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About Peter Clines
Peter Clines is the New York Times bestselling author of PARADOX BOUND, and also TERMINUS, DEAD MOON, the acclaimed -14-, the EX-HEROES series, THE EERIE ADVENTURES OF THE LYCANTHROPE ROBINSON CRUSOE, numerous short stories--several of them collected in DEAD MEN CAN'T COMPLAIN AND OTHER STORIES--and an as-yet-undiscovered Dead Sea Scroll.
He made his first writing sale at age seventeen to a local newspaper, and at the age of nineteen he completed his quadruple-PhD studies in English literature, archaeology, quantum physics, and interpretive dance. He was the inspiration for both the epic poem "Beowulf" and the motion picture RAIDERS OF THE LOST ARK, and is single-handedly responsible for repelling the Martian Invasion of 1938 that occurred in Grovers Mills, New Jersey. Eleven sonnets he wrote to impress a girl in high school were all later found and attributed to Shakespeare
There is compelling evidence that he is, in fact, the Lindbergh baby.
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Titles By Peter Clines
The new supernatural thriller from New York Times bestselling author Peter Clines
You can still owe the dead.
Hector was the best of the best. A government operative who could bring armies to a halt and nations to their knees. But when his own country betrayed him, he dropped off the grid and picked up the first of many bottles.
Natalie can’t remember much of her life before her family brought her to the US, but she remembers the cages. And getting taken away to the Project with dozens of other young children to become part of their nightmarish experiments. That’s how she ended up with the ghost of a dead secret agent stuck in her head.
And Hector owes Natalie’s ghost a big favor.
Now Hector and Natalie are on the run from an army of killers sent to retrieve her. Because the people behind the Project are willing to risk almost anything to get Natalie back and complete their experiments.
There are some odd things about Nate’s new apartment.
Of course, he has other things on his mind. He hates his job. He has no money in the bank. No girlfriend. No plans for the future. So while his new home isn’t perfect, it’s livable. The rent is low, the property managers are friendly, and the odd little mysteries don’t nag at him too much.
At least, not until he meets Mandy, his neighbor across the hall, and notices something unusual about her apartment. And Xela’s apartment. And Tim’s. And Veek’s.
Because every room in this old Los Angeles brownstone has a mystery or two. Mysteries that stretch back over a hundred years. Some of them are in plain sight. Some are behind locked doors. And all together these mysteries could mean the end of Nate and his friends.
...or the end of everything.
Step into the fold. It's perfectly safe.
The folks in Mike Erikson's small New England town would say he's just your average, everyday guy. And that's exactly how Mike likes it. Sure, the life he's chosen isn’t much of a challenge to someone with his unique gifts, but he’s content with his quiet and peaceful existence.
That is, until an old friend presents him with an irresistible mystery, one that Mike is uniquely qualified to solve: far out in the California desert, a team of DARPA scientists has invented a device they affectionately call the Albuquerque Door. Using a cryptic computer equation and magnetic fields to “fold” dimensions, it shrinks distances so that a traveler can travel hundreds of feet with a single step.
The invention promises to make mankind’s dreams of teleportation a reality. And, the scientists insist, traveling through the Door is completely safe. Yet evidence is mounting that this miraculous machine isn’t quite what it seems—and that its creators are harboring a dangerous secret. As his investigations draw him deeper into the puzzle, Mike begins to fear there’s only one answer that makes sense. And if he’s right, it may only be a matter of time before the project destroys…everything.
A cunningly inventive mystery featuring a hero worthy of Sherlock Holmes and a terrifying final twist you’ll never see coming, The Fold is that rarest of things: a genuinely page-turning science-fiction thriller.
Chase has spent the past year just trying to get away. Trying to escape the memories that won’t stop following him, the moment when his life collapsed. He’s traveled around the world trying to stay ahead of it all, but those final moments may be catching up with him at last.
Anne is tired of living in the past. She’s finally looking to the future and embracing her destiny. She’s going to lead the Family forward on their greatest and ultimate crusade: to destroy the hated Machine of their long-time adversary.
Their paths will intersect in the middle of nowhere, on an uncharted island where the walls of reality are thin...and an apocalyptic threat is tearing its way through.
The largest graveyard in the solar system, it was the perfect solution to the overcrowding and environmental problems that had plagued mankind for centuries. And the perfect place for Cali Washington to run away from her past.
But when a mysterious meteor crashes into one of the Moon's cemeteries, Cali and her fellow Caretakers find themselves surrounded by a terrifying enemy force that outnumbers them more than a thousand to one. An enemy not hindered by the lack of air or warmth or sustenance.
An enemy that is already dead.
Now Cali and her compatriots must fight to survive. Because if they don't, everyone on the Moon may be joining the dead.
And maybe everyone on Earth, too....
“GET IN THE CAR, MR. TEAGUE. THE ROAD BECKONS.”
The traveler sped through Eli Teague’s life long ago. With her tricorne hat, flintlock rifle, and steampunked Model-A Ford, she was a living anachronism, and an irresistible mystery—and she was gone as soon as she arrived, in a cloud of gunfire and a squeal of tires.
So when Eli sees her again, he’s determined that this time, he’s going to get some answers. But his hunt soon yields far more than he bargained for, plunging him headlong into a dizzying world full of competing factions and figures straight out of legend.
To make sense of the secret at its heart, he must embark on a breakneck chase across the country and through two centuries of history—with nothing less than America’s past, present, and future at stake.
Praise for Paradox Bound
“So good you’ll want to invent time travel and send a copy back to yourself, just so you can read it again for the first time. A tour de force.”—Jason M. Hough, New York Times bestselling author of The Darwin Elevator
“A timey-wimey, full-barrel adventure novel that also teaches a nonironic lesson in American civics . . . [featuring] an epithet-wielding, pistol-packing heroine that will capture hearts.”—Kirkus Reviews (starred review)
“A fast and resonant time-travel thriller and tour of America, bursting with fun ideas.”—Django Wexler, author of The Shadow Campaigns novels
“Lively, likeable, and wonderfully amusing.”—Publishers Weekly (starred review)
It’s been years since the tidal wave of ex-humans washed over the world. Since then, thanks to St George and his fellow heroes, the community known as the Mount has been the last known outpost of safety, sanity, and freedom left to humanity.
But even for the Mount, survival still balances on a razor’s edge—and after a disaster decimates the town’s food supply, the heroes must make a risky gamble to keep its citizens from starving.
And then the news arrives of a strange, man-made island in the middle of the Pacific. An island populated not just by survivors, but by people who seem to be farming, raising children, living—people who, like the heroes, have somehow managed to keep the spark of civilization alive.
Paying this place a visit should be a simple goodwill mission, but as the island reveals itself to be a sinister mirror-image of what the heroes have built at the Mount, the cost of their good intentions becomes dangerously high.
“All of us try to cheat death. I was just better prepared to do it than most folks.”
In the years since the wave of living death swept the globe, St George and his fellow heroes haven’t just kept Los Angeles’ last humans alive—they’ve created a real community, a bustling town that’s spreading beyond its original walls and swelling with new refugees.
But now one of the heroes, perhaps the most powerful among them, seems to be losing his mind. The implacable enemy known as Legion has found terrifying new ways of using zombies as pawns in his attacks. And outside the Mount, something ancient and monstrous is hell-bent on revenge.
As Peter Clines weaves these elements together in yet another masterful, shocking climax, St. George, Stealth, Captain Freedom, and the rest of the heroes find that even in a city overrun by millions of ex-humans...
…there’s more than one way to come back from the dead.
Stealth. Gorgon. Regenerator. Cerberus. Zzzap. The Mighty Dragon. They were heroes, using their superhuman abilities to make Los Angeles a better place.
Then the plague of living death spread around the globe. Billions died, civilization fell, and the city of angels was left a desolate zombie wasteland.
Now, a year later, the Mighty Dragon and his companions protect a last few thousand survivors in their film-studio-turned-fortress, the Mount. Scarred and traumatized by the horrors they’ve endured, the heroes fight the armies of ravenous ex-humans at their citadel’s gates, lead teams out to scavenge for supplies—and struggle to be the symbols of strength and hope the survivors so desperately need.
But the hungry ex-humans aren’t the only threats the heroes face. Former allies, their powers and psyches hideously twisted, lurk in the city’s ruins. And just a few miles away, another group is slowly amassing power . . . led by an enemy with the most terrifying ability of all.
It's been two years since the plague of ex-humans decimated mankind. Two years since the superheroes St. George, Cerberus, Zzzap, and Stealth gathered Los Angeles’s survivors behind the walls of their fortress, the Mount.
Since then, the heroes have been fighting to give the Mount’s citizens hope, and something like a real life. But now supplies are growing scarce, the zombies are pressing in . . . and the heroes are wondering how much longer they can hold out.
Then hope arrives in the form of a surviving US Army battalion--and not just any battalion. The men and women of the Army's Project Krypton survived the outbreak because they are super-soldiers, created before mankind's fall to be better, stronger, faster than normal humans--and their secure base in Arizona beckons as a much needed refuge for the beleaguered heroes and their charges.
But a dark secret lies at the heart of Project Krypton, and those behind it wield an awesome and terrifying power.
When he’s awake, George Bailey is just an ordinary man. Five days a week he coaxes his old Hyundai to life, curses the Los Angeles traffic, and clocks in at his job as a handyman at the local college.
But when he sleeps, George dreams of something more.
George dreams of flying. He dreams of fighting monsters. He dreams of a man made of pure lightning, an armored robot, a giant in an army uniform, a beautiful woman who moves like a ninja.
Then one day as he’s walking from one fix-it job to the next, a pale girl in a wheelchair tells George of another world, one in which civilization fell to a plague that animates the dead…and in which George is no longer a glorified janitor, but one of humanity’s last heroes.
Her tale sounds like madness, of course. But as George’s dreams and his waking life begin bleeding together, he starts to wonder—which is the real world, and which is just fantasy?
Six months ago, the world ended.
The Baugh Contagion swept across the planet. Its victims were left twitching, adrenalized cannibals that quickly became know as Junkies. Civilization crumbled as people created isolated safe havens to hide from the infected... and the possibly-infected.
Now, as society nears a tipping point, lives will intersect and intertwine across two days in a desolate city. THE JUNKIE QUATRAIN is four tales of survival, and four types of post-apocalypse story. Because the end of the world means different things for different people. Loss. Opportunity. Hope. Or maybe just another day on the job.