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Note: I am the "LongwoodGeek" that has a blurb inside of the book. I bought my copy here though on top of having received the eARC.
The book itself is a piece of wonderful science fiction art! The artist managed to take the ships & stations seen in the advertising and in the blob of pixels in this old DOS (and eventually Sega Genesis) game and make an amazing scene that could totally happen in the game (and in our imaginations). The stories are by an amazing set of authors and they received the blessing of the game's creators which means that they interpreted the design/story in a way that leaves the creators happy to read it (which is the opposite of something like the Doom novels)! In fact, the story by Robert Silverberg was originally published in the Sega Genesis version's manual. All of the other authors are known figures in the sci-fi community known for their short stories/novellas.
If you like sci-fi stories set in a massive universe that you might have played in before OR just love a grand space opera with stories of the people living in it, then I definitely recommend this anthology!
The editors did a great job using the authors' multiple voices and perspectives to bring this politically complex story to life! What I really appreciate is they didn't "improve" what we already had and played over and over -- they added and filled in blanks. Even if you didn't play the game, it's a solid anthology full of world building and adventure. Lots of fun!
Starflight was a game made for people with limited computers but limitless imagination. Fitting, then, that no two stories in this anthology set in its universe seem to explore the same space. Each story has some portion set in a central space station, giving the book its subtitle and theme, but that’s just the jumping off point. Every author took time to read between the lines of the rules of the game and explore their implications, and we are given characters motivated to exploit or protect those loopholes. Eagle-eyed fans will find one story in particular that manages to tie together two very different variants of the game’s lore in a most satisfying way.
This book was unique-- an anthology of stories all based on an old-style DOS computer game! (and later it was Sega Genesis). The stories were approved by the game's creators which really means a lot. Even if you never played the original game, you will still enjoy all these tales as stand-alone.
I'm old enough to have been there at the beginning of EA games and Starflight. This is a great addition to the Starflight story. Check out the stories by Declan Finn and DJ Butler, and, of course, Silverberg's Through The Time Lens.