Land of Black Sleep, have erupted out of the tomb-haunted south, and overwhelming forces of savage orc hordes swarm the walls of the besieged city.
As the Rangers fight to hold their ground—or be slaughtered and driven into the sea—Corporal Talker struggles to forge a dangerous request that may bring back fallen comrades from beyond the Lands of Night... or destroy the very fabric of time and space.
At the center of this stunning massed infantry battle like something from the Age of Bronze, U.S. Army Rangers must use every war-fighting skill and battlefield trick, along with their legendary heroic intestinal fortitude, to turn the tide and break the forces of evil in a large-scale battle unlike nothing they’ve ever fought in before.
Warrior. Slave. Survivor. Emperor.
As a crumbling Galactic Republic falls to the relentless assault of a merciless foe, so begins the rise of an enigmatic emperor intent on saving a corrupt galaxy-spanning civilization from itself… and from something much darker that lies beyond the reaches of the known.
Just as the reins of power fall into his iron-fisted grasp, an assassination attempt by a hidden cabal within his own inner circle jeopardizes every plan he has set in motion for his Dark Legion, his Imperial Navy, and his ultimate conquest of the stars. But the assassins have no idea who they are actually dealing with… or what he has become.
Imperator is a darkly heroic epic that spans the boundaries of time, space, friendship, and one man’s quest for a power that never should have been found.
Breach Bang and Clear.The battle begins against the Lich-Pharaoh as the Rangers go for a fatal strike against the Saurian-controlled Port of Sûstagul in the Land of Black Sleep.
Brutal house-to-house fighting and relentlessly kinetic street battles erupt as special teams conduct high-value target raids against sorcerers, war chieftains, and deadly guilds of assassins in an effort to stop the Saur from joining forces with the powerful Nether Sorcerer. Failure lies around all the blind corners and damnation down every dark alley in this desperate bid to save civilization from the forces of a darkness beyond imagining.
The Ruin is a very dark place…
... but Rangers lead the way.
"If you can survive Reaper Platoon in the Strange, then Ghost or Dog Platoons will get you for their own. Best to steer clear of the freaks in Voodoo, kid."
Surrounded and outgunned, a group of private military contractors known as "Strange Company" find themselves on a remote planet at the edge of known space, and on the losing end of a bad contract. Orbital D-beam strikes, dropships bristling with auto-guns, missiles, and troops - even Monarch space marines in state-of-the-art advanced battle rattle - will try to prevent the company from reaching the exfil LZ and getting off-world.
For Strange, that means it's time to hang tough and get it on with as much hyper-kinetic violence as they can muster to get clear of the whole mess. And what the Strange can't get done by violent assault and crazy firefights, they'll get done by the freaks of Voodoo Platoon - operators who have been changed by the Dark Labs into powerful and unnervingly unnatural asymmetrical weapons.
This is the Strange Company. Because in the Strange, it's always really Strange. Join them - and get ready for full auto combat at the furthest limits of human exploration.
Get It On!
The War Begins…
The world of Ruin erupts into the flames of war as a great evil rises once more from the Tombs of Eternal Midnight. Werewolves and vampires march from the east, the orcs of Umnoth are on the move, and cities disappear beneath the boots of these savage hordes. Kingdoms field desperate armies in a last desperate bid to stop the tides of darkness, but the truth is clear.
The hour of final ruin has come.
Yet the wizard Vandahar has one more card to play: Rangers. Allied with elves and dwarves, they set out to strike at the very heart of the evil Lich Pharaoh’s domain by attacking from a wholly unexpected direction.
Survival. Asymmetrical warfare. Total surprise. This is what the Rangers do best.
But first they must survive the Citadel.
What the forces of evil have started, the Rangers will finish!
Speed, surprise, and aggression... Hit on Jackpot is go.
The scourge of the Savage Lands, an ancient dragon allied to a gathering storm of dark forces threatening the world of Ruin, becomes the next target of the most fearsome shock troops ever conceived, prepared, and trained for total war: U.S. Army Rangers.
Deep beneath a once-fantastic ruined empire, a creature more terrible, diabolical, and malevolent than any myth ever told lies atop a vast horde of wondrous treasure and deadly magic, dreaming dreams of greed and terror. The Rangers of the Ruin will thread the dangerous trap-laden depths of a deadly desolation sinking into a foul swamp in order to get their hit on the ancient prize.
But wyrm be warned, the fight you pick with Rangers... is going to be the last fight you pick.
It’s Rangers vs. Dragon as the saga of Forgotten Ruin continues!
For the Rangers, the best defense is always… more offense.
As an overwhelming army of skeletons, wraiths, ghouls, and other dark creatures—all serving a powerful undead sorcerer—advance against Forward Operating Base Hawthorn, the Rangers must now do what they do best: go on the extreme offense.
It’s time to Hit and Fade. Attack, withdraw, and outmaneuver the enemy.
PFC Talker, attached to the weapons team section of a Ranger recon patrol led by Captain Knife Hand, recounts the harrowing attempt to destabilize this surreal and horrific nightmare force with everything the snipers, master breachers, and stone-cold killers of the Ranger regiment have in their bag of lethal tricks.
Abating, channelizing, and leading the enemy into a series of devastating traps involving everything from kinetically violent ambushes to immensely explosive crater munitions, the Rangers strike at the enemy as death personified, fading like ghosts only when the dead are dead once again.
When facing Rangers, even nightmares are afraid.
Purchase this action-packed second installment in the Forgotten Ruin series today!
Get it on… again!
The Strange Company is back and on the defense as the massive invasion of a major Monarch world gets underway and the weird warrant officers of Voodoo Platoon move into their roles as combat multipliers at the front lines of an incredible no-holds barred brawl for battlefield domination.
Facing Legions of Ultramarines, a weaponized population, and re-engineered combat veterans augmented by cybernetics, the stone-cold killers and ready-to-rumble rogues of Strange must hold a gateway landing zone against overwhelming odds alongside a newly christened private military contractor Mech Combat Team.
But the Ultras aren’t the premier elite fighting unit of the crumbling Monarch Empire for nothing. Outcomes of Victory or Defeat aren’t even on the table for this military death cult of galactic warriors the Strange Faces across a charred and dangerous battlefield… to the legendary Ultramarines, this is the last battle,the final conflict, and nothing less than their honor and a place in history are at stake for the finest warriors in the galaxy.
Reaper, Dog, and Voodoo platoons must play every dirty trick in the book of war in a desperate high-cycle ride-the-lighting defense of a bad LZ where both sides know what they do… will echo in eternity. And determine the future of human-controlled space.
The tragedy of the Strange Company continues on LZ Heartbreak. And…
Just because it’s a bad idea, doesn’t mean it won’t be fun.