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About Suzanne Williams
Suzanne Williams is the award-winning author of over 80 books for children, from picture books and easy readers to chapter books and middle grade fiction series. A former elementary school librarian, she lives near Seattle. Her picture book Library Lil (illustrated by Steven Kellogg) won the New Mexico children's choice award in 2000 and was on several other state award lists. She and Joan Holub co-write the popular Goddess Girls series (ages 8 - 12) and four other series: Heroes in Training (ages 6 - 9), Grimmtastic Girls (ages 8 - 12), Thunder Girls (ages 8 - 12), and Little Goddess Girls (ages 5 - 8). You can visit her at her website: www.suzanne-williams.com
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Eleven-year-old Hecate loves being a student at Hexwitch School but gets nervous about things that could go wrong. To try and stem her anxious feelings, she gathers all the facts about different situations—that way, she will always be prepared if disaster strikes.
After stumbling into a pet cemetery, Hecate meets Melinoe, who calls herself a ghost herder. She is in charge of leading the ghosts of pets and other animals to the River Styx in the Underworld. But Melinoe doesn’t notice when one of her ghost animals follows Hecate home! More and more of the lost ghosts gather with Hecate, and she learns they have unfinished business left on Earth and refuse to enter the Underworld.
The deceased pets are counting on Hecate, but Melinoe isn’t too thrilled with having competition! Can Hecate help the animals without making a new enemy?
always feels brave. Will she find the courage to talk to Orion (the new
mortal "star" at school), to make him see her as more than a pal, and to
ace Beast-ology class?
The Goddess Girls series by Joan Holub and Suzanne Williams puts a
modern spin on classic Greek myths! Follow the ins and outs of divine
social life at Mount Olympus Academy where the most privileged godboys
and goddessgirls in the Greek pantheon hone their mythical skills.
Ten-year-old Zeus is mystified (and super-annoyed) by the fact that he keeps getting hit by lightening. Every. Single. Year. He also longs for adventure, as he has never been far from the cave where he grew up.
Zeus gets his wish—and a lot more than he bargained for—when he is kidnapped by dangerous, giant Titans! In self-defense, Zeus grabs the first thing he sees—an actual thunderbolt he pulls from a stone that is covered in mysterious markings. Zeus is the only one who can decipher the markings, and sets off on a quest to rescue his fellow Olympians from the evil Cronus. Armed with his trusty thunderbolt (named Bolt, of course), Zeus is on an adventure of a lifetime—and a journey to fulfill his destiny as King of the Gods.
After overcoming many challenges, Zeus and his fellow Olympians arrive at the temple at Delphi—only to find a giant snake guarding the entrance! Beyond the python, Pythia appears. Trapped in the temple by the python’s magic and mere presence, Pythia urges the Olympians not to worry about her, for they are urgently needed on another quest.
The Olympians are now out to find the Spear of Fear. A group of Amazonian women currently have it, but it really belongs to Ares, the God of War. Ares is thrilled to know the next quest is about him—but soon realizes that when it comes to the powerful spear, he has a LOT to learn...
“Gold and Gullveig I cannot see. But here is a vision that comes to me; Adventure for you is about to start. Near Asgard you must find the heart. A Secret world there hides away, which holds the power to stop doomsday!”
When eleven-year-old Freya hears that prophecy from her magical jewel, she isn’t sure what to make of it. Doomsday? She will find the key? Mere seconds after that prediction, she receives a mysterious invitation to Asgard Academy from the powerful Odin, who commands her to “bring her magic” to Asgard.
With encouragement from her twin, Frey, Freya reluctantly heads out on their new adventure. And Freya’s first challenge begins before she even steps foot in Asgard. While trying to navigate the treacherous Bifrost Bridge, she drops her magical jewel off the bridge, and a sneaky pair of dwarves take her jewel down to the world of Midgard!
Without that jewel, Freya thinks she is powerless. But with the help of her pod-mates at Asgard, Freya discovers a world that is bigger and more mysterious that she ever imagined! There, she learns the true terror that Ragnarok—the doomsday her jewel warned her about—could mean for Asgard Academy if she and her new friends, the Thunder Girls, don’t stop it!
Eris is a goddess girl who has a penchant for causing trouble. So when her brother, Ares, is celebrating his thirteenth birthday, she can’t let the occasion go by without a little mischief. After all, she is the goddess of discord and strife! Aphrodite is determined to make sure Ares gets the attention he deserves, but can she handle what Eris has planned?
In Aphrodite the Beauty, Aphrodite, goddessgirl of love, must deal with jealousy after giving Athena a makeover. It doesn’t seem fair that the godboys pay more attention to her friend when Aphrodite is supposed to be destined for love! She also copes with a crush from an unlikely source—the nerdy Hephaestus (god of the smith)—and learns that love comes in many forms.
Hero-ology. To raise her grade, she concocts a brilliant plan--an
extra-credit project for matchmaking mortals. This brings her
face-to-face with fierce competition--an Egyptian goddessgirl named
Isis. Now the race is on to see which of them can matchmake
Pygmalion--the most annoying boy ever! Will Aphrodite wind up making a
passing grade after all? Or will she end up proving she's a diva with
more beauty than brains?
These classic myths from the Greek pantheon are given a
modern twist that contemporary tweens can relate to, from dealing with
bullies like Medusa to a first crush on an unlikely boy. Goddess Girls
follows four goddesses-in-training - Athena, Persephone, Aphrodite, and
Artemis - as they navigate the ins and outs of divine social life at
Mount Olympus Academy, where the most priviledged gods and goddesses of
the Greek pantheon hone their mythical skills.
Athena’s arrogance gets the best of her when her attempts to improve King Minos’s labyrinth have unexpected—and disastrous—results!
After an encounter with Uranus, God of the Sky (and father of the Titans), the Olympians find themselves in the middle of a battle between two big-time Titans. On Cronus’s orders, Titan Oceanus dives into the sea and causes it to turn even stormier. He’s heading straight for the Olympians’ boat, planning to capsize it, no doubt. Just when it looks like the Olympians are done for, Zeus throws his thunderbolt high and causes a huge battle in the sky between the Titans.
As broken stars and hunks of clouds crash to earth and into the sea around the Olympians and their ship, they manage to escape—thanks to some help from Zeus’s medallion and guide, Chip—but find themselves shipwrecked. And as Uranus’s stars begin to fall in the ocean, the huge splash makes a wave of bubbles that heads for the shore of the island where the Olympians and their ship are trapped. And Zeus has a feeling those bubbles mean trouble…
The fourteen Olympians and Ron are headed toward Olympus. Ron is telling them the rumors that the Titans have all escaped Tartarus and are gearing up with Cronus for a final battle with the Olympians.
When they reach the sea, Oceanus attacks them by surprise. They are almost washed away by a tidal wave when mysterious woman appears and saves them. It is Gaia, the wife of Uranus—and grandmother to Zeus and most of the Olympians.
Gaia is on the side of the Olympians, partly because she believes that they will be better for the planet than Cronus, but also because she is angry with her son. He has imprisoned his three brothers: Briar, Kottos, and Gyes. She says if the Olympians free them from Tartarus, they will help the Olympians defeat Cronus. But can the three brothers be trusted? And can the Olympians defeat Cronus once and for all?