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Trapped in a Video Game: The Invisible Invasion Kindle Edition
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From the Publisher
Trapped in a Video Game Series
With action packed into every page, this new book series does the impossible: it gets 8-12 year old kids to put down the controller and pick up a book!
STEM for Kids
Each novel has a More to Explore section that teaches computer programming concepts through fun activities. From binary code to algorithms, each section provides an opportunity for kids to learn the basic functions behind their favorite video games.
About the Author
From the Author
- File Size : 9895 KB
- Publication Date : April 24, 2018
- Publisher : Andrews McMeel Publishing; Illustrated Edition (April 24, 2018)
- Word Wise : Enabled
- Print Length : 162 pages
- Language: : English
- Enhanced Typesetting : Enabled
- Text-to-Speech : Enabled
- ASIN : B07B8CMRQL
- X-Ray : Enabled
- Lending : Not Enabled
- Best Sellers Rank: #20,037 in Kindle Store (See Top 100 in Kindle Store)
- Customer Reviews:
Top reviews from the United States
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Three other characters from the prior volume have returned, including one whose fate was left up in the air in Book One, and it was satisfying for me to find Jesse and his companions seeking to resolve that character's predicament. This volume is relatively brief, action-packed (seemingly more so than the first book), suspenseful, funny, and meant to appeal to late-year elementary-school readers.
No need for excessive detail or exact logic; I could fill those in for myself whenever I felt the need arise. The aim is to just have fun with the story. While there was no gross-out element as in the original, one scenario involving a credit card no doubt proved awkward for one character -- a bizarrely inventive look at what immersion into virtual reality makes possible. The end turned out to be far more a cliffhanger on this occasion.