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About Roz Marshall
Roz Marshall is a prizewinning author of romantic women's fiction, contemporary fantasy, and clean small-town romance. She loves writing uplifting stories set in her native Scotland, with strong heroines and page-turning plot lines.
A software engineer turned ski instructor turned author, she spends her spare time on horseback exploring the glorious Scottish countryside, or with her hubby and their talkative cat and squirrel-obsessed Jack Russell :-)
She also writes Cozy Mystery set in the Scottish Highlands as R.B. Marshall: http://viewAuthor.at/RBMarshall
and Historical Romance telling the story of Mary Queen of Scots, as Belle McInnes: http://viewauthor.at/BelleMcInnes
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Fiona Easton is a contradiction - a ski instructor who's scared of heights, and a passionate woman who's afraid of intimacy.
But a lost child, an approaching blizzard and a legendary Scot force her to face her fears, and re-examine her dreams. Dreams which are hanging by a cobweb-thin thread...
:: Fear of Falling is the first novella from the Secrets in the Snow series about a Scottish snowsports school. Previously released as book 2, this 2020 edition has been extensively rewritten and extended.
SECRETS IN THE SNOW:
Fear of Falling (Book 1)
My Snowy Valentine (Book 2)
The Racer Trials (Book 3)
Snow Blind (Book 4)
Weathering the Storm (Book 5)
Winter Arrives (Book 6) - prequel
Skiing with Santa (Book 7) - short story
A Dream for Hogmanay (Book 8) - short story
The Snow Patrol (Book 9) - short story
FORMATS AND TRANSLATIONS:
Because it is set in Scotland, Fear of Falling is written using British English spelling and grammar. It is available in ebook and print.
A Dutch translation, Vang me op, will be available soon.
Hugh Howey launched the idea on Kboards, a forum for Kindle readers, but also the meeting place of an active community of indie writers.
The result is this anthology of 101 very short stories by 101 authors.
To make it more attractive for you, the reader, we set ourselves a limit of a thousand words. You should be able to read each story in under five minutes — on your desktop computer, laptop, or tablet at home or in the office, but also on your smartphone, on the go, while you are commuting or waiting at a coffee shop for your significant other to arrive.
We included as many genres as we could. We hope that maybe, with only five minutes of your time on the line that would otherwise be wasted anyway, you'll be tempted to venture outside your comfort zone and try out some new genres and new authors.
In Chronicle Worlds: Feyland, twelve leading speculative fiction authors present standalone stories set in the imaginative world created by USA Today bestselling author Anthea Sharp, where the gateway to the very real realm of faerie is an immersive, virtual reality computer game, Feyland.
Discover Feyland. Discover Chronicle Worlds.
Feyland: a new computer game that allows Scots teenager Corinne MacArthur to escape the sadness haunting her everyday life. It's a game where legends come to life, the lines between reality and fantasy become blurred, and the impossible becomes—probable?
:: Unicorn Magic is the first book in the Celtic Fey series set in Anthea Sharp's Feyland universe (with her kind permission). A stand-alone short story with a full plot arc, Unicorn Magic was first published in the anthology Chronicle Worlds: Feyland. This is a clean fantasy which is set in Scotland (and the faerie realm) and uses British English spelling and grammar. Start reading this magical series today!
We’ve gathered a handful of thrilling stories from all of your favorite genres and put them together into an epic anthology of young adult fiction. Some of them are just the beginning of a unique adventure, while others are complete stories that will spark your imagination.
With over 200,000 words (about three full-length novels) That Moment When will provide weeks of reading pleasure.
Have you ever reached a moment in your life when everything changed? A crossroads of sorts… a point of no return. An event or realization so enormous you knew it would impact you forever in ways you couldn’t begin to understand? Discoveries so momentous they changed everything you thought you knew about the world, and yourself?
That Moment When is filled with exactly these kinds of moments.
If you read the stories in this anthology, I guarantee you’ll find at least a few that thrill and excite you. Make sure to follow the authors if you want to read more - most of us have at least one free book on our sites.
The Alliance of YA Authors is a community of over 1000 young adult writers. Many of us are award-winning, bestselling authors; others are brilliant debut authors just starting out. We team up to make it easier for you to find your new favorite reads, with book giveaways, contests and joint book promotions.
Cursed by an evil crone and trapped in the icy wastes of the faerie realm, all peace-loving Elphin wants is to return home. But the terms of his enchantment make him despair for his future - until Scots teenager Corinne MacArthur stumbles into his world. And into mortal danger.
Aspiring show-jumper Corinne has been playing the virtual reality game Feyland to escape the sadness haunting her everyday life. But the game is more than just a game, and the legendary creatures she meets are more than just legends. Legends that can bargain for your talents - or take your life.
To save Corinne from her untimely fate, Elphin needs to become a hero. Her champion. He needs to keep her safe from the otherworldly creatures who inhabit the realm. He needs to become more than just a legend...
:: Labyrinth meets National Velvet, Kelpie Curse is the second book in the Celtic Fey series set in Anthea Sharp's Feyland universe (with her kind permission).
This is a clean portal fantasy which is set in Scotland (and the faerie realm) and uses British English spelling and grammar. Start reading this magical series today!
Are your covers letting you down?
People do judge a book by its cover.
Learn the principles used by graphic designers to create an attractive eBook cover - a cover that will convince readers to check out rather than ignore your book, and which will help your sales.
This easy-to-understand guide uses illustrated examples and non-technical, software-independent language to explain the rules of graphic design in a methodical way.
You will discover how to utilise imagery, layout, colour and typography to build your brand, signal your genre and sell more books!
'LOOK INSIDE' SAMPLE:
Consider: As a reader, what makes you try a book from a new author?
A recommendation from a friend? Reading a glowing review? A mention on a list somewhere?
I suspect the latter is quite common for people who read regularly. Perhaps you saw the book on the New York Times bestseller list. Maybe it was on a display of 'also-boughts' when you were looking at a book by a favourite author. Or possibly it was charting in your preferred genre on your e-Book store of choice.
However you found it, the chances are it was the cover that caught your eye.
Sometimes the book's title will be intriguing, and sometimes the name of the book's author will make you stop and look, but mostly it's the cover that arrests your attention.
And how often do you skip or not even notice a book because the cover is poor?
So what is it that makes a cover good enough to catch readers' eyes in a crowded bookstore?
That's what this book tries to address -- but from the point-of-view of a non-designer; i.e. someone without graphic design training who has decided to create a book cover, for whatever reason.
There is no doubt that a professionally-created cover will make your book stand out from the crowd. Professional designers know their job, and they do it well. At the end of this book I'll give some pointers to help you when buying a cover design. But sometimes the skills of a professional designer are beyond our budget.
So if you want to improve your knowledge of book cover design, this book is for you!
For fans of immersive gaming and fairy tales alike - dive into the bestselling world of Feyland in these eleven stories from award-winning and bestselling authors. Ranging from the poignant to the gritty, the clever to the deeply thoughtful, these tales bring to life a near-future reality where immersive gaming enfolds the player, and dangerous magic is only a pixel away...
Featuring clever Cat Sidhe, hardcore hackers, malicious fey, and heroes and heroines rising to the challenge, both in-game and out. The adventure begins now~
WOLF HUNT - Phaedra Weldon
THE BLACK RABBIT - Joseph Robert Lewis
TO CATCH A HOBGOBLIN - Eric Kent Edstrom
WHITE LILY - Harrison Kayne
GETTING GOOD - Brigid Collins
THROUGH THE TRAPDOOR - Marilyn Peake
THE GATES OF GOLD MOUNTAIN - Jon Frater
WORK BOOTS - Caroline A. Gill
THE FEY BARD - Roz Marshall
EMMA: A FEYLAND DRYAD - Deb Logan
THE BUG IN THE DARK COURT - Anthea Sharp