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About Tim C Taylor
JOIN THE LEGION! Human Legion Universe books have sold over 200,000 copies, but the Legion is still recruiting for new readers. Visit humanlegion.com today and join the Legion for exclusive book downloads to start your journey into the worlds of the Human Legion, Chimera Company, Sleeping Legion, and Four Horsemen Universe.
Tim C. Taylor lives with his family in an ancient village in England. As a young boy in 1978, he encountered several mind-altering substances: Star Wars, Doctor Who, 2000AD, and Dungeons & Dragons. Consequently, he now writes science fiction novels for a living.
Find him on the web at www.humanlegion.com or @TimCTaylor
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Harmon Tomeral and his friends wanted nothing more than to go to space, and they have beaten the odds, time and again. They developed a mech and won the Top Fleet Marine Competition. They brought back a battlecruiser from an unknown system and made it their own. They made allies who helped them achieve great victories, and they ultimately founded new colonies in what has become known as the Salvage System.
The galaxy is a big place, though, peopled with thousands of races, and most haven’t graced the pages of a Salvage Title book…until now.
“It Takes All Kinds” contains fourteen all-new stories showcasing some of the aliens in the Salvage Universe, and helps give a wider view of the galaxy as events continue to transpire in The Coalition series. From smugglers you’ve seen before to races and their pets that you haven’t, one thing’s for sure—Harmon Tomeral will be there to stick up for the little guy. From aliens looking for that special guitar to AI’s looking for a little more life, it’s all in here. Just remember, though—Laney ain’t recruiting!
Inside are potential allies for Harmon Tomeral and his friends…as well as some of the adversaries who are lining up against Salvage System. Who are these new races? Take a look inside and find out!
With Stories by:
Quincy J. Allen
Tim C. Taylor
Robert E. Hampson
Benjamin Tyler Smith
…you know the mission is doomed from the start.
Sergeant Osu Sybutu of the Legion had a simple mission. Take five men and travel unobserved to a location in the capital where he would deliver a coded phrase to a contact. Simple, that is, except for the fact that there was a war going on, and all the different factions he had to pass by on the way would cheerfully shoot him on sight. And that was only if the planet didn’t kill him first.
Militia Sergeant Vetch Arunsen’s task, however, was far more complex. Shepherd a group of hated rivals across the frozen wastes, keeping them safe from everyone who wanted to kill them, which was pretty much everyone. Including the oddball troopers under Arunsen’s own command, who would happily shoot the Legion soldiers if given the slightest opportunity.
Legion versus Militia. Joint defenders of the Federation. In theory. Their mutual loathing, however, could burn the armor plate off a battleship. For rival sergeants Sybutu and Arunsen, there’s only one way their squads could survive trekking across the iceworld of Rho-Torkis.
Legion and Militia.
Having destroyed the starkiller located at Aneb-4, the alliance of Goltar, Spine Patriots, and the Midnight Sun Free Company have gained a bit of breathing space from the criminal organization known as the Endless Night.
But the Endless Night isn’t done. They have two more starkillers in their possession, and they are ready to use them against a civilization that no one—especially the Mercenary Guild—is going to miss. Their target: Sol.
Although victorious on Aneb-4, the alliance only has the façade of combat power; they need time to re-equip and rearm…time they don’t have. They need help.
When the Speaker of the Mercenary Guild offers the job to Nigel Shirazi, he is already busy and mentions it to the one person who knows something awful is coming—Sansar Enkh, who has had a vision of the Sun blowing up. In the aftermath of the Omega War, though, the Golden Horde isn’t ready to take the field, either, and Sansar will have to recruit anyone who’s available, and somehow find a way to put together a working team if they are to be successful.
But time—as Gray Wolf operative Beowulf knows—is rapidly running out. The Endless Night are readying the weapons, and it is only a matter of time until they fire them. Can the forces arrayed against the Endless Night get there in time, or will the clock strike midnight for Earth?
Don't miss this thrilling military sci-fi series! It's perfect for fans of Richard Fox, Jasper T. Scott, and Scott Bartlett. This book also includes a special Four Horsemen universe short story by Charles E. Gannon!
A Mother's Love by J. R. Handley & Jaime DiNote
Fog of War by John Mierau
A Family Affair by Michael Morton
Highwood's End by Nathan Pedde
Time Dogz by Tim C Taylor
Human Compatible by Paul E Cooley
Poster Child by Tyler E. C. Burnworth
Ascendancy by Theodore Hodges
Guardian First by Matthew A. Goodwin
Contours of War by R. Max Tillsley
Defeated in battle, the fractious alliance of Goltar, Spine Patriots, and the Midnight Sun Free Company are chased across the Spine Nebula by the Endless Night and their sea monster allies, the Tyzhounes.
Abandoning the nebula is not an option. For the free trader skipper, Lenworth Jenkins, the people of its fifteen tormented worlds are the cause he’s been searching for all his life.
The Midnight sisters, Sun and Blue, can’t abandon their people trapped in the nebula or its fabulous prospects of wealth and opportunity.
On a water world behind enemy lines, Branco, the former Binnig spy is dying. Can he make a difference one last time?
As Endless Night stretches across the nebula, those who still resist must dig deep and believe that however dire the situation, this is the dark before the light.
The Goltar went quietly, pretending to sulk and accept their fate…but they never did. They worked in the shadows, amassing power and resources, always looking for the right time—and right opportunity—where they could re-emerge and strip the hated Veetanho of everything they owned.
In the depths of the Spine Nebula—a fly-over region known only for the bad luck of its inhabitants and the dangers that lurks in its fringes—the Goltar have a secret weapon. Known only as the “Infinite Flow,” it’s the source of their riches, and the crux on which their plans rest.
But when a shadowy group learns of its existence and comes to wrest control of it from the Goltar, the crew of the Midnight Sun is thrown into its defense, and they find out that they may not have known their employers quite as well as they thought they did.
As the guild wars heat up, the battle for ultimate power may well be fought in the Spine Nebula…with the Midnight Sun Free Company in the middle of it!
Having just completed another successful mission and taken possession of three Raknars, it was party time for Saisho Branco and the personnel of the Midnight Sun, and they were enjoying a little down time…until the war spilled over into their corner of the galaxy and two competing mercenary organizations showed up to steal the Raknars.
But no one takes the company owner’s toys, and Gloriana has given the Midnight Sun a new mission—return the Raknars to her at all cost…or don’t return at all.
This is the hardest mission the Midnight Sun has ever taken, and it will test not only the military prowess of the company, but also its members’ loyalties as well. When everyone is against you, and your race calls you to war, do you heed the call or continue to trust your shadowy employer? Outnumbered and outgunned, the Midnight Sun must decide whether to fight or to give up the Raknars and save their lives. Little do they know, it’s a decision which will impact the war being fought hundreds of light years away!
The war is over, Earth all but decimated, the Sun dying. But there is still hope. Colony ships leave, taking the lucky ones across the galaxy in search of new worlds to call home. Among the stars they will find strange wonders, and new terrors.
Join an all-star cast as they set forth on Earth’s most important Exploration yet in Explorations: Colony
Melt – Felix R Savage
Knowledge at Any Cost – Jasper T Scott
The Unsung Heroes of Sublevel 12 – Amy DuBoff
The Failsafe – Ian Whates
Fleeing the Fire – Ralph Kern
The Colony of Imago – Scott Bartlett
Spiderfall – Scott Moon
Colony: Earth – Robert M Campbell
Howl – Scarlett R Algee
A Time and a Space – Nathan Hystad
The Light of Distant Earth – Tim C Taylor
A Change of Plans – Dennis E Taylor
It’s the Twenty-Second Century. Humanity has taken its first steps into the galaxy, and we’ve found ourselves in a vast playground of alien races, environments, and cultures. As the newest players on the universal stage, though, our position is readily apparent—we’re at the bottom of the food chain.
Welcome back to the Four Horsemen universe, where only a willingness to fight and die for money separates Humans from the majority of the other races. While some of the stories inside deal with mercenaries, others introduce readers to the other guilds, organizations, and races that make up the landscape of the Four Horsemen universe, and many of them provide background information to the mainline novels. There’s even a new form of life to get acquainted with and a look at alien interaction at its youngest level!
Edited by bestselling authors and universe creators Mark Wandrey and Chris Kennedy, “For a Few Credits More” includes sixteen all-new stories in the Four Horsemen universe by a variety of bestselling authors—and some you may not have heard of…yet. It’s a world where you can get anything you want. Some things, though, are only available for a few credits more!
Inside you’ll find:
Foreword by David Weber
“Butch and Sundance” by Peter Cawdron
“Where Enemies Sit” by Rob Howell
“Boss” by Scott Moon
“Leverage” by Josh Hayes
“Luck of the Draw” by JR Handley & Corey D. Truax
“Contract Fulfilled” by Tim C. Taylor
“Emancipation” by Mark Wandrey
“Forbidden Science” by Terry Mixon
“Change of Command” by Thomas A. Mays
“A Family Tradition” by Ian J. Malone
“Go for Bait” by Troy Carrol Bucher
“The Kra’daar” by Chris Winder
“Blood of Innocents” by James Young
“Messenger” by Nick Cole
“Faith” by Chris Kennedy
“Tinkerman” by Jake Bible
“The Start of Something Beautiful” by Kacey Ezell
Want to keep up with the Four Horsemen universe? Visit Chris Kennedy Publishing and subscribe to the mailing list!
Arun McEwan is lost, and the Legion’s hopes with him. Humanity teeters on the brink of extermination.
2739 A.D. Six centuries ago, a million children were given up as slaves to Earth’s new alien overlords. Now their descendants have fought their way back home and found Earth in the grip of a savage new alien occupation. This is the Human Legion’s final battle: the Battle of Earth.
Allies, enemies, or both? The opening phases of the Battle of Earth have revealed hidden factions in the powerplay swirling around the Solar System. In ‘Restart’, the finale of the two-part conclusion to the Human Legion series, some dare to dream of a liberated Earth and ask the question: what next? But for the missing General Arun McEwan, the only objective that matters is to get back into the fight to unseat Tawfiq, the alien supreme commander. And with Tawfiq marshalling new forces to unleash a 10,000 year war upon the entire galaxy, victory is slipping from the Legion’s grasp.
The Legion’s campaign of liberation ends here… one way or another.
Bear witness to its conclusion in The Battle of Earth Part 2: Restart.
Thirty-five awesome stories - one kick ass meme that started it all.
It started as a joke. Storm Area 51 they said. They can't stop all of us they said. But all laughter stopped when the U.S. Air Force mobilized the reserves and pulled out the big guns.
However, relentless mockery and derision by the media and the powers that be pushed the weebs and alien enthusiasts too far. What else were they supposed to do? They put on their big girl panties and showed up, determined to find out exactly what secrets were hidden behind the walls of the clandestine government facility.
Are you brave enough to buy this anthology today? If you are find out what the government wants to keep hidden.
C.J. Carella - Naruto Charge
J W Kiefer - Dark Mater
Walt Robillard - More to Carry
Michael Gants - Eminent Domain
Sarah A. Hoyt - Sunny Side Up
Alice Peng - Embasy City Delivery
Jamie Ibson - The Sage V'Sal
Tim Niederriter - Destinys End
Philip Ginn - Waterbenders in the Desert
Chris Winder - The Cricket
E. A. Shanniak - Stalking Death
Marisa Wolf - Home
Aaron Seaman - #Vaporize
Doug Burbey - Shift Work
Nathan Pedde - The Rise of the Ghids
Tim C. Taylor - Angel-51: Princess of Earth
Casey Moores - Sanity Check
J. R. Handley & Cisca Small - Love Finds Away
I. Ronik - Fallout - A Vapid Vixens Short
Michael J. Allen - Crashing the Party - A Scion Story
Alex C. Gates - Controlled Chaos
Declan Finn - Area 51 is Not Enough
IQ Malcolm - Kyle: Respawned
Milissa L. Story - Paradise Ranch
J. William Adler - Viva la Revolución
Joshua M. Young - Evan and Kyle Meet the Survey Cube
Sophie J. Shepherd - Nothing's Gonna Happen
Lawrence N. Oliver - Hangar Nine
Mel Todd - Routine Duty
Drew Avera - Storm the Gates
Philip K. Booker - Balancing the Scales
Tamsin L. Silver - The Trip Home
Robert W. Ross - Isabella's Campaign
Daniel Medrano - Hey Sweetie
R. Max Tillsley - Crickey!