Similar authors to follow
Manage your follows
About Victoria Goddard
Victoria Goddard is a fantasy novelist, gardener, and occasional academic. She has a PhD in Medieval Studies from the University of Toronto, walked across the length of England in 2013, and is currently a writer, cheesemonger, and gardener in the Canadian Maritimes.
Customers Also Bought Items By
A timely word can stop one.
A simple act of friendship can change the course of history.
Cliopher Mdang is the personal secretary of the Last Emperor of Astandalas, the Lord of Rising Stars, the Lord Magus of Zunidh, the Sun-on-Earth, the god.
He has spent more time with the Emperor of Astandalas than any other person.
He has never once touched his lord.
He has never called him by name.
He has never initiated a conversation.
One day Cliopher invites the Sun-on-Earth home to the proverbially remote Vangavaye-ve for a holiday.
The mere invitation could have seen Cliopher executed for blasphemy.
The acceptance upends the world.
Artorin Damara, last Emperor of Astandalas, is in need of a new secretary.
It has been three years since he woke from a magical coma caused by the catastrophic collapse of his empire, and he can barely acknowledge his own day-to-day existence, let alone what he needs from someone else.
Enter Cliopher sayo Mdang, unassuming Fifth Degree Secretary of the Imperial Bureaucratic Service, and to everyone's surprise the apocalypse ... ends.
This novella is set on Zunidh in the universe of the Nine Worlds. It is best read after The Hands of the Emperor.
He is possibly the last person you would expect to find breaking into the tomb of the first Emperor of Astandalas. He could, after all, have entered it legitimately.
But Artorin Damara has a great secret, which he has kept hidden since before he ascended to the throne, and part of it is that he knows perfectly well how to set about on an adventure.
Another part of it is that his true name is not actually the one that everyone knows him by ...
A young man without a name lives in a tower at the edge of the world.
He is content with the orderly rituals and freedom to study wild magic that is his lot--or he was content, until one day he spies something in a bird's nest outside the tower window.
He's never left the tower before, but curiosity can be stronger even than enchantments ...
A standalone novella set before the Fall of the Empire of Astandalas, in the quiet beginnings before the coming of the Red Company.
Good manners never are.
Jemis Greenwing returned from university with a broken heart, a bad cold, and no prospects beyond a problematic inheritance and a job at the local bookstore.
Ragnor Bella is a placid little market town on the road to nowhere, where Jemis’ family affairs have always been the main source of gossip. Having missed his stepfather's funeral, he is determined to keep his head down.
Unfortunately for his reputation, though fortunately for several other people, he falls quickly under the temptation of resuming the friendship of Mr. Dart of Dartington, Squire-in-training and beloved local daredevil. Mr. Dart is delighted to have Jemis' company for what will be, he assures him, a very small adventure.
Jemis expected the cut direct. The secret societies, criminal gangs, and illegal cult to the old gods--to say nothing of the mermaid--come as a complete surprise.
Book One of Greenwing & Dart, fantasies of manners—and mischief.
When his best friend Mr. Dart unexpectedly needs to make an urgent trip to Orio City, Jemis Greenwing's immediate response to ask when. He's willing to make up to his grandmother so she will lend them her falarode, he's willing to offer to run the errands of half the barony, and he's certainly willing to spend a week or so away from the gossips of Ragnor Bella.
It's such a pity that Jemis and Mr. Dart are more than halfway to Orio City before Jemis remembers that his vindictive ex-lover Lark is a rising star in the criminal courts of Orio City. It's an even greater pity when they realize just what her new position is in the legally instituted court there.
What with the dragon Jemis slayed a month ago, his consequent ascension to the position of Viscount St-Noire, and his father's very recent second return from the dead, to say nothing of that still-famous play from the summer, Three Years Gone: the Tragicomedy of the Traitor of Loe, it's really too much to hope for that Jemis will be able to spend even three days in the old capital incognito.
University students. Bear baiting. Unexpected relations. Wild magic. Literary criticism. Kittens. And always that whisper from the highwaymen of the Arguty Forest that someone's death is on the line ...
Book Four of Greenwing & Dart, fantasies of manners--and mischief.
Vlad Millington, new Generalissimo of the Kinrod Syndicate, is a noted rake of galactic fame about to choose his bride.
When Portia and Vlad were ten, she promised him she would be there with a fleet of spaceships.
Nothing—not social disgust, not her brother’s idiocy, not a mysterious interstellar predator, not even the black hole in the centre of the galaxy—will keep her from keeping it.
She just hopes Vlad’s still worth it.
Gambling is merely illegal.
Neither law nor common sense has ever stopped anyone in Ragnor Bella from making—or breaking—their fortunes at the table, at the racetrack, and especially at the Dartington Harvest Fair. With Mad Jack Greenwing’s only son Jemis finally back from university, this year’s betting is bidding fair to be the stuff of legend.
Jemis assumes the speculative glances are for his inherited notoriety (and, perhaps, his adventurous first weekend back in town), and is determined to do nothing more than a little light wagering at the Fair.
Perhaps one footrace.
The odds on his placing are remarkably high—but the real bets are whether he makes it to the starting line at all.
Lost heirs. Botanizing dukes. Riddling dragons. High Gothic melodrama. And all that’s just to get his name in the race.
Book Two of Greenwing & Dart, fantasies of manners—and mischief.
Murder, like romance, is always a possibility.
The journey home from Orio City was supposed to be straightforward. Avoid being captured by brigands or agents of the criminal gangs; try not to cause any further spiritual or magical shocks; and make it over the mountains before winter closes in.
A sudden blizzard drives Jemis and his friends to seek refuge in an eccentric country gentleman's even more eccentric house. They only want to stay out the storm without revealing all their secrets: but the other guests have secrets of their own, and Mr. Dart's ability to hear the inanimate has some unforeseeable consequences ...
Blizzards. Unicorns. Ciphers. Noblesse oblige. A budding romance. And that's before the murder.
Book Five of Greenwing & Dart, fantasies of manners--and mischief.
Outlaws make their own.
Jemis Greenwing has slain a dragon, been acknowledged as the Viscount St-Noire, and not incidentally also been given a raise. After a chaotic first month back in Ragnor Bella, he’s finally feeling confident that he can make it to the Winterturn Assizes and the reading of his stepfather’s will without falling headlong into any more disaster.
Then he’s arrested on suspicion of murder.
Of one of the greatest folk heroes of legend.
Trained to be a politically radical gentleman-of-leisure, Jemis thought he was doing fairly well as a bookstore clerk. That, of course, is before he ends up on the run in the Arguty Forest confronting highwaymen, illegal distillers, the odd relation, and the Wild Saint—not to mention the secrets a town truly committed to being infamously dull can hold.
Book Three of Greenwing & Dart, fantasies of manners—and mischief.
After the Fall of the Empire, both the songs and the old stories are still sung, still illegal, and still a mixed blessing. It was not until his nephew tried to impress him that Zorey, formerly a soldier of the Emperor, finally told the story of how he got the scar on his face and earned the dubious gift of Fitzroy Angursell’s particular brand of immortality.
His nephew certainly wasn’t expecting the story. Zorey wasn’t expecting the response.
When the gods take a person, there is not much one can do about it, even if there seems something strange and terrible about the god. Through the gates of the eastern mountains pass only the gods, the dead, and the heroes of legend. Mere mortals do not go farther than the tombs lining the roads of the Middle Desert.
Except for the daughters of the Bandit Queen of the Oclaresh, that is. The lord of the Blue Wind took their youngest sister. When Pali and Arzu discover that there is something gravely wrong, they decide that the gods work through the hands of men, that justice binds everyone—god, man, djinn, or demon—and that they are not afraid of the road east.