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About Victoria Hancox
Living in Berlin but still a Mancunian at heart!
Victoria was raised on a steady diet of James Herbert and Hammer horror, which could explain her penchant for gore, ghouls and all things macabre.
In addition to writing twisted tales, she likes to immerse herself in the world of interactive gamebooks, revisiting her misspent youth, where she always cheated and never died.
For all the latest news, reviews and flights of fancy, visit her at www.victoriahancox.com
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Titles By Victoria Hancox
Patient Zero Claire Davon
A Game of Solitaire Hillary Lyon
Whatever It Takes Victoria Hancox
The Far Edge of Sixteen Matthew Hollis Damon
Insanire Marie Lanza
The Ribbon Kara Race-Moore
If They Bleed Rachel W. Roth
Boys Rich Restucci
The Fever and The Thaw Richard Clive
The Isolated Life of Gerald Connors David Greske
They Wiggled and Jiggled and Tickled Inside Her Benjamin Langley
Daddy’s Sick Chris Grillot
The Greasy-Feast Virus Tim O’Neal
Side Effects May Vary Tracy Cross
The Last Days of the Plague Sara Century
Everything Had Been Normal DJ Tyrer
This eclectic mix of the macabre and the maniacal features 27 tales of terror:
- A man purchases a painting by the notorious serial killer, John Wayne Gacy
- A night of seemingly harmless flirtation brings a woman much more than she bargained for
- A journalist's interview for a human-interest story quickly evolves into a living, breathing nightmare
- A man's dream of making contact with extraterrestrials has unforeseen consequences
- While investigating a beautiful and mysterious planet, the crew of the Starship Tigris quickly discovers that all is not the paradise it appears to be
- A doctor's emergency house call results in a truly horrifying discovery
- In a near-future dystopia, stringent laws are passed dictating how men can interact with women
- A couple receives a phone call from their daughter on the 15-year anniversary eve of her death
- An elite team discovers the sole lifeform on a deserted planet is carrying a deadly secret
- A bus ride takes an unexpected detour into the gruesome and the macabre
- and many more
Symphony of the Damned summons forth the ghoulishly diabolical talents of authors Adam C. Mitchell, A.E. Jackson, Andy Holberry, Buck Hanno, Catherine Jordan, David Lowrie, Debra J. Tillar, James A. Hirons, James Mascia, Luis Medina, Margaret McGoverne, Marie Lanza, Matthew Hollis Damon, Matt Martinek, Pat O'Neill, R.M. Breslin, Sara Jordan-Heintz, TroyAnthony Schermer, Victoria Hancox, and concludes with a grippingly terrifying novella by J. Miles Parker.
TABLE OF CONTENTS:
The Reprisal by Sara Jordan-Heintz
First Contact by James Mascia
Faerfall by Pat O’Neill
A Little Off the Top by TroyAnthony Schermer
A Kiss is Not a Kiss by Catherine Jordan
Shadows Under Leamouth by Margaret McGoverne
Caedes Damnatorum Ataraxia by Adam C. Mitchell
#22 by Matt Martinek
Heartache by Buck Hanno
The Waking Game by A.E. Jackson
The Craving by R.M. Breslin
3 Minutes by Andy Holberry
One for the Road by Victoria Hancox
Hiding Space by James A. Hirons
All Sales Are Final by Luis Medina
The Essence of Me by David Lowrie
Devil May Come by Marie Lanza
Sensory Depravation by Pat O’Neill
Worm by TroyAnthony Schermer
An Act of Kindness by James Mascia
The Death Party by Catherine Jordan
Vincent Rides the Bus by Matt Martinek
Widescream Projection by Buck Hanno
Rest and Relaxation by A.E. Jackson
The Sanderling by Matthew Hollis Damon
The Canyon by Debra J. Tillar
Sins in the Flesh by J. Miles Parker
WARNING: Contains material that is unsuitable for younger audiences! Parental discretion is strongly advised!
- extreme fear.
It lurks in the night, around you, it chokes you when your mind roams. Terror is hearing footsteps when you’re alone in your home, terror is hearing noises in the darkness, seeing shadows move when everything is still.
What are you afraid of? Nothing. Everything. It could be your friend or neighbor, it could be a stranger. It could be something far more sinister. Terror reminds you that you are alive.
Step into the twilight zone and let these masters of terror whisper into your ear.
Do you prefer your gamebooks to have less dice and more gore?
Welcome to the Nightshift!
Normally, you turn up at the hospital at 9PM and prepare to face whatever comes through the door. You’ve patched up gunshot wounds, plated broken bones and drained abscesses. Sometimes, you’ve spent the entire night watching TV, feeling bored and just willing the phone to ring. Waiting for something to happen. But what if something did happen? What would you do if your ordinary routine just turned upside down? In this adventure, you are not a hero. You’re just a hospital worker who’s plunged into an interactive battle against demons, witches and time itself. You're caught in the middle of a nightmare but will you be able to use your wits and survive? There’s a difference with this adventure though. There's no dice to throw and no battles to fight. You won't get through by being lucky and you definitely have no spells or swords. What will get you through is what you already have—knowledge, skills, memory and a pencil—the best advice is that you make notes of all the evidence and hints you find! You just might make it out if you can piece together the clues and figure out the puzzles.
Will you survive the Nightshift?
Welcome to Metamorphosis — Your Transformation Begins Here
Well, that’s what the spa claims, but what you want to know is where does it end? After all, this was the last place your sister visited, and she’s not been seen since!
You’ve heard the rumours and now you’re here to find the truth.
Is Metamorphosis really a spa or is it a cult in disguise?
Has your sister already been brainwashed?
And just who is Mother Amber?
You're going to the health retreat under the pretence of having a mindful detox, but really you're on a mission. Your goal is to find and rescue your sister, but what you discover is far worse than your darkest nightmares. There is a macabre reason why the walls weep…
However, if you and your sister are going to get out alive, there’s only one crucial question to answer.
What will you sacrifice behind the weeping walls?
Available as paperback and eBook, and the hardback edition has additional extras including all the puzzle solutions and hidden passages.
‘The Alchemist’s Folly’ is the second book in The Cluster of Echoes hexalogy, but don’t worry if you haven’t read the others – you can play this as a stand-alone horror gamebook. You won't need dice, but you better keep your wits about you and have a pinch of luck to stand any chance of surviving!
Available as paperback and eBook, and the hardback edition has additional extras including all the puzzle solutions and hidden passages!
Today’s the day! All you have to do is make it through the interview and the dream job at Bio-Imperium is yours. Just imagine – the respect, the Nobel Prize for Medicine and let’s not forget, the salary. It’s about time you had some recognition for your talents. Only, this day isn’t turning out quite as you expected and you’ve got the sneaking suspicion that Professor Rubedo has very different plans for you.
Trapped with freaks of nature and man-made monsters, you need to stay alive long enough to thwart the twisted dreams of the Professor. After all, this job isn’t about saving the world; it’s about controlling it. In this quagmire of deceit and subterfuge, you are not a hero. You’re just a self-centred scientist who’s bitten off more than they can chew! Maybe you can use your wits to extricate yourself from this megalomaniac’s madness. We’ll see… There’s a difference with this interactive battle though. There's no dice to throw and no battles to fight. What you need is what you already have—knowledge, skills, memory and a pencil. You just might make it out if you can piece together the clues and figure out the puzzles.
Will you escape The Alchemist’s Folly?